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 Roll To Dodge : Cooperative - READY FOR LIFTOFF 
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
Check OP for our discussion notes. Realtime discussion now?


Fri Mar 30, 2012 2:34 pm
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Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
Sounds good, even if it iss just a little bit too complicated for my likeing.


Fri Mar 30, 2012 2:38 pm
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Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
Complicated? Wuh - come on IRC and explain to me how it is complicated, boy. DOO EET >:D


Fri Mar 30, 2012 2:42 pm
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Data Realms Elite
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Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
That seems simple enough it works.

Its pretty much the standard system in use on these forums nowadays.


Fri Mar 30, 2012 2:44 pm
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Loose Canon
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Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
I guess I'll be a player too.
Laser claymore and all.


Fri Mar 30, 2012 2:57 pm
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Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
Fail Flail wrote:
Sounds good, even if it iss just a little bit too complicated for my likeing.


It's basically the same system as I use in Ulysses, just not explained quite as elegantly. ;)


Fri Mar 30, 2012 3:05 pm
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Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
Setting is finalised! Option C is the result, with additional, similar groups of fighters like 'ourselves' in the world.


Fri Mar 30, 2012 3:39 pm
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Loose Canon
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Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
AKA there are actually three civilizations, it's just that the Magitech civ is smaller.


Fri Mar 30, 2012 3:43 pm
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Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
INPUT REQUIRED FROM DMs:

If you didn't already know (and maybe not expecting this), we have 1 too many DMs for the player base. As such, I believe that one of the DMs should step down into a player position (Because a DM can do two rolls if need be)

OR

A DM becomes the Story Master, who is in charge of the Storyline in both short-term and long-term, any Non-Player-Characters we come across (including enemies) as well as Game Events.

Again, this is just me saying stuff. I'm not god almighty.


Fri Mar 30, 2012 4:10 pm
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Data Realms Elite
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Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
I'll volunteer for Story Master if need be.


Fri Mar 30, 2012 4:12 pm
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Post Re: Roll To Dodge : Cooperative - READY FOR LIFTOFF
ALL SYSTEMS GO


Sat Mar 31, 2012 2:30 am
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