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 Roll to Dodge - Blue Thunder 
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Loose Canon
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Post Re: Roll to Dodge - Blue Thunder
TorrentHKU wrote:
MECHA TYPES. Oh holy jegus, you guys are bad at this.
Light Mechas: 20-40 tons, 7-10 meters
Med Mechas: 40-70 tons, 10-14 meters
Heavy Mechas: 70-100 tons, 14-17 meters.
I'm okay with going a bit outside this. A medium mecha at 72 tons is fine. A medium at 31 tons is not. Use common sense for this stuff.


Sat Feb 11, 2012 10:23 pm
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Post Re: Roll to Dodge - Blue Thunder
TorrentHKU wrote:
TorrentHKU wrote:
MECHA TYPES. Oh holy jegus, you guys are bad at this.
Light Mechas: 20-40 tons, 7-10 meters
Med Mechas: 40-70 tons, 10-14 meters
Heavy Mechas: 70-100 tons, 14-17 meters.
I'm okay with going a bit outside this. A medium mecha at 72 tons is fine. A medium at 31 tons is not. Use common sense for this stuff.

Ah, it appears I was using out of date information. I shall edit my post with the new weight and height information.


Sat Feb 11, 2012 10:25 pm
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Post Re: Roll to Dodge - Blue Thunder
"I'm no doctor, but I'm pretty sure that guy should not be alive. Charlotte, power to guns please."
Activate chain guns and mow that ♥♥♥♥ down.


Sun Feb 12, 2012 12:47 am
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Post Re: Roll to Dodge - Blue Thunder
>Sit back and watch the show.


Sun Feb 12, 2012 6:08 pm
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Post Re: Roll to Dodge - Blue Thunder
GOGOG SKIPTHOSEWHODIDN'TACTION ROLL HYPER!


Mon Feb 20, 2012 2:11 am
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Loose Canon
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Post Re: Roll to Dodge - Blue Thunder
Oh lookie I am rolling because this class is boring.

CaveCricket48 (Raphael) [1]:
"That makes two of us."
You swing Wermut again, intending to direct another storm of razor wind at Yokamidesu. You should've expected it to backfire yet again. The wind sends you flying backwards through the air this time. It's really astounding how shitty your luck is with this...


Ociamarru (Vadim Ivanov) [3-1=2]:
And suddenly, you're falling.
"OH ♥♥♥♥"
Before you can even think of silly things like cushions, you hit the ground. Somehow your armor protects you from turning into a bloody mess all over the ground. You're not sure how that works, since this armor is a bunch of very hard plates without an ounce of anything fluffy and soft, but you're not about to complain.


Amazigh ("Amazigh") [2]:
You sit back and watch the show.
Oh what a show it is.



Tomaster (Vladimír Shurla) [5]:
"Well. God hates us. It's official. ♥♥♥♥ YOU GOD."
Nah, I don't hate you. If I hated you, then Yokamidesu would've absorbed the fire and become more powerful and horny than you can possible imagine.
"...Horny?"
What, you thought a weeaboo wouldn't have tentacle powers?

You push the thought from your mind, not wanting any mental trauma.



GlowstickNinja (Jackson Winters) [7-2=5]:
You get back up.
"HURAAAAAAAAAAAAAAAAAAAAGH!"
ANGRY PAIN YELL IS ANGRY. Pain now is turned into rage, decreasing the negative effects and giving you rage power.
Of course, you're dumb and furious when raging, but who cares about that!



Fail Flail (Grif Mason) [7]:
"I'm no doctor, but I'm pretty sure that guy should not be alive. Charlotte, power to guns please."
Your chainguns spin up, you point them in Yokamidesu's direction, and a burst of screaming death fires out at him. He jumps, and the bullets all tear apart the ground where he was standing.
"Dammit, you're not supposed to be able to dodge."



Game Events: Surprisingly, there is little combat this roll. Yokamidesu doesn't attack, and only one person (successfully) attacks him.
Since you guys are doing sooo well, here's a little tip; if you want to beat Yokamidesu, you'll have to do so at his own game.


Fri Feb 24, 2012 10:17 pm
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Post Re: Roll to Dodge - Blue Thunder
> Create a mass of fire elementals using Chakra and send them to attack Yokamidesu. Use Wermut to aid the process.


Sat Feb 25, 2012 1:37 am
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Post Re: Roll to Dodge - Blue Thunder
>Ask Charlotte for general advice on how to beat this guy.


Sat Feb 25, 2012 7:22 am
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Post Re: Roll to Dodge - Blue Thunder
CHANNEL MY RAGE INTO TELEKINETIC ANGER ATTACKS AT ASIAN LIKE MAN. RAGGGGGGGGGGGEEEEEE


Sat Feb 25, 2012 8:49 am
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Post Re: Roll to Dodge - Blue Thunder
I'm not gunna be a weaboo, damnit.
Well fine God, maybe you just loath us.
Try and burrow into his skull through his eye sockets.


Sat Feb 25, 2012 10:15 pm
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Post Re: Roll to Dodge - Blue Thunder
Hyper, is my character okay?


Sat Feb 25, 2012 10:55 pm
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Post Re: Roll to Dodge - Blue Thunder
TorrentHKU wrote:
Nah, I don't hate you. If I hated you, then Yokamidesu would've absorbed the fire and become morepowerful and horny than you can possible imagine.
"...Horny?"
What, you thought a weeaboo wouldn't have tentacle powers?

Does this mean he DOES have tentacle powers :(


Sun Feb 26, 2012 11:23 am
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Post Re: Roll to Dodge - Blue Thunder
Yessss.
Caek, you've only addressed the height and weight issues.


Sun Feb 26, 2012 5:25 pm
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Post Re: Roll to Dodge - Blue Thunder
TorrentHKU wrote:
Yessss.
Caek, you've only addressed the height and weight issues.

Is the name/body shape really a issue?

I intended for the name and overall body shape to be a reference to the Cybran experimental gunship from Supreme Commander.

Also, what's the problem with the super weapon?


Sun Feb 26, 2012 8:20 pm
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Post Re: Roll to Dodge - Blue Thunder
>Keep watching.


Mon Feb 27, 2012 2:37 am
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