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 RtD Nonspace, which IS still a monkey. Technically. 
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Data Realms Elite
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Post Re: RtD Nonspace ALL ENGINES FIRE
"♥♥♥♥ it then, let's go to the food place."
>Head to said place with my weapon ready.


Wed Feb 15, 2012 6:54 am
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Post Re: RtD Nonspace ALL ENGINES FIRE
"Awesome, Alright everyone, once we're done looting the ♥♥♥♥ out of this place, we should head for the shuttle."
Boot up my Omni tool and check on Charlotte


Wed Feb 15, 2012 7:22 am
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Data Realms Elite
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Post Re: RtD Nonspace BORKEN DOORS
"Easy."
Head to room 7.


Thu Feb 16, 2012 6:25 pm
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DRLGrump
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Post Re: RtD Nonspace BORKEN DOORS
...well ♥♥♥♥.
Backtrack and grab the ledger, skim through and see if I can find any drugs.


Thu Feb 16, 2012 9:40 pm
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Post Re: RtD Nonspace BORKEN DOORS
SELF>>>_modify. erroR

Use the scrap metal to create several small cameras. Attach them to multiple points on body to allow a massively increased field of view.


Thu Feb 16, 2012 10:26 pm
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Post Re: RtD Nonspace BORKEN DOORS
>Head to room 6, but before activating the console ask Dale what his original plan entailed.
The chances of me rolling another 1 is pretty slim, right?


Fri Feb 17, 2012 6:19 am
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Post Re: RtD Nonspace BORKEN DOORS
"This keeps getting better!"
>Head to room #7 and look for anything that could look helpful.


Fri Feb 17, 2012 7:36 am
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Post Re: RtD Nonspace BORKEN DOORS
Follow to room 7


Fri Feb 17, 2012 10:40 pm
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Data Realms Elite
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Post Re: RtD Nonspace BORKEN DOORS
"Open door please."
Please open the door so we can enter. Please?


Sat Feb 18, 2012 5:10 pm
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DRLGrump
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Post Re: RtD Nonspace BORKEN DOORS
I didn't get this big by refusing to place unknown substances in my body!
Inject that ♥♥♥♥. If I can still walk, get over to room 7.


Sat Feb 18, 2012 5:43 pm
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Post Re: RtD Nonspace BORKEN DOORS
:/RESOURCES [lens] insufficient.

Scrounge room 6 for any glass or lenses, then make the cameras functional and attach them.


Sat Feb 18, 2012 6:43 pm
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Post Re: RtD Nonspace BORKEN DOORS
>Attempt to fix the code with my l33t computer skills, also talk to Dale about the physical abilities of the zombie things
"Will someone check out that whirring noise, for ♥♥♥♥ sake!"


Sat Feb 18, 2012 11:38 pm
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Post Re: RtD Nonspace BORKEN DOORS
"Can you open the door?"
>Wait for the door to get opened.


Sun Feb 19, 2012 12:58 am
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Post Re: RtD Nonspace BORKEN DOORS
come on, dufe

post ye action


Sun Feb 19, 2012 5:36 pm
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Post Re: RtD Nonspace BORKEN DOORS
RESOURCE:[lens] nonexistent. finding alternative...

Convert the lens-less cameras into pinhole cameras, then attach them to self.

must SELF-IMPROVE


Sun Feb 19, 2012 7:22 pm
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