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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Die
"Meep." > Reinforce Barriers.
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Wed Mar 21, 2012 9:01 pm |
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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
>Crouch down and check with my targeting system to if I'm close enough to land a grenade hit, and shoot if I am. If not, wait patiently for my cannon to reload.
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Thu Mar 22, 2012 3:19 am |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
ROLLAN 4 5 5 5 [Plasma Drones] 5 7 7 4 [Sniper Drones] Barnox Clone #25943 [4] >Do more of the assault rifle.You Fire at the distant Drones, and are relatively unsure if you hit or not. Abilities: -Weak Telekinesis -Moderate Physical Barrier --Barrier 1 [||||--] [3 turns] --Barrier 2 [||||--] [3 turns] Inventory: -Assault Rifle [18/30] -Assault Rifle [30/30] Conditions: -Weak Acid Spit [1/1] --Fetid Maw -Clawed Left Arm -Mangled Left Shoulder [-1 to actions involving Left Arm]Ociamarru Clone #25958 [1-2=1] SUPERHUMAN EASTWARD RUNNING!You attempt to Run further eastwards, but your Foot disagrees with that and you barely make any distance before almost collapsing. Abilities: Inventory: Conditions: -Stronger Limbs -Clawed Right Forearm -Bladed Left Forearm -Extensive Plating -Mangled Right Shoulder [-1 to actions involving Right Arm] -Damaged Right Torso -Mangled Right Calf [-1 to actions involving Right Leg] -Mangled Right Foot [-1 to actions involving Right Foot]Roast Veg Clone #25969 [4] Get back behind the shield.Deciding that you've spent quite enough time out in front of the Barrier you hop back behind it. Abilities: Inventory: -Rocket Launcher [2/2] -Machinegun [20/50] -Heavy Body Armour --Damaged Stomach Plating Conditions: -Cracked Left Wrist [-1 to actions involving left hand] -Laser Burns [-1 to some rolls] -Damaged StomachLucem Clone #25970 [1] >Crouch down and check with my targeting system to if I'm close enough to land a grenade hit, and shoot if I am. If not, wait patiently for my cannon to reload.You give another look with your Grenade Launcher but it still seems to be out of range, you then take out your Sniper Cannon and resume waiting for it to finish Reloading. Abilities: Inventory: -Sniper Cannon [0/1] [||||||--] [RELOAD SLOWED] -Auto Grenade Launcher [3/4] -Medium Body Armour -Advanced Targeting System Conditions: -Crippled Left Leg [-1 to rolls involving movement] -Boresight [+1 to shooting, -2 to rolls involving reactions to close events]TorrentHKU Clone #25981 [2] "Meep." > Reinforce Barriers.You bring your Barrier up in strength and thankfully the Drones don't fire at you for a brief moment. Abilities: -Strong Electrokinesis -Moderate Physical Barrier --Barrier 1 [|||||-] [4 turns] -Moderate Psychic Barrier Inventory: -Assault Rifle [30/30] Conditions: -Heavily Scarred Left Side [-1 to actions involving left arm] Hyperion110 Clone #25982 [4] >Wait for the rest of the team to catch up. Also, what are we wearing?You decide to wait for the others to catch up with you, meanwhile you admire your snazzy grey jumpsuit, Very Stylish. Abilities: Inventory: -Pulse Laser [100%] -Advanced Stealth Generator [100%] -Basic Targeting System Conditions: -Psychic Burn Scars [-1 to most rolls]Game Events:All of the Drones cease Firing, why is not exactly clear. Map:
Last edited by Amazigh on Sun Apr 01, 2012 3:49 am, edited 1 time in total.
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Tue Mar 27, 2012 4:10 am |
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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
Three 1's in a row? Eh, at least nothing horrible has happened to me (yet).
> Scope out what the heck is going on with the drones. Fire on first sign of trouble.
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Tue Mar 27, 2012 4:35 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
Keep on, keep on, keep on tryin'! I'll make it in time, maybe!
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Tue Mar 27, 2012 4:40 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Roll To Die
>Run between #9 and #1, new barriers up.
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Tue Mar 27, 2012 10:41 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll To Die
>Play shield leapfrog.
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Tue Mar 27, 2012 5:22 pm |
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Hyperion110
Joined: Sun Dec 19, 2010 6:17 pm Posts: 137 Location: Terra, Slovakia
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Re: Roll To Die
>Prone and ready to cloak. ''I think they are reloading.''
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Wed Mar 28, 2012 2:01 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
ROLLAN 3 2 2 2 [Plasma Drones] 2 7 1 8 [Sniper Drones] Barnox Clone #25943 [3] >Run between #9 and #1, new barriers up.You rush forwards and bring up a new barrier, sadly it is rather weak. Abilities: -Weak Telekinesis -Moderate Physical Barrier --Barrier [|||---] [4 turns] Inventory: -Assault Rifle [18/30] -Assault Rifle [30/30] Conditions: -Weak Acid Spit [1/1] --Fetid Maw -Clawed Left Arm -Mangled Left Shoulder [-1 to actions involving Left Arm]Ociamarru Clone #25958 [5-2=3] Keep on, keep on, keep on tryin'! I'll make it in time, maybe!You continue heading towards the Drones, things are rather uneventful. Abilities: Inventory: Conditions: -Stronger Limbs -Clawed Right Forearm -Bladed Left Forearm -Extensive Plating -Mangled Right Shoulder [-1 to actions involving Right Arm] -Damaged Right Torso -Mangled Right Calf [-1 to actions involving Right Leg] -Mangled Right Foot [-1 to actions involving Right Foot]Roast Veg Clone #25969 [5] >Play shield leapfrog.Being a master genius you jump back and forth over the Barrier a few times, one of the Sniper Drones being just as smart manages to plant a Sniper Round into the back of your head, thankfully your Armour resists the impact but you are left stunned and mildly disoriented. Abilities: Inventory: -Rocket Launcher [2/2] -Machinegun [20/50] -Heavy Body Armour --Damaged Stomach Plating Conditions: -Cracked Left Wrist [-1 to actions involving left hand] -Laser Burns [-1 to some rolls] -Damaged Stomach -Stunned [-2 to next roll] -Disoriented [-1 to actions involving movement] [2 turns]Lucem Clone #25970 [1+1=2] > Scope out what the heck is going on with the drones. Fire on first sign of trouble.Looking at the Drones you see the Snipers finish reloading and then proceed to take aim at you again, you fire at them but having had little time to get our aim in you fail to actually hit. Abilities: Inventory: -Sniper Cannon [0/1] [--------] -Auto Grenade Launcher [3/4] -Medium Body Armour -Advanced Targeting System Conditions: -Crippled Left Leg [-1 to rolls involving movement] -Boresight [+1 to shooting, -2 to rolls involving reactions to close events]TorrentHKU Clone #25981 [6] > Reinforce Barriers.You bring your Barrier up to the greatest strength you can manage. Abilities: -Strong Electrokinesis -Moderate Physical Barrier --Barrier 1 [||||||] [4 turns] -Moderate Psychic Barrier Inventory: -Assault Rifle [30/30] Conditions: -Heavily Scarred Left Side [-1 to actions involving left arm] Hyperion110 Clone #25982 [7] ''I think they are reloading.'' >Prone and ready to cloak.You drop to the Floor and get ready to cloak, you then take a Rifle Round to the Left Shouder, you manage to activate your Stealth Generator shortly after this hopefully protecting you from further attacks. Abilities: Inventory: -Pulse Laser [100%] -Advanced Stealth Generator [90%] -Basic Targeting System Conditions: -Psychic Burn Scars [-1 to most rolls] -Crippled Left Shoulder [-1 to actions involving Left Arm] -Bleeding [-1 to some actions] -Pain [-1 to next roll]Game Events:The Drones resume Firing, One Sniper managing to hit #25969 while another hits #25982, but the Plasma Drones fail to hit anything. Map:
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Sun Apr 01, 2012 3:46 am |
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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
Geez I have horrible luck with these rolls. > Sling my sniper over my shoulder, then retreat to behind the barrier. Reload my grenade launcher while I'm at it.
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Sun Apr 01, 2012 4:57 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Roll To Die
>Additional dakka.
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Mon Apr 02, 2012 12:13 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll To Die
> Dakka, I guess?
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Mon Apr 02, 2012 3:45 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Die
> Can't Dakka without shooting teammates. Or missing. STRENGTHEN DEM SHELDS.
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Mon Apr 02, 2012 3:56 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
Go prone, crawling toward the drones. Use the left arm for crawling, and shield my exposed bits with my right arm.
I don't suppose that'll incur a -1 for 'using my right arm', just putting it in front of my face, will it?
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Mon Apr 02, 2012 9:49 pm |
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Hyperion110
Joined: Sun Dec 19, 2010 6:17 pm Posts: 137 Location: Terra, Slovakia
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Re: Roll To Die
Ouch. >Run behind the shield, maximum speed! Also, propose an exchange of weapons between me, 3 (Barnox) and 0 (Lucem). Barnox, if you give me an AR, I'll give Lucem or you my PL, kay?
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Tue Apr 03, 2012 4:44 pm |
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