Joined: Tue Dec 12, 2006 3:10 pm Posts: 495 Location: Uncertain quantum state
CC fails to shut down properly
The game can at times remain in the background, visible in Task Manager's processes, still using up memory. I suspect it has something to do with closing the game with the topright corner X instead of proper esc-slamming. Happens at least on Vista, 32bit.
A minor inconvenience, that is all.
Fri Mar 09, 2012 10:38 pm
hax
Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
Re: CC fails to shut down properly
Yes, you need to properly close CC or else it will glitch up and do odd things. (Like eat your settings file for example.)
Sat Mar 10, 2012 12:56 am
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Re: CC fails to shut down properly
I've had it fail to close properly when using the main menu Quit too.
It also regularly fails to close the process properly if it aborts during module loading (e.g. it can't find assets it wants, like a .bmp file), leaving a chunk of memory in-use until freed by terminating the process. Usually a trivial amount, but enough to be irritating.
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