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 Roll To Dodge: Ethersphere (Roll 76) 
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
AND I IGNORED YOU.
THE CYCLE IS COMPLETE.


Sun Mar 25, 2012 3:06 am
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
Follow party into the north building.


Sun Mar 25, 2012 9:23 am
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
> Not much I can do here, wait for shootable things to show up.


Mon Mar 26, 2012 9:20 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
Rolldorito.
=================================================================================
Tomaster | Jet (Roll: 1)


TorrentHKU | John S. Freeman (Roll: 1)


Amazigh | Aicaya (Roll: 4)


DSMK2 | DEYE-5 (Roll: 5)


alphagamer774 | Michael "Mike" Rocksford (Roll: 6)


Nonsequitorian | Ulysses Green (Roll: 4)


NPC | Jackson (Roll: 2)


Game Events
It seems that D, Aicaya, and Mike are successful in their venture- the gate outside whirrs to life and slides down into the ground. "ENTRANCE GRANTED. SECURITY CLEARANCE CLEARED. DISABLING E-3." The dark interior of the main building awaits. "Hey, y'all get out here. I'll need D to scan the area and I don't want nobody splitting up till we get the lights on and make sure the place is clear."

MAP

Image

Black Letters: Players
A = Aicaya
D = D-EYE5
JS = John
JT = Jet
M = Mike
U = Ulysses
Green J: Jackson


Mon Mar 26, 2012 10:55 pm
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Data Realms Elite
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
>Keep on guard, examine the room ahead of us if possible.


Tue Mar 27, 2012 12:14 am
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DRLGrump
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
Shrug, tag along.


Tue Mar 27, 2012 12:59 am
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Post Re: Roll To Dodge: Ethersphere (Roll 16)
SCAVENGE FOR USEFUL BITS. And perhaps follow the party if they decide that this computer room isn't quite as fascinating as they'd like.


Tue Mar 27, 2012 1:45 am
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Post Re: Roll To Dodge: Ethersphere (Roll 17)
> Get outside, unfurl autocannon as I'm exiting out the door.


Wed Mar 28, 2012 3:23 am
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 17)
> Keep with the group. Be prepared to shoot badguys.


Wed Mar 28, 2012 3:23 am
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Post Re: Roll To Dodge: Ethersphere (Roll 17)
Rolltarantula.
=================================================================================
Tomaster | Jet (Roll: 4)


TorrentHKU | John S. Freeman (Roll: 2)


Amazigh | Aicaya (Roll: 6)


DSMK2 | DEYE-5 (Roll: 5)


alphagamer774 | Michael "Mike" Rocksford (Roll: 5)


Nonsequitorian | Ulysses Green (Roll: 4)


NPC | Jackson (Roll: 2)


Game Events
The room ahead of them is huge: It's easily 30 meters in width and 20 in height. There's no lighting of any kind within the room, and they can only clearly see about 20 meters into the room. "My sensors are all clear," D announces, as everyone is somewhat apprehensive at the prospect of going into a dark, unknown area. Jackson pulls out a large flashlight and turns it on, shining it into the space ahead and illuminating the floor. "C'mon." The group walks in, sticking close together, weapons at the ready. Jackson occasionally shines the light at the walls or at the ceiling to try and get a better idea of how the room looks, and also to check for any light switches on the walls, but with no luck. When the group is about 50 meters in, well past the area naturally lit up by incoming sunlight, there's a sudden whirring sound that causes everyone to collectively look back. "Oh, tits." The door slams shut, and the light at that end of the room is extinguished like a candle being blown out. The only light comes from Jackson, who is obviously disturbed by the events. "This can't be an AI... someone's screwing with us." A sudden skittering sound makes the group collectively halt. The flashlight beam shines over to where the sound came from, but there's nothing in that area. A similar sound comes from behind them a few seconds later, this one louder. "What the ♥♥♥♥?" someone whispers. Jackson whirls his flashlight around, trying to see what's making the noise, but he can't find anything. "This is bad..."

MAP


-Unavailable-

Black Letters: Players
A = Aicaya
D = D-EYE5
JS = John
JT = Jet
M = Mike
U = Ulysses
Green J: Jackson


Wed Mar 28, 2012 7:52 pm
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Loose Canon
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Post Re: Roll To Dodge: Ethersphere (Roll 18)
> Ready a bunch of Kamataichi.
Next time the sound appears, launch them towards it in a spread pattern.


Wed Mar 28, 2012 8:44 pm
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Data Realms Elite
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Post Re: Roll To Dodge: Ethersphere (Roll 18)
>Next time the sound happnens lauch a Terra Shatter at it, have it spread as wide as possible.


Wed Mar 28, 2012 9:08 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 18)
> Sensor sweep the room, have the shield at ready on my left arm.
"I will try to find and identify."


Last edited by DSMK2 on Thu Mar 29, 2012 1:56 am, edited 2 times in total.



Wed Mar 28, 2012 9:41 pm
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Post Re: Roll To Dodge: Ethersphere (Roll 18)
DSMK2 and Non: You're roughly in the center of the room in terms of width, so the closest walls are about 10 meters away, and the entrance that D wants to back up to is 50 meters away. You may want to rethink your actions and reread the game events.


Wed Mar 28, 2012 10:47 pm
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Data Realms Elite
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Post Re: Roll To Dodge: Ethersphere (Roll 18)
May I recommend you guys to assume a circular formation?

That way, you can face every direction at once, leaving no chance to be attacked from a angle with no one watching it.


Wed Mar 28, 2012 11:06 pm
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