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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: They hunger/FD's Guns [Modding Theme Winner: Economy]
Hey dude, B25's out. AI scripting and all
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Tue Aug 09, 2011 7:08 pm |
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findude
Joined: Tue Dec 12, 2006 3:10 pm Posts: 495 Location: Uncertain quantum state
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Re: They hunger/FD's Guns [Modding Theme Winner: Economy]
And with a new build come minute, undocumented changes to Lua api that happen to break every single actor of this mod.
I'd need to rewrite it all, not to mention actually making some AI comparable to the vanilla one. School is starting, and this time it's serious business: matriculation exams on chemistry and English this fall.
We'll see...
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Tue Aug 09, 2011 7:56 pm |
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Doomednuclei
Joined: Sat Oct 29, 2011 6:38 pm Posts: 3
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Re: They hunger/FD's Guns [Modding Theme Winner: Economy]
Got a question. Since this doesn't work in 26, will it be updated or is there a simple fix? If there's a simple fix, would anyone mind posting it?
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Sun Nov 06, 2011 2:29 am |
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kdorval14
Joined: Tue Jul 20, 2010 4:28 am Posts: 30 Location: Under a giant mustache.
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Re: They hunger/FD's Guns [Modding Theme Winner: Economy]
A b26 version would be highly appreciated since i've tried for 1 hour to make it myself without any sucess --' must say i've got no talent xD
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Sun Nov 20, 2011 10:47 am |
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Darkspyre Guardian
Joined: Thu Nov 11, 2010 12:37 am Posts: 19 Location: Walking into Mordor
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Re: They hunger/FD's Guns [Modding Theme Winner: Economy]
Wonderful, just wonderful. was glad that at least some other people recognized these dudes as being from metal arms! yeah, those bastards just ganked you in melee combat, but now they have guns and can pounce on you? true terror was unleashed when fighting these guys! I thought they would just come back a second time, like in the original, but when they kept coming back... yeah, was't too long before my suspisions of them having a weak point were confirmed. Dunno if this is totally dropped yet, but seeing the Zombiebot King in here would be awesome! Flail-swinging and stomping abound! but, yeah, to the point: Awesome mod, would enjoy seeing more added (but is fine as-is), and it's from one of my favorite games, so I approve! good job! edit: sorry, but before any confusion happens, but no, I don't have a working b26 version... I'm just giving a modding review from memory about how good of a mod this is, and sort of the fact that I'd like to see it resurected and/or continued.
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Sun Jan 22, 2012 12:22 am |
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Snipa299
Joined: Mon Jan 09, 2012 2:26 am Posts: 2
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Re: They hunger/FD's Guns [Modding Theme Winner: Economy]
Add for B26 PLEASE! I REALLY want to try this mod out, but it doesn't work. =(
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Wed Jan 25, 2012 4:59 am |
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Devest8er
Joined: Thu Feb 02, 2012 4:17 am Posts: 18
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Re: They hunger/FD's Guns [Modding Theme Winner: Economy]
how do i take over crafts and make them crash/explode? i want to destroy crafts with skillz.
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Fri Feb 03, 2012 4:22 am |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: They hunger/FD's Guns [Modding Theme Winner: Economy]
can or will any Lua coder save this beast of a mod from fadeing out with build 24! if not why?
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Sat Feb 04, 2012 9:12 pm |
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saymana11
Joined: Mon Sep 26, 2011 9:46 pm Posts: 51
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Re: They hunger/FD's Guns [Modding Theme Winner: Economy]
I REALLY wanna try the zombot mod. REALLY DO. But...this mod won't work with 26...I would like my zombots. Please?
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Sun Mar 04, 2012 8:52 pm |
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findude
Joined: Tue Dec 12, 2006 3:10 pm Posts: 495 Location: Uncertain quantum state
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They live again
Well that was awkward. It was technically a one-liner fix. While at it, I also hijacked Abdul's new AI into them.
Have fun.
Note: might be broken on Mac. Sorry.
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Fri Mar 09, 2012 11:51 pm |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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Re: They hunger/FD's Guns [B26]
Awesome. I've been looking forward to trying Space Marines out against these guys.
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Sat Mar 10, 2012 1:38 am |
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trounark
Joined: Mon Mar 05, 2012 9:45 pm Posts: 3
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Re: They hunger/FD's Guns [B26]
Tried it out, had to move BazookaFire.Wav in order for it to work, also they don't seem to come back to life anymore .
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Sat Mar 10, 2012 2:01 am |
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TheStragedyGuy
Joined: Sun Sep 11, 2011 11:48 pm Posts: 59
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Re: They hunger/FD's Guns [B26]
Holyyy **** its out for b26 yeah!!!
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Sat Mar 10, 2012 5:43 am |
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eddevilish
Joined: Fri Jun 25, 2010 12:41 pm Posts: 20 Location: Blighty
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Re: They hunger/FD's Guns [B26]
Nice! Thanks for updating it! I wanted to ask though if anyone has the files for the corpse rocket this mod had a while ago? I had an extemely fun game mode set up with them constantly falling from the sky and I wouldn't mind being able to set it up again.
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Sat Mar 10, 2012 12:49 pm |
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Hellevator
Joined: Wed Apr 13, 2011 12:38 am Posts: 162 Location: Only The Claw knows...
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Re: They hunger/FD's Guns [B26]
I almost had a heart attack when I read [B26] Sadly my CC is broken. D:
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Sat Mar 10, 2012 6:58 pm |
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