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 Roll To Die - ENDED 
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Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
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Post Re: Roll To Die
>Look behind us.


Mon Mar 12, 2012 5:16 pm
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Joined: Sun Dec 19, 2010 6:17 pm
Posts: 137
Location: Terra, Slovakia
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Post Re: Roll To Die
Sorry for the late response...

>Advance together with 0. Ignore the fact that we're probably going to end up as Swiss cheese before we even get close unless somebody with barriers decides not to camp back there.




Barnox wrote:
>Look behind us.

I predict there'll a red button with ''Kill bots'' written on it. Or a heap of sniper cannons.


Fri Mar 16, 2012 4:06 pm
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Data Realms Elite
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Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN
7 4 1 8 [Plasma Drones]
7 3 2 4 [Rifle Drones]

Barnox
Clone #25943 [5] >Look behind us.
You take a look behind the group and see a Huge pile of nothing, then decide to put some more energy into Your Barrier.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier 1 [||||--] [4 turns]
--Barrier 2 [||||--] [4 turns]
Inventory:
-Assault Rifle [30/30]
-Assault Rifle [30/30]
Conditions:
-Weak Acid Spit [1/1] [||]
--Fetid Maw
-Clawed Left Arm
-Mangled Left Shoulder [-1 to actions involving Left Arm]


Ociamarru
Clone #25958 [2] Army crawl back, without using my left leg/foot. I think I can manage that, I'm superhumanly strong.
In an extremely awkward crawl you manage to get back behind the Barrier just moments before a Rifle round impacts just where you were.
Abilities:
Inventory:
Conditions:
-Stronger Limbs
-Clawed Right Forearm
-Bladed Left Forearm
-Extensive Plating
-Mangled Right Shoulder [-1 to actions involving Right Arm]
-Damaged Right Torso
-Mangled Right Calf [-1 to actions involving Right Leg]
-Mangled Right Foot [-1 to actions involving Right Foot]


Roast Veg
Clone #25969 [3] > I dunno, shoot I guess.
You fire at the Drones and from what you can tell you miss, but it's rather hard to tell from this distance.
Abilities:
Inventory:
-Rocket Launcher [2/2]
-Machinegun [20/50]
-Heavy Body Armour
Conditions:
-Cracked Left Wrist [-1 to actions involving left hand]
-Laser Burns [-1 to some rolls]


Lucem
Clone #25970 [1] > Get up and sling the grenade launcher over my back. Follow directly behind #25982.
You sling your Grenade Launcher over your back and go to follow #25982 but manage to almost trip over the edge of the Barrier slowing you significantly.
Abilities:
Inventory:
-Sniper Cannon [0/1] [|||-----] [RELOAD SLOWED]
-Auto Grenade Launcher [3/4]
-Medium Body Armour
-Advanced Targeting System
Conditions:
-Crippled Left Leg [-1 to rolls involving movement]
-Boresight [+1 to shooting, -2 to rolls involving reactions to close events]


TorrentHKU
Clone #25981 [6] > Interlace mine and Ban's shields so that neither of us is taking the full brunt of the attacks.
You try to interlace your Barriers together but it just isn't possible to do so, so you settle for placing yours behind #25943's.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
--Barrier 1 [|||---] [4 turns]
--Barrier 2 [|||---] [4 turns]
-Moderate Psychic Barrier
Inventory:
-Assault Rifle [30/30]
Conditions:
-Heavily Scarred Left Side [-1 to actions involving left arm]


Hyperion110
Clone #25982 [3] >Advance together with 0. Ignore the fact that we're probably going to end up as Swiss cheese before we even get close unless somebody with barriers decides not to camp back there.
You continue heading towards the Drones which are suprisingly still ignoring you.
Abilities:
Inventory:
-Pulse Laser [100%]
-Advanced Stealth Generator [100%]
-Basic Targeting System
Conditions:
-Psychic Burn Scars [-1 to most rolls]


Game Events:
The Plasma Rifle armed Drones Fire a Barrage at the Barriers, half of the bolts hit.
One Sniper Drone narrowly misses #25958 while the others miss.

Map:
Image


Sat Mar 17, 2012 5:07 am
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: Roll To Die
> Climb out from behind the barrier and run to one long edge of the room.


Sat Mar 17, 2012 3:33 pm
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Joined: Mon Jul 12, 2010 3:30 am
Posts: 232
Location: In a grassy place.
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Post Re: Roll To Die
> Do a beeline towards the right wall.


Sat Mar 17, 2012 5:38 pm
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Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
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Post Re: Roll To Die
>Do the assault rifle.


Sun Mar 18, 2012 3:22 pm
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
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Post Re: Roll To Die
> Dem Barriers.
Reinfarce em.
Also move forwards towards the EMENY BAWTS.


Sun Mar 18, 2012 5:57 pm
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Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
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Post Re: Roll To Die
Take off, headed along the northern wall as fast as I can toward the opposite end of the room.


Last edited by Ociamarru on Wed Mar 21, 2012 12:42 am, edited 1 time in total.



Sun Mar 18, 2012 6:00 pm
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Joined: Sun Dec 19, 2010 6:17 pm
Posts: 137
Location: Terra, Slovakia
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Post Re: Roll To Die
Last... again... QQ

>Advance some more.


Tue Mar 20, 2012 8:51 pm
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Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
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Post Re: Roll To Die
It'll be hilarious if the bots turn out to be far sighted.


Tue Mar 20, 2012 9:17 pm
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Data Realms Elite
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Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN
5 6 3 3 [Plasma Drones]
4 8 1 7 [Sniper Drones]

Barnox
Clone #25943 [2] >Do the assault rifle.
You Fire at the distant Drones, and are pretty sure that you failed to aim well enough to score any hits.
Abilities:
-Weak Telekinesis
-Moderate Physical Barrier
--Barrier 1 [||||--] [4 turns]
--Barrier 2 [||||--] [4 turns]
Inventory:
-Assault Rifle [24/30]
-Assault Rifle [30/30]
Conditions:
-Weak Acid Spit [1/1]
--Fetid Maw
-Clawed Left Arm
-Mangled Left Shoulder [-1 to actions involving Left Arm]


Ociamarru
Clone #25958 [2-1=1] Take off, headed along the northern wall as fast as I can toward the opposite end of the room.
You get out from behind the Barrier and Rush forwards a short distance, and thankfully are not hit by any Sniper fire.
Abilities:
Inventory:
Conditions:
-Stronger Limbs
-Clawed Right Forearm
-Bladed Left Forearm
-Extensive Plating
-Mangled Right Shoulder [-1 to actions involving Right Arm]
-Damaged Right Torso
-Mangled Right Calf [-1 to actions involving Right Leg]
-Mangled Right Foot [-1 to actions involving Right Foot]


Roast Veg
Clone #25969 [5] > Climb out from behind the barrier and run to one long edge of the room.
You leap out from behind the Barrier and start moving forwards, after making it a short distance a round impacts your Stomach causing damage to the plating there but otherwise having little effect on you.
Abilities:
Inventory:
-Rocket Launcher [2/2]
-Machinegun [20/50]
-Heavy Body Armour
--Damaged Stomach Plating
Conditions:
-Cracked Left Wrist [-1 to actions involving left hand]
-Laser Burns [-1 to some rolls]
-Damaged Stomach


Lucem
Clone #25970 [1] > Do a beeline towards the right wall.
You continue heading towards the far wall.
Abilities:
Inventory:
-Sniper Cannon [0/1] [||||----] [RELOAD SLOWED]
-Auto Grenade Launcher [3/4]
-Medium Body Armour
-Advanced Targeting System
Conditions:
-Crippled Left Leg [-1 to rolls involving movement]
-Boresight [+1 to shooting, -2 to rolls involving reactions to close events]


TorrentHKU
Clone #25981 [5] > Dem Barriers. Reinfarce em. Also move forwards towards the EMENY BAWTS.
You head forwards and bring up a new Barrier just in time to stop a Sniper round.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
--Barrier 1 [|||---] [4 turns]
-Moderate Psychic Barrier
Inventory:
-Assault Rifle [30/30]
Conditions:
-Heavily Scarred Left Side [-1 to actions involving left arm]


Hyperion110
Clone #25982 [5] >Advance some more.
Your advance continues unimpeded, it almost seems odd that they are ignoring you.
Abilities:
Inventory:
-Pulse Laser [100%]
-Advanced Stealth Generator [100%]
-Basic Targeting System
Conditions:
-Psychic Burn Scars [-1 to most rolls]


Game Events:
The Plasma Rifle armed Drones Fire a Barrage at the Barriers, under half of the bolts score hits.
One Sniper Drone hits #25969 while another has its shot narrowly stopped by #25981's Barrier.

Map:
Image


Wed Mar 21, 2012 4:50 am
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Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
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Post Re: Roll To Die
>Do more of the assault rifle.


Wed Mar 21, 2012 1:44 pm
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Joined: Sun Dec 19, 2010 6:17 pm
Posts: 137
Location: Terra, Slovakia
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Post Re: Roll To Die
It looks that even the bots realize I'm the least dangerous person in the room...

>Wait for the rest of the team to catch up. Also, what are we wearing?


Wed Mar 21, 2012 2:29 pm
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Post Re: Roll To Die
SUPERHUMAN EASTWARD RUNNING!


Wed Mar 21, 2012 3:26 pm
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: Roll To Die
Get back behind the shield.


Wed Mar 21, 2012 8:30 pm
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