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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Roll To Dodge : Cooperative - Planning stage
GM Aye
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Mon Mar 19, 2012 6:09 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: Roll To Dodge : Cooperative - Planning stage
How many players are we having? Six as usual?
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Mon Mar 19, 2012 2:11 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Roll To Dodge : Cooperative - Planning stage
Yoman987 wrote: How many players are we having? Six as usual? Well, since there's a single GM per player, technically you could have a unlimited number of players if you had a GM for every one of them.
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Mon Mar 19, 2012 2:28 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge : Cooperative - Planning stage
I shouldn't even have to say it.
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Mon Mar 19, 2012 3:34 pm |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: Roll To Dodge : Cooperative - Planning stage
caekdaemon wrote: Yoman987 wrote: How many players are we having? Six as usual? Well, since there's a single GM per player, technically you could have a unlimited number of players if you had a GM for every one of them. That didn't answer the question.
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Mon Mar 19, 2012 5:33 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Roll To Dodge : Cooperative - Planning stage
Yoman987 wrote: caekdaemon wrote: Yoman987 wrote: How many players are we having? Six as usual? Well, since there's a single GM per player, technically you could have a unlimited number of players if you had a GM for every one of them. That didn't answer the question. It did though. Like I said, for each GM, you have a player. Assuming all the GM's say aye, then there will be 6 players.
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Mon Mar 19, 2012 6:02 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Roll To Dodge : Cooperative - Planning stage
Aye
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Mon Mar 19, 2012 6:34 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll To Dodge : Cooperative - Planning stage
Player me up.
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Mon Mar 19, 2012 8:08 pm |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: Roll To Dodge : Cooperative - Planning stage
Is everything finalised? Do we need anything else except players?
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Tue Mar 20, 2012 12:31 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Roll To Dodge : Cooperative - Planning stage
I just realized something. To prevent players from peaking out at being a cybernetic ninja berserker mage, we'll probably have to make some stuff mutually exclusive.
Perhaps getting cybernetic implants reduces your humanity, which is needed to be a mage?
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Tue Mar 20, 2012 2:37 pm |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: Roll To Dodge : Cooperative - Planning stage
I'm gonna say yes, because that sounds reasonable.
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Tue Mar 20, 2012 4:39 pm |
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TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
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Re: Roll To Dodge : Cooperative - Planning stage
Caek, remember the whole divinity system in Serious Theology? If I DM'd, I could help implement something like that.
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Tue Mar 20, 2012 5:07 pm |
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nicolasx
Joined: Sun Mar 13, 2011 6:17 pm Posts: 646
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Re: Roll To Dodge : Cooperative - Planning stage
Sign me up as a player please. Also could help with brainstorming as long as its not plot sensitive stuff, I like the setting so +1 for that. this kinda seems like a Combination of all the best RTD's with all the best GM's Managing it. Freaking. Awesome. Great Idea caek.
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Thu Mar 22, 2012 2:26 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge : Cooperative - Planning stage
Any players would also be DMs.
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Thu Mar 22, 2012 3:30 am |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: Roll To Dodge : Cooperative - Planning stage
TorrentHKU wrote: Any players would also be DMs. So we're DM-ing... each other? While we play? I have a feeling that won't work. We'd end up blackmailing each other's players because our player was getting the crap beaten out of 'em.
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Thu Mar 22, 2012 3:37 am |
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