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			| FoxTop 
					Joined: Mon Jan 09, 2012 5:46 am
 Posts: 20
   |   Re: Reload AnimationsJoseh123 wrote: FoxTop wrote: Also joseh because anyone disagree your idea dosen´t means that he will hate you.Where did I said someone would hate me?fu i read bad the small letters,my bad
 
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			| Tue Mar 06, 2012 4:45 am | 
					
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			| Kettenkrad 
					Joined: Mon Oct 25, 2010 5:51 am
 Posts: 1198
 Location: Sydney
   |   Re: Reload AnimationsArcalane is right, it would be a waste of time and effort, for both devs and modders. Not to mention that some guns (i.e - ubercannon) won't be possible to reload whilst shouldered. (as far as I can see, they would need to be brought down and held parallel to the body or something - at the least. And making it look good would require even more effort) 
 
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			| Tue Mar 06, 2012 5:21 am | 
					
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			| lucariokiller Banned 
					Joined: Fri Dec 09, 2011 10:32 am
 Posts: 226
 Location: In the datarealms cemetery
   |   Re: Reload Animationsfriendly-fire is a game with animated reloading for each gun.it's simple,no?
 
 
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			| Tue Mar 06, 2012 1:51 pm | 
					
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			| FoxTop 
					Joined: Mon Jan 09, 2012 5:46 am
 Posts: 20
   |   Re: Reload AnimationsIT´S simple if you clarify that you are talking about a title of a gamebecause friendly-fire its an option on most FPS shooters that make you take or give damage from your team or friends
 
 
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			| Tue Mar 06, 2012 4:27 pm | 
					
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			| lucariokiller Banned 
					Joined: Fri Dec 09, 2011 10:32 am
 Posts: 226
 Location: In the datarealms cemetery
   |   Re: Reload AnimationsI konw <Iknow............ 
 
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			| Tue Mar 06, 2012 5:06 pm | 
					
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			| Hunter0 
					Joined: Mon Aug 29, 2011 9:26 pm
 Posts: 28
   |   Re: Reload Animationslucariokiller wrote: friendly-fire is a game with animated reloading for each gun.it's simple,no?
Just because it's simple to make in one game, doesn't mean it's simple in the next.
 
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			| Tue Mar 06, 2012 8:47 pm | 
					
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			| lucariokiller Banned 
					Joined: Fri Dec 09, 2011 10:32 am
 Posts: 226
 Location: In the datarealms cemetery
   |   Re: Reload Animationsmaybe with some mehman?    
 
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			| Thu Mar 08, 2012 2:16 pm | 
					
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			| Arcalane 
					Joined: Sun Jan 28, 2007 10:32 pm
 Posts: 1609
 Location: UK
   |   Re: Reload AnimationsI'm not sure you're quite grasping the amount of work required for what is otherwise an extremely trivial feature. Lua is not magic, despite jokes to the contrary. -- FoxTop wrote: You are right,if the reload animations where from walkpaths the ini file will be realy large only for a minor feature     .Text file sizes are trivial, to be honest, and they compress well. Thing is, you're still looking at one sequence per gun. Given the number of stock weapons so far, nevermind mods, a fairly significant amount of work would have to go into it, because Cortex Command simply doesn't use animations the way other games do. The closest we get are spinning barrels, depleting magazines, and so on. Kettenkrad also raises a valid point about weapons that would require other stances to reload. Adding them to every weapon and  making them look good would require vast amounts of time that could be better spent on other projects.
 
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			| Thu Mar 08, 2012 2:40 pm | 
					
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			| lucariokiller Banned 
					Joined: Fri Dec 09, 2011 10:32 am
 Posts: 226
 Location: In the datarealms cemetery
   |   Re: Reload Animationsyou've right.this is not very usual! 
 
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			| Fri Mar 09, 2012 4:05 pm | 
					
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			| FoxTop 
					Joined: Mon Jan 09, 2012 5:46 am
 Posts: 20
   |   Re: Reload AnimationsWhat you mean with usual? most fps games has reload animations if im not wrong.Use google translator.
 
 
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			| Fri Mar 09, 2012 10:29 pm | 
					
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			| Galacticruler 
					Joined: Sat Oct 15, 2011 4:19 pm
 Posts: 322
   |   Re: Reload AnimationsFoxTop wrote: most fps games has reload animations if im not wrong.2 things. 1. this is not a FPS 2. this is not most other games.
 
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			| Sat Mar 10, 2012 12:06 am | 
					
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			| FoxTop 
					Joined: Mon Jan 09, 2012 5:46 am
 Posts: 20
   |   Re: Reload Animationsim not talking about CC dud 
 
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			| Sat Mar 10, 2012 10:08 pm | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Reload AnimationsI think we can all agree that reload animations aren't going to happen, and this thread isn't going anywhere, so I'm going to go and lock this. Good day! 
 
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			| Sat Mar 10, 2012 10:33 pm | 
					
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