"Hell naw, I'm not dying today," Jet says, grabbing his Ripper and getting ready for any threat. The alarm continues blaring, and then the automated voice says, "SECURITY IS NOW BEING DISPATCHED. DISARM YOURSELF AND LAY PRONE ON THE GROUND IF YOU WISH TO LIVE." The sound of something like helicopter rotors becomes audible, and a few seconds later, the first security drone shows up: It looks roughly like a lumpy box about half a meter tall, armor-clad, propelled by rotors, and carrying what looks to be a machine gun of some kind. Jet aims the Ripper, pulls the trigger, and- nothing but a click. "What the- jammed?!" ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|180] JAMMED ---Underslung Shotgun [1|10] Secondary Weapon: DefCore MGL [6|18] Tertiary Weapon: Plasma Torch "Sword" ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.)
TorrentHKU | John S. Freeman (Roll: 6)
"NO U." John says in reply to the warning, his goatee flashing the barest and most utter defiance towards the facility. The alarm continues blaring, and then the automated voice says, "SECURITY IS NOW BEING DISPATCHED. DISARM YOURSELF AND LAY PRONE ON THE GROUND IF YOU WISH TO LIVE." The sound of something like helicopter rotors becomes audible, and a few seconds later, the first security drone shows up: It looks roughly like a lumpy box about half a meter tall, armor-clad, propelled by rotors, and carrying what looks to be a machine gun of some kind. Jet attempts to shoot it down, but his gun jams. ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Barrett TK101 [7|21] Secondary Weapon: Quasi BF-14 [15|60] Tertiary Weapon: Fluted Knife (Accelerates using Air) ===Inventory=== - Pack of Gum (8 pieces) - Multitool ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.)
Amazigh | Aicaya (Roll: 6)
Aicaya stays on the lookout for anything hostile, getting ready for a fight if necessary. The alarm continues blaring, and then the automated voice says, "SECURITY IS NOW BEING DISPATCHED. DISARM YOURSELF AND LAY PRONE ON THE GROUND IF YOU WISH TO LIVE." The sound of something like helicopter rotors becomes audible, and a few seconds later, the first security drone shows up: It looks roughly like a lumpy box about half a meter tall, armor-clad, propelled by rotors, and carrying what looks to be a machine gun of some kind. Jet attempts to shoot it down, but his gun jams. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1|25] ---High power long range cannon. Secondary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Tertiary Weapon: N/A ===Inventory=== -HIBISCUS Heavy Powered Combat Armor (Equipped) -14 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.)
DSMK2 | DEYE-5 (Roll: 4)
In response to the initial warning, D launches a full spectrum scan of the immediate area in front of them. He detects several incoming aerial bots, as well as several grounded security bots, slightly further away. The alarm continues blaring, and then the automated voice says, "SECURITY IS NOW BEING DISPATCHED. DISARM YOURSELF AND LAY PRONE ON THE GROUND IF YOU WISH TO LIVE." The sound of something like helicopter rotors becomes audible, and a few seconds later, the first security drone shows up: It looks roughly like a lumpy box about half a meter tall, armor-clad, propelled by rotors, and carrying what looks to be a machine gun of some kind. Jet attempts to shoot it down, but his gun jams. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [300|0] Secondary Weapon: Twin Lens-Based Lasers [5|∞] Tertiary Weapon: Nano Blade Claw Fingers ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, swiss cheese, with everything, used to be delicious. -Case of ZIGER Autocannon Ammo [300] ---Ammo that was actually made for D-EYE5's autocannon! ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) Defensive Abilities -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.)
alphagamer774 | Michael "Mike" Rocksford (Roll: 5)
"And this is the part where we earn our pay," Mike says, grabbing his rifle and getting ready for battle. He also does a cursory glance to look around for anything that might be useful or valuable- scrap and whatnot- but the outside of the facility seems as barren as the entire planet. "Guess all the good stuff's on the inside..." The alarm continues blaring, and then the automated voice says, "SECURITY IS NOW BEING DISPATCHED. DISARM YOURSELF AND LAY PRONE ON THE GROUND IF YOU WISH TO LIVE." The sound of something like helicopter rotors becomes audible, and a few seconds later, the first security drone shows up: It looks roughly like a lumpy box about half a meter tall, armor-clad, propelled by rotors, and carrying what looks to be a machine gun of some kind. Jet attempts to shoot it down, but his gun jams. ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [5|20] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Old Seatbelt -- I-2 Custom -- 1 Jackson magazine [5] -- 1 I-2 Custom magazine [20] -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- 3 Jackson magazines [5] ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.)
Nonsequitorian | Ulysses Green (Roll: 4)
Ulysses readies up, pulling out his Tesla Rifle in preparation for combat. The alarm continues blaring, and then the automated voice says, "SECURITY IS NOW BEING DISPATCHED. DISARM YOURSELF AND LAY PRONE ON THE GROUND IF YOU WISH TO LIVE." The sound of something like helicopter rotors becomes audible, and a few seconds later, the first security drone shows up: It looks roughly like a lumpy box about half a meter tall, armor-clad, propelled by rotors, and carrying what looks to be a machine gun of some kind. Jet attempts to shoot it down, but his gun jams. ============================================= Appearance: Tall, six foot, dark and handsome. This was before he started to age. Sleek black hair. Dark eyes too. ===Equipment=== Primary Weapon: Tesla Rifle [1/24] ---A directed energy weapon that creates a plasma channel with a high-powered laser and then sends an incredibly strong electrical current through the channel. Comparable to a lightning gun. Secondary Weapon: Hg PG-9T10 Plasma Pistol [4/40] ---Fires bolts of superheated mercury at high speeds. Due to the heavy heat resistant polymers of the gun, it's a bit hefty, and while the shots are ineffective at long distances, they are extremely damaging at close to medium range. Tertiary Weapon: Concealed Stiletto ===Inventory=== -Tobacco Pipe -Regenerating Tobacco Pouch -Lighter ===Ether=== Passive Abilities -Concentration (Lowers heartbeat and increases reaction time and reflexes; +1 to close quarters combat) -Meditation (Lowers heartbeat, slowing bleeding and metabolism; +1 to injuries) -Bargain (+1 to persuasion) Techniques Electrical Affinity (Lightning, Self. Can manipulate electricity, like by draining batteries, overloading circuits, and bending currents; capable of redirecting electrical attacks)
NPC | Jackson
============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [20|80] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|24] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [5] ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed)
NPC | Dmitri
============================================= Appearance: Olive skin, black hair, black eyes, roughly 6'2", gaunt. ===Equipment=== Primary Weapon: TX-31 Serpent [10|40] ---A .338 sniper rifle with a bullpup design, reducing overall weight and size while allowing for a longer barrel. Highly accurate. Manufactured by Trinity Experimental. Secondary Weapon: TX-90 Ripper [50|200] ---A 5.7mm personal defense weapon. Stable and with a high rate of fire, it is an ideal close range weapon. Can be suppressed to allow for covert reconnaissance. Tertiary Weapon: High Frequency Combat Knife ---A basic combat knife, except designed to vibrate at high speed, giving it higher cutting power. ===Inventory=== -Motion Sensor ===Ether=== Passive Abilities -Marksman (+1 to long range combat)
NPC | Trent
============================================= Appearance: White skin, brown hair, blue eyes, roughly 5'10", heavily built. ===Equipment=== Primary Weapon: YT-649 Dragon [100|400| ---A 7.62mm squad automatic weapon that shoots incendiary rounds at a high rate of fire. Manufactured by Ypsilon Technologies. Secondary Weapon: YT-9 Breaker [18|72] ---A .45 repeating pistol. Reliable, accurate, and strong. Tertiary Weapon: Machete ===Ether=== Passive Abilities -Suppression (Sustained fire from the Dragon reduces the accuracy and perception of enemies, often prompting them to take cover.)
Game Events After the first drone flies over the wall, a dozen more follow it, bristling for combat. They're still roughly 100 meters from the group. MAP
Black Dots: Players White Dots: Minor NPCs Green Dot: Jackson Yellow Dots: Aerial Enemies Red Dots: Ground Enemies
Sun Feb 19, 2012 10:40 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 4)
Rawled
Mon Feb 20, 2012 6:03 pm
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 4)
>Fire at the Tightest concentration of Drones, reload with HE.
Mon Feb 20, 2012 6:12 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 4)
> Use Kamataichi, cut em down. Direct them towards the drones in midair so they don't just miss.
Mon Feb 20, 2012 6:58 pm
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 4)
Well ♥♥♥♥ you discount bullets. Switch to my MGL. Aim for the cluster of ground troops.
Mon Feb 20, 2012 8:27 pm
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 4)
> Throw self on the ground flat and prone infront of the group, point both palms towards nearest concentration of enemy targets and unleash the palm based lasers.
Mon Feb 20, 2012 11:52 pm
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 4)
I ♥♥♥♥'n jammed on a 5? "Jackson, don't do this to me..." Awkward cursory glance at our friendly npc, then focus back on the rifle. Tap, Rack, Bang. Clear that ♥♥♥♥, then shoot ♥♥♥♥.
Wed Feb 22, 2012 5:56 pm
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 4)
Ragdollmaster wrote:
Jet attempts to shoot it down, but his gun jams.
*Ahem* your gun clearly didn't jam.
Wed Feb 22, 2012 6:09 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 4)
Yeah uh, your gun is fine bro. I'm assuming your action will essentially be the same (SHOOT THE BADDIES) so I guess it doesn't really matter. Roll later.
EDIT: Roll very likely tomorrow, sorry to say. Had a good deal of work to do. And anime to watch. Mainly work though.
Wed Feb 22, 2012 9:51 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
"Well ♥♥♥♥ you, discount bullets." Rather than trying to fix the jam in his Ripper, which would take some time, Jet instead opts to grab his DefCore grenade launcher. "Why don't we try this?" Having heard D's report of the ground troops behind the wall, Jet raises the MGL and fires, trying to get the shell inside the compound and at the ground drones, but it seems that it's either too far away or that Jet just didn't aim properly; in any case, the grenade lands short and explodes on the ground, shaking up a drone, but otherwise not doing much. "Dammit." ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|180] JAMMED ---Underslung Shotgun [1|10] Secondary Weapon: DefCore MGL [5|18] Tertiary Weapon: Plasma Torch "Sword" ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.)
TorrentHKU | John S. Freeman (Roll: 5)
John spreads both of his palms and gathers air, producing two spinning orbs of wind. He raises both of his arms into the air and behind his head. "Kamaitachi!"[/color] John flings both arms forward (5 + Wind at my Back = 6), sending two scything green blades of wind across the length of desert separating the party from the drones. They move quickly and the drones don't seem to sense them, or at least sense them too late. One blade neatly cuts a drone in half while another cuts through two drones in quick succession before both blades fade. ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Barrett TK101 [7|21] Secondary Weapon: Quasi BF-14 [15|60] Tertiary Weapon: Fluted Knife (Accelerates using Air) ===Inventory=== - Pack of Gum (8 pieces) - Multitool ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.)
Amazigh | Aicaya (Roll: 6)
"Take this!" Aicaya shouts as she fires the PUSHKA at a tight concentration of drones. The shell catches one of them head-on and explodes, obliterating it and knocking three nearby drones out of the sky. "Haha, ♥♥♥♥ yeah!" she yells while reloading the cannon. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1|24] ---High power long range cannon. Secondary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Tertiary Weapon: N/A ===Inventory=== -HIBISCUS Heavy Powered Combat Armor (Equipped) -13 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.)
DSMK2 | DEYE-5 (Roll: 3)
D throws himself prone and unleashes his lasers on the incoming drones, but they seem ineffective; the beams that make contact don't really affect the drones. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [300|0] Secondary Weapon: Twin Lens-Based Lasers [5|∞] Tertiary Weapon: Nano Blade Claw Fingers ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, swiss cheese, with everything, used to be delicious. -Case of ZIGER Autocannon Ammo [300] ---Ammo that was actually made for D-EYE5's autocannon! ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) Defensive Abilities -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.)
alphagamer774 | Michael "Mike" Rocksford (Roll: 1)
Raising Jackson up, Mike peers down the sights of the rifle and prepares to squeeze off a round at a drone directly ahead of him. Just before he pulls the trigger, a grenade explodes by the drones, kicking up dirt and dust into the air; Mike, not having heard the grenade being launched, is surprised and his aim wavers. His shot goes way wide, hitting the wall of the compound. "Wasted shot..." ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [4|20] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Old Seatbelt -- I-2 Custom -- 1 Jackson magazine [5] -- 1 I-2 Custom magazine [20] -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- 3 Jackson magazines [5] ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.)
Nonsequitorian | Ulysses Green (Roll: 1)
"Damn, got the jitters. Let's calm down a bit..." Ulysses takes out his pipe and pours tobacco inside before lighting it, taking a long drag of the drug and exhaling smoke slowly. "Hey, is this the time?!" someone yells over the sound of gunfire. A bullet from a drone narrowly misses Ulysses' foot, causing him to nearly drop his pipe and jump back. "Goddammit. Alright, let's just take this slow." He raises the Tesla Rifle and takes careful aim at the rotors of a drone approaching head-on, but he just can't concentrate- the heat of the desert, the narrow miss from the drone, and his jitters prevent him from holding the rifle steadily. "Gah. I'd just be wasting a shot if I fired now. Gotta get steady." ============================================= Appearance: Tall, six foot, dark and handsome. This was before he started to age. Sleek black hair. Dark eyes too. ===Equipment=== Primary Weapon: Tesla Rifle [1/24] ---A directed energy weapon that creates a plasma channel with a high-powered laser and then sends an incredibly strong electrical current through the channel. Comparable to a lightning gun. Secondary Weapon: Hg PG-9T10 Plasma Pistol [4/40] ---Fires bolts of superheated mercury at high speeds. Due to the heavy heat resistant polymers of the gun, it's a bit hefty, and while the shots are ineffective at long distances, they are extremely damaging at close to medium range. Tertiary Weapon: Concealed Stiletto ===Inventory=== -Tobacco Pipe -Regenerating Tobacco Pouch -Lighter ===Ether=== Passive Abilities -Concentration (Lowers heartbeat and increases reaction time and reflexes; +1 to close quarters combat) -Meditation (Lowers heartbeat, slowing bleeding and metabolism; +1 to injuries) -Bargain (+1 to persuasion) Techniques Electrical Affinity (Lightning, Self. Can manipulate electricity, like by draining batteries, overloading circuits, and bending currents; capable of redirecting electrical attacks)
NPC | Jackson (Roll: 5)
"Now, now, we didn't come all this way to be stopped by some decrepit buckets of bolts," Jackson comments as he pulls out his Shredder. Carefully tracking a drone, he fires, hitting it squarely in the rotors. The drone starts wavering and smoking from the impact, and Jackson fires an additional burst, hitting the drone twice more and permanently downing it. ============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [16|80] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|24] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [5] ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed)
NPC | Dmitri (Roll: 3)
"This is a bit close for my tastes, but it'll have to do." Dmitri says as he hoists up his rifle from its sling. He fires twice, but the drones are small targets and moving fast; Dmitri's efforts are in vain. "Damn." ============================================= Appearance: Olive skin, black hair, black eyes, roughly 6'2", gaunt. ===Equipment=== Primary Weapon: TX-31 Serpent [8|40] ---A .338 sniper rifle with a bullpup design, reducing overall weight and size while allowing for a longer barrel. Highly accurate. Manufactured by Trinity Experimental. Secondary Weapon: TX-90 Ripper [50|200] ---A 5.7mm personal defense weapon. Stable and with a high rate of fire, it is an ideal close range weapon. Can be suppressed to allow for covert reconnaissance. Tertiary Weapon: High Frequency Combat Knife ---A basic combat knife, except designed to vibrate at high speed, giving it higher cutting power. ===Inventory=== -Motion Sensor ===Ether=== Passive Abilities -Marksman (+1 to long range combat)
NPC | Trent (Roll: 2)
"Let's see you get past a wall of bullets!" Trent growls as he grabs his Dragon and aims towards the incoming drones. He starts firing rapidly, sending fiery ordinance at the mechanized menaces, but the spray is ineffectual and fails to do much damage other than scorching a few drones. ============================================= Appearance: White skin, brown hair, blue eyes, roughly 5'10", heavily built. ===Equipment=== Primary Weapon: YT-649 Dragon [80|400| ---A 7.62mm squad automatic weapon that shoots incendiary rounds at a high rate of fire. Manufactured by Ypsilon Technologies. Secondary Weapon: YT-9 Breaker [18|72] ---A .45 repeating pistol. Reliable, accurate, and strong. Tertiary Weapon: Machete ===Ether=== Passive Abilities -Suppression (Sustained fire from the Dragon reduces the accuracy and perception of enemies, often prompting them to take cover.)
Game Events Aicaya has destroyed 4 drones. John has destroyed 3 drones. Jackson has destroyed 1 drone. The drones have advanced approximately 50 meters. The ground bots have advanced approximately 25 meters. MAP
Black Dots: Players White Dots: Minor NPCs Green Dot: Jackson Yellow Dots: Aerial Enemies Red Dots: Ground Enemies
Fri Feb 24, 2012 10:30 pm
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll To Dodge: Ethersphere (Roll 4)
I'm probably gonna be unable to use the computer, got into a fight at school. I'll still be able to post actions at some point, though, just not as quickly.
Fri Feb 24, 2012 10:44 pm
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 5)
> Unfurl ZIGER autocannon and take aim at one of the aerial drones, fire!
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