Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
Re: Roll to Dodge - Psychic
>Try not to speak through the other guy. Browse armory. "This is going to take some getting used to."
Thu Mar 22, 2012 2:16 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll to Dodge - Psychic
"So how did the mission go?" Inject myself with the two doses, allocating one point to general Psionics and one to Body Enhancement. "And I trust I can change my loadout."
Last edited by Ociamarru on Thu Mar 22, 2012 4:08 am, edited 1 time in total.
Thu Mar 22, 2012 2:23 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll to Dodge - Psychic
Stroll into the nurses office. Ask for leg fixing. Be charming.
Thu Mar 22, 2012 3:45 am
Emogotsaone
Joined: Mon Mar 07, 2011 2:18 am Posts: 717
Re: Roll to Dodge - Psychic
Take a seat. "When are we gonna do something?"
Fri Mar 23, 2012 1:30 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll to Dodge - Psychic
> Chill.
Fri Mar 23, 2012 3:29 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll to Dodge - Psychic
Come on, Barnox!
Fri Mar 23, 2012 5:16 am
Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
Re: Roll to Dodge - Psychic
>Chill.
Fri Mar 23, 2012 11:19 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll to Dodge - Psychic
Come on, Hyper!
Fri Mar 23, 2012 8:51 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll to Dodge - Psychic
Rolling.
CaveCricket48 (Raphael) [9]: You chill extremely hard. It gets boring fast, so you decide to talk to Nairle. "Sooo... How the hell did you end up with this job? Like, directing psychic soldiers and ♥♥♥♥." "...My mother set me up with the job." "...Your mother." "...Yes." "...So how did you react to the whole psychic thing?" "Pretty easily." That was positively enlightening. Name: Raphael
Age: 24 Appearance: Light skin, black hair and grey eyes. Not stronger than a normal person, but very agile. Inventory: - Spas-12 (Held) -- 8/8 Rounds - MP7 (Holstered) -- 45/45 Rounds -- Silenced - Bandoliers -- 30 Buckshot shells -- 5 Flash grenades, 5 Concussion grenades -- 30 Baton shells -- 5 MP7 Magazines - Backpack -- Roll of Duct Tape -- 90 Buckshot shells -- 30 Slug rounds -- 10 Breaching rounds -- 10 Dragon's Breath rounds -- 225 4.6x30mm rounds - Wermut - 2-way Radio
Abilities: - Stealthy (+1 stealth actions)
Conditions:
Psychic: Mind Reading: 0 Mind Control: 0 Probability Control: 0 Clairvoyance: 0 Mental Warfare: 0
Pyrokinesis: 0 Telekinesis: 0 Technokinesis: 0 Psionics: 4 - Psionic Power -- Mid Range -- Slightly Complex shapes and objects Negation: 5 - Negation -- Mid Range -- Negation -- Able to cause pain in targets
Chakra: 4 - Elemental Control -- One element at a time -- Must be preexisting -- Limited size/range of control -- Very powerful healing
Unspent Points: 0
Ociamarru (Vadim Ivanov) [7]: "So how did the mission go? And I trust I can change my loadout." "We killed War, so not all that great." "Yes, you can change your loadoat. Be quick about it." Satisfied, you inject yourself with the PsyGen, and distribute the points to Psionics.
Name: Vadim Ivanov
Age: 37 Appearance: Russian features, pale skin. Striking green eyes and dirty blonde hair. Large, at around 6'4", with a slender build. One may say he's almost skeletal-looking, although he isn't incredibly skinny; his height just adds to the illusion and makes him seem rather thinner than he really is. As is, he isn't weak, but he isn't particularly muscular. More lean than skinny. Inventory: - FN F2000 (Wielded) -- Suppressor -- Holographic Sight -- 0/30 Rounds - Sig Sauer P226 (Holstered) -- 8/12 Rounds - MBAV Vest - Radio Earpiece - Satchel -- 150 5.56 Rounds -- 48 9mm Rounds - Hooked Gloves - Glider Staff
Abilities: - Pain Resistance (can take lots of pain, but obviously if he breaks his leg and still uses it, it's gonna make the injury worse) - Hammer Blow (Extra strong physical attack, requires blunt weapon)
Conditions: - Mind Meld with Theron
Psychic: Mind Reading: 0 Mind Control: 0 Probability Control: 0 Clairvoyance: 0 Mental Warfare: 0
Pyrokinesis: 0 Telekinesis: 0 Technokinesis: 0 Psionics: 10 - Psionic Power: 7 -- Long Range -- Complex objects, complex shapes -- Can form basic armor - Body Enhancement: 3 -- Can imbue body with Psionic energy -- Increases strength, agility, endurance slightly. Negation: 0
Unspent Points: 0
Emogotsaone (Jamal) [3]: "When are we gonna do something?" "When you've finished with your preparations. Hopefully sometime this year."
Psychic: Mind Reading: 3 - Basic Mind Reading -- Short Range -- Can detect blurred thoughts Mind Control: 4 - Mind Control -- Medium Complexity Commands -- With luck, can make a person circumvent their desires Probability Control: 0 Clairvoyance: 0 Mental Warfare: 0
Tomaster (Sir Charles) [3]: You stroll into the nurses office, slightly limping, but with your swagger and charm set to 11. "Would one of you lovely ladies care to help me bandage up my leg? And perhaps, attend to ANOTHER part of my body?" Aaaaand the room is empty.
Abilities: - Royal/Incestuous Breeding (+1 to reflexes/reactions)
Conditions: - Shot Leg (Can walk, -3 to running)
Psychic: Mind Reading: 0 Mind Control: 6 - Mind Control -- Medium-Complexity Orders -- Can override medium desires -- Can shift memories - Illusions: 1 -- Basic Illusions -- Random Illusions -- 1 Sense -- 2 Targets Probability Control: 0 Clairvoyance: 0 Mental Warfare: 1 - Basic Mental Warfare -- Can send Psychic Attack -- Can Counter Psychic Attacks
Abilities: - Mahscles: +1 to action requiring strength. - PsyGen Affinity: +1 Point any time you gain Skill Points - PsyGen Sickness: -2 to roll turn after taking PsyGen - Lucky Punch: +2 to attack when used
Conditions:
Psychic: Mind Reading: 0 Mind Control: 0 Probability Control: 6 - Probability Nudging -- Make significant alterations in probability (+1 to actions, nudge chances from 'unlikely' to 'certain') Clairvoyance: 5 - Clairvoyance -- Can concentrate to view anywhere within 18 meters -- Passively aware of everything within 2 meters -- Can concentrate to get Future Premonitions Mental Warfare: 0
Izen (Theron) [4]: "This is going to take some getting used to." Oh dammit you said that through the other guy. Hey, my name's Vadim. Oh, ok. WAIT WAT. You're confused until the huge array of weapons and stuff in the armory distracts you again. It's... astounding. There's just about EVERYTHING here.
Name: Theron
Age: 29 Appearance: 5' 9", Short brown hair, hazel eyes, slight build Inventory:
Abilities: - Agile (+1 to quick, short movements)
Conditions: - Mind Meld with Vadim
Psychic: Mind Reading: 0 Mind Control: 0 Probability Control: 0 Clairvoyance: 0 Mental Warfare: 0
Pyrokinesis: 4 - Can light medium fires - Can shape medium fires Telekinesis: 0 Technokinesis: 3 - Can access basic technology - Can rewrite simple technology Psionics: 0 Negation: 0
Unspent Points: 0
Game Events:
Raphael, Vadim, Jamal, Dane and Izen are in the armory. Charles is next door in a Nurse's Office.
Tue Mar 27, 2012 2:58 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll to Dodge - Psychic
Salivating in anticipation.
"Just restocking, I'll be quick." Reload my weapons and grab a mag or two, along with a couple flashbangs if I may. "...When did I get this staff?" MINOR: While I'm waiting, check out my staff.
Tue Mar 27, 2012 3:23 am
Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
Re: Roll to Dodge - Psychic
"Well, I guess I better get some gear." >Try not to say that through the other guy Vadim
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