Modifying price of objects during game doable ?
Hello there.
I'm currently doing some exploration on the intersection between economy and game design, and I though it could be fun to apply that to CC.
What I'd like to do is modifying the price of the objects during gametime. I'm looking at the API, and I wonder if it is doable at all.
The only reference to gold value I found is here:
http://wiki.datarealms.com/index.php/Lu ... ceneObjectBut it is said that the gold value is read-only, plus from the description it seems it will affect the object and not the class.
Maybe there is a buy function I missed that can be use to subtract or add something to the base price ?
I won't bother the community with programming question I as already know Lua, but it would save me some massive amount of time I were told if considering modding CC this way is possible.