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 Roll to Dodge : Rebellion 
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Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
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Location: Hell.
Post Re: Roll to Dodge : Rebellion
Tokochiro wrote:
Aim at the gang leader's heart while still down and fire my nailgun at him

He is not exposed. Don't forget that you also have a gang member corpse on top of you.


Sun Sep 11, 2011 4:42 pm
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Joined: Thu Apr 07, 2011 4:47 am
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Post Re: Roll to Dodge : Rebellion
Aim at the box with the M1911 the leader is holding, shoot the box, then aim at the head and shoot.


Sun Sep 11, 2011 8:50 pm
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Joined: Tue Nov 17, 2009 7:38 pm
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Location: France
Post Re: Roll to Dodge : Rebellion
caekdaemon wrote:
(I need maximum capacity information.)

12 nails, other kinds of ammunition(any small metallic object that fits into the barrel) need to be loaded manually one at a time. Plus I need to recharge its capacitors every 24 shots(two clips).

Continue to fight, focusing my attention on the gang leader.


Mon Sep 12, 2011 5:55 pm
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Data Realms Elite
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Post Re: Roll to Dodge : Rebellion
Hey I noticed a spot was open, can I join?


Wed Mar 14, 2012 1:30 am
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Data Realms Elite
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Post Re: Roll to Dodge : Rebellion
Oh wow I didn't even notice the post date, I was just browsing some guys posts.
I'm dumb.


Wed Mar 14, 2012 1:35 am
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Post Re: Roll to Dodge : Rebellion
Nonsequitorian wrote:
It might be fun to get it going again.

I might try and get it going once more, but the gameplay mechanics were suffering from massive feature creep. Mostly planned features.

Such as the resistance HQ, where the players would organize the rebellion, distribute supplies to, and manage, cells, along with various other ideas. Then there were the potential plot twists, and lastly the basic ideas for a city map, where the players could track various statistics about their operations in each part of the city, showing things like Resistance Industrial Capacity, which is how much the resistance can manufacture per 10 rolls. 10 rolls = A turn.

It might be revived.


Wed Mar 14, 2012 1:57 am
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Post Re: Roll to Dodge : Rebellion
Lemme know when and I'll just unlock it for ya. Until then, we'll just consider it dead and necro and stuff.


Thu Mar 15, 2012 5:04 pm
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