View unanswered posts | View active topics It is currently Thu Dec 26, 2024 7:37 pm



This topic is locked, you cannot edit posts or make further replies.  [ 176 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8, 9 ... 12  Next
 Roll To Dodge : Cooperative - READY FOR LIFTOFF 
Author Message
User avatar

Joined: Sun Mar 13, 2011 6:17 pm
Posts: 646
Post Re: Roll To Dodge : Cooperative - Planning stage
I thought it was just like a normal one, with six people playing but with six GM's as well, sorry if I misunderstood.


Thu Mar 22, 2012 3:39 am
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Post Re: Roll To Dodge : Cooperative - Planning stage
Nighthawk wrote:
TorrentHKU wrote:
Any players would also be DMs.

So we're DM-ing... each other? While we play?

I have a feeling that won't work. We'd end up blackmailing each other's players because our player was getting the crap beaten out of 'em.

Nah, it goes in a circle. So Player 1 DM's 2, 2 DM's 3, etc.
And cmon, the dice decide the roll, not the DM. Have some professionalism.


Thu Mar 22, 2012 3:45 am
Profile WWW
User avatar

Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: Roll To Dodge : Cooperative - Planning stage
TorrentHKU wrote:
Nah, it goes in a circle. So Player 1 DM's 2, 2 DM's 3, etc.
And cmon, the dice decide the roll, not the DM. Have some professionalism.


Whoa whoa whoa! That's not how I was thinking it at all!

You're suggesting (as an example):
Quote:
Caek DMs Rag
Rag DMs Torrent
Torrent DMs Yoman
Yoman DMs Nighthawk
Nighthawk DMs Flail
Flail DMs Caek

I thought it was (as an example)
Quote:
Caek DMs Izen
Rag DMs Roast
Torrent DMs Nicolasx
Yoman DMs Kebbit
Nighthawk DMs APLAYER
Flail DMs APLAYER2


It's completely different!


Thu Mar 22, 2012 4:02 am
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Post Re: Roll To Dodge : Cooperative - Planning stage
Wait is that how it is?


Thu Mar 22, 2012 4:19 am
Profile WWW
User avatar

Joined: Sun Mar 13, 2011 6:17 pm
Posts: 646
Post Re: Roll To Dodge : Cooperative - Planning stage
I thought it was very much like Yoman's example otherwise we wouldn't have separate GM/Player categories, maybe caek will come on sometime today or tomorrow to tell us what he originally thought, but if we put it to a vote, I vote Yoman, sorry torrent. :oops:


Thu Mar 22, 2012 4:19 am
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Post Re: Roll To Dodge : Cooperative - Planning stage
Nah I'm perfectly fine with it, I was just under the assumption that it was DM rolling for DM. Whatever, this still works. Though I will miss being a character.


Thu Mar 22, 2012 4:21 am
Profile WWW
User avatar

Joined: Sun Mar 13, 2011 6:17 pm
Posts: 646
Post Re: Roll To Dodge : Cooperative - Planning stage
Well If it works the way Yoman says technically it wouldn't be a conflict of interest to be both.


Thu Mar 22, 2012 4:23 am
Profile
User avatar

Joined: Sun Jun 13, 2010 5:40 am
Posts: 1059
Location: I chose my fate, do not pity me.
Post Re: Roll To Dodge : Cooperative - Planning stage
Don't feel too bad Torrent, I assume we'll be able to interact quite heavily with the players as 'Tech Fairies' (My god how did that name stick.).


Thu Mar 22, 2012 8:15 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Post Re: Roll To Dodge : Cooperative - Planning stage
Fail Flail wrote:
Don't feel too bad Torrent, I assume we'll be able to interact quite heavily with the players as 'Tech Fairies' (My god how did that name stick.).

Indeed. Also where the hell did that name come from I don't know.

Are we ready to open shop?


Thu Mar 22, 2012 11:57 am
Profile WWW
User avatar

Joined: Sun Jun 13, 2010 5:40 am
Posts: 1059
Location: I chose my fate, do not pity me.
Post Re: Roll To Dodge : Cooperative - Planning stage
Go for it!


Thu Mar 22, 2012 12:00 pm
Profile
User avatar

Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: Roll To Dodge : Cooperative - Planning stage
We still need 2 more players, going by my example. However, a DM can change to player to make 5&5 (instead of 6&4 as is) and we'll be good.


Thu Mar 22, 2012 12:15 pm
Profile
User avatar

Joined: Sun Jun 13, 2010 5:40 am
Posts: 1059
Location: I chose my fate, do not pity me.
Post Re: Roll To Dodge : Cooperative - Planning stage
Aren't we going to make a new topic then advertise there?


Thu Mar 22, 2012 12:39 pm
Profile
User avatar

Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: Roll To Dodge : Cooperative - Planning stage
We could just advertise here. Why not?


Thu Mar 22, 2012 2:05 pm
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Post Re: Roll To Dodge : Cooperative - Planning stage
Advertise here, make new topic with game.


Thu Mar 22, 2012 3:06 pm
Profile WWW
User avatar

Joined: Sat Jul 04, 2009 10:24 pm
Posts: 3939
Location: NORTH
Post Re: Roll To Dodge : Cooperative - Planning stage WE NEED PLAYERS
yeah ok i've made a decision

DM. I'm already playing in like 5 RTD's.


Thu Mar 22, 2012 4:34 pm
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 176 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8, 9 ... 12  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.383s | 16 Queries | GZIP : Off ]