Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 1)
Follow along with the group
Thu Feb 16, 2012 4:35 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 1)
"Seeing how you know the most about this planet and what we are likely to face there, do you think the nine of us would be enough for this little.. Job?" >Enquire as to whether Jackson thinks the current group will do for the Job
Thu Feb 16, 2012 6:04 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 1)
> Let the others talk, play with my wind a bit. Try not to accidentally cut anyone.
Fri Feb 17, 2012 12:54 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 1)
Sorry guys, probably not going to have time to roll tonight. Promise to as soon as I get home from school tomorrow, though, so expect a roll at ~5ish (In supreme timezone time, of course; that'd be 10 PM for GMT)
Fri Feb 17, 2012 2:32 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
"Excellent. Glad to see we're all interested in the same thing. Now, as much as I'd love to get started, I'd like to know what the payment on the job is going to be before I fully commit." "Well, by going, you're making a gamble. My information is almost always reliable- there's definitely something of value at this facility- but exactly what it is, I can't tell you. We'll make a decent penny no matter what, but I'm not gonna tell ya we're guaranteed to find valuable prototypes and rare weapons, 'cause that's bull♥♥♥♥. As for splitting up the loot, it's pretty simple. If you wanna keep a few things for yourself, that's fine, but anything else- crate full of mass produced arms, ammo, son on and so forth- then I'll sell it and keep 20% for myself and give 10% to everyone else. Sound fair?" ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|180] ---Underslung Shotgun [1|10] Secondary Weapon: DefCore MGL [6|18] Tertiary Weapon: Plasma Torch "Sword" ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.)
TorrentHKU | John S. Freeman (Roll: 2)
While the others mill around and talk, John turns to an empty space of the room and starts messing around with his wind ether, generating a light green sphere of air in his right hand. Tossing it between hands and keeping the form steady, he's relaxed by the mental concentration- there's something strangely comforting about bending nature to his will. As it comes back towards his right hand, he grasps the form- not physically, but mentally- and pulls it back, widening his hand and concentrating, causing the sphere to begin spinning rapidly with a high-pitched whir. John flings his right arm forward, launching the Kamaitachi (2 + Wind at my Back = 3) and sending multiple visible scything blades of air across the room. One of them slices clean through a metal lamp, causing the severed top half to slide and fall onto the floor with a muffled clang. Somehow, nobody seems to really notice. "Err... got a bit carried away there, I guess." John then hears Jackson saying, "Alright, let's roll, folks." ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Barrett TK101 [7|21] Secondary Weapon: Quasi BF-14 [15|60] Tertiary Weapon: Fluted Knife (Accelerates using Air) ===Inventory=== - Pack of Gum (8 pieces) - Multitool ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) -Gum Nom Nom (Chewing gum calms John down and reduces pain) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.)
Amazigh | Aicaya (Roll: 2)
Turning to Jackson, Aicaya asks, "Seeing how you know the most about this planet and what we are likely to face there, do you think the nine of us would be enough for this little.. job?""Almost certainly. Hell, two or three of us would probably be enough. I doubt there's very many threats there, see, but I'd rather be safe than sorry." With that said, Jackson stands up and calls everyone: "Alright, let's roll, folks." ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1|25] ---High power long range cannon. Secondary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Tertiary Weapon: N/A ===Inventory=== -HIBISCUS Heavy Powered Combat Armor (Equipped) -14 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.)
DSMK2 | DEYE-5 (Roll: 6)
While waiting for the group to finish assembling, D quietly reflects on his own origins, which, as always, are a tantalizing mystery. He's conscious only of his "life" as a cyborg- being put together and activated in the research facility that he escaped. Was he revived? Perhaps someone who donated his body to science, perhaps a victim of grave-robbers, maybe even an executed prisoner. And if he was revived, what is "he" now? Does he have any remnants of his old personality, whatever it was, with just a missing memory, or is he nothing more than a sentient AI controlling a strange sack of flesh? "Alright, let's roll, folks." D snaps out of his trance as Jackson stands up. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [300|0] Secondary Weapon: Twin Lens-Based Lasers [5|∞] Tertiary Weapon: Nano Blade Claw Fingers ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, swiss cheese, with everything, used to be delicious. -Case of ZIGER Autocannon Ammo [300] ---Ammo that was actually made for D-EYE5's autocannon! ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) Defensive Abilities -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.)
alphagamer774 | Michael "Mike" Rocksford (Roll: 5)
Mike mills around until Jackson stands up, saying, "Alright, let's roll, folks." ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [5|20] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Old Seatbelt -- I-2 Custom -- 1 Jackson magazine [5] -- 1 I-2 Custom magazine [20] -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- 3 Jackson magazines [5] ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.)
Nonsequitorian | Ulysses Green (Roll: 4)
"Yeah, I'm coming with you guys." Ulysses says in response to Jackson. He waits around until Jackson stands up, saying, "Alright, let's roll, folks." ============================================= Appearance: Tall, six foot, dark and handsome. This was before he started to age. Sleek black hair. Dark eyes too. ===Equipment=== Primary Weapon: Tesla Rifle [1/24] ---A directed energy weapon that creates a plasma channel with a high-powered laser and then sends an incredibly strong electrical current through the channel. Comparable to a lightning gun. Secondary Weapon: Hg PG-9T10 Plasma Pistol [4/40] ---Fires bolts of superheated mercury at high speeds. Due to the heavy heat resistant polymers of the gun, it's a bit hefty, and while the shots are ineffective at long distances, they are extremely damaging at close to medium range. Tertiary Weapon: Concealed Stiletto ===Inventory=== -Tobacco Pipe -Regenerating Tobacco Pouch -Lighter ===Ether=== Passive Abilities -Concentration (Lowers heartbeat and increases reaction time and reflexes; +1 to close quarters combat) -Meditation (Lowers heartbeat, slowing bleeding and metabolism; +1 to injuries) -Bargain (+1 to persuasion) Techniques Electrical Affinity (Lightning, Self. Can manipulate electricity, like by draining batteries, overloading circuits, and bending currents; capable of redirecting electrical attacks)
NPC | Jackson
============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [20|80] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|24] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [5] ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed)
NPC | Dmitri
============================================= Appearance: Olive skin, black hair, black eyes, roughly 6'2", gaunt. ===Equipment=== Primary Weapon: TX-31 Serpent [10|40] ---A .338 sniper rifle with a bullpup design, reducing overall weight and size while allowing for a longer barrel. Highly accurate. Manufactured by Trinity Experimental. Secondary Weapon: TX-90 Ripper [50|200] ---A 5.7mm personal defense weapon. Stable and with a high rate of fire, it is an ideal close range weapon. Can be suppressed to allow for covert reconnaissance. Tertiary Weapon: High Frequency Combat Knife ---A basic combat knife, except designed to vibrate at high speed, giving it higher cutting power. ===Inventory=== -Motion Sensor ===Ether=== Passive Abilities -Marksman (+1 to long range combat)
NPC | Trent
============================================= Appearance: White skin, brown hair, blue eyes, roughly 5'10", heavily built. ===Equipment=== Primary Weapon: YT-649 Dragon [100|400| ---A 7.62 squad assault weapon that shoots incendiary rounds at a high rate of fire. Manufactured by Ypsilon Technologies. Secondary Weapon: YT-9 Breaker [18|72] ---A .45 repeating pistol. Reliable, accurate, and strong. Tertiary Weapon: Machete ===Ether=== Passive Abilities -Suppression (Sustained fire from the Dragon reduces the accuracy and perception of enemies, often prompting them to take cover.)
Game Events Jackson stands up, saying, "Alright, let's roll, folks." Trent and Dmitri stand, too, and the group of six gathers around their quasi-leader. "We're outta here. We've got plenty of manpower, so no reason to loiter." He turns and starts walking towards the exit, the group of 8 following him. As they exit the spacious round lounge, they enter a relatively narrow hallway. The right side is a solid wall while the left is more floor-to-ceiling windows. The giant hulking frame of the Durandal is partially visible in one of the huge docking bays about half a mile away. They turn right, around a corner, and get into the elevator at the end of the hall. Thirty seconds later, Jackson steps off onto the ground floor, and the group pours out of the cramped space with relief into a lobby close to the entrance of the docking center. "Lucky I have this old girl still docked here, would've been a ♥♥♥♥♥ having to hire private transport." He walks up to a small automated terminal and flashes a Universal Identification Card at a scanner, then puts his finger against a second scanner, and finally presses his eye to a third scanner. "Even a small ship like mine's worth a fortune. They've got real tight security to prevent identity theft." he explains as his user account information finally comes up on the screen. After flicking through a few choices, he says, "Alright, we should be good to go. They're undocking it now. It'll probably take at least 10 minutes for it to be ready, though."
Fri Feb 17, 2012 10:48 pm
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 1)
Make small talk with everyone while waiting.
Sat Feb 18, 2012 2:00 am
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 1)
Chill with everyone until ♥♥♥♥ gets going.
Sat Feb 18, 2012 4:03 am
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 2)
> Do a last minute check up on gear and inventory, then follow the group into the ship if nothing significant happens.
Sat Feb 18, 2012 2:41 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 2)
> Try making some wind that WON'T cut someone's head off if it goes flying awry.
Sat Feb 18, 2012 8:54 pm
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 2)
>Lean against the wall and wait for the Ship to get here.
Sun Feb 19, 2012 12:15 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 2)
Roll later tonight, stay tuned for the next episode of RTD shenanigans!
Sun Feb 19, 2012 12:36 am
unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
Re: Roll To Dodge: Ethersphere (Roll 2)
Nonsequitorian wrote:
Tay suned for the eext npsisissode of STD rengagens.
What... Best part is your sig... "Now completely sober."
Sun Feb 19, 2012 12:45 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
"So... you guys like that pony cartoon, huh?" Jet says in an attempt to make small talk. "♥♥♥♥ yeah," Aicaya replies, leaning coolly against the wall. "Ponies are pretty awesome, man," John agrees while playing with his wind ether. "Yeah, how could you not like it? It's the longest running TV series in the universe for a reason," Mike adds. "I have all 268 seasons at home!" "Eh, I never got the appeal of it," Ulysses says, shrugging. "I'm with you, man," Jet agrees. "I'm not exactly a fan of that particular show, either," D puts in. "Alright, boys, let's roll. She's waitin' for us." ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|180] ---Underslung Shotgun [1|10] Secondary Weapon: DefCore MGL [6|18] Tertiary Weapon: Plasma Torch "Sword" ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.)
TorrentHKU | John S. Freeman (Roll: 4 + 1 = 5)
"Let's try that again, without so much sharpness." John summons another sphere of air in his right hand, gently controlling the currents produced by it. Instead of razor-sharp slicing winds, he creates small breezes and eddies in the air, and finds that they're relatively easy to shape and mold. Moving his hands around, he shifts the air however he wants to, with total freedom. "Interesting. Seems like I can do pretty much anything I set my mind to with this wind." He hears the rest of the group discussing ponies and says "Ponies are pretty awesome, man," "Yeah, how could you not like it? It's the longest running TV series in the universe for a reason," Mike adds. "I have all 268 seasons at home!" "Eh, I never got the appeal of it," Ulysses says, shrugging. "I'm with you, man," Jet agrees. "I'm not exactly a fan of that particular show, either," D puts in. "Alright, boys, let's roll. She's waitin' for us." ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Barrett TK101 [7|21] Secondary Weapon: Quasi BF-14 [15|60] Tertiary Weapon: Fluted Knife (Accelerates using Air) ===Inventory=== - Pack of Gum (8 pieces) - Multitool ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.)
Amazigh | Aicaya (Roll: 2)
Aicaya leans against a wall while waiting for the preparations to finish. "So... you guys like that pony cartoon, huh?" Jet says in an attempt to make small talk. "♥♥♥♥ yeah," Aicaya replies, leaning coolly against the wall. "Ponies are pretty awesome, man," John agrees while playing with his wind ether. "Yeah, how could you not like it? It's the longest running TV series in the universe for a reason," Mike adds. "I have all 268 seasons at home!" "Eh, I never got the appeal of it," Ulysses says, shrugging. "I'm with you, man," Jet agrees. "I'm not exactly a fan of that particular show, either," D puts in. "Alright, boys, let's roll. She's waitin' for us." ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1|25] ---High power long range cannon. Secondary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Tertiary Weapon: N/A ===Inventory=== -HIBISCUS Heavy Powered Combat Armor (Equipped) -14 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.)
DSMK2 | DEYE-5 (Roll: 3)
D conducts a simple check of his gear and inventory: Everything is still there and ready to go. With nothing better to do, he waits with the rest of the group. "So... you guys like that pony cartoon, huh?" Jet says in an attempt to make small talk. "♥♥♥♥ yeah," Aicaya replies, leaning coolly against the wall. "Ponies are pretty awesome, man," John agrees while playing with his wind ether. "Yeah, how could you not like it? It's the longest running TV series in the universe for a reason," Mike adds. "I have all 268 seasons at home!" "Eh, I never got the appeal of it," Ulysses says, shrugging. "I'm with you, man," Jet agrees. "I'm not exactly a fan of that particular show, either," D puts in. "Alright, boys, let's roll. She's waitin' for us." ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [300|0] Secondary Weapon: Twin Lens-Based Lasers [5|∞] Tertiary Weapon: Nano Blade Claw Fingers ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, swiss cheese, with everything, used to be delicious. -Case of ZIGER Autocannon Ammo [300] ---Ammo that was actually made for D-EYE5's autocannon! ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) Defensive Abilities -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.)
alphagamer774 | Michael "Mike" Rocksford (Roll: 2)
Mike relaxes and mingles while waiting for the ship to be readied. "So... you guys like that pony cartoon, huh?" Jet says in an attempt to make small talk. "♥♥♥♥ yeah," Aicaya replies, leaning coolly against the wall. "Ponies are pretty awesome, man," John agrees while playing with his wind ether. "Yeah, how could you not like it? It's the longest running TV series in the universe for a reason," Mike adds. "I have all 268 seasons at home!" "Eh, I never got the appeal of it," Ulysses says, shrugging. "I'm with you, man," Jet agrees. "I'm not exactly a fan of that particular show, either," D puts in. "Alright, boys, let's roll. She's waitin' for us." ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [5|20] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Old Seatbelt -- I-2 Custom -- 1 Jackson magazine [5] -- 1 I-2 Custom magazine [20] -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- 3 Jackson magazines [5] ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.)
Nonsequitorian | Ulysses Green (Roll: 4)
Ulysses looks around, trying to find someone who he can persuade to find out who's in charge, but this particular lobby is fully automated for the ease of self-service. There aren't any Kyoshi employees around, and his teammates don't know anymore than he does. "So... you guys like that pony cartoon, huh?" Jet says in an attempt to make small talk. "♥♥♥♥ yeah," Aicaya replies, leaning coolly against the wall. "Ponies are pretty awesome, man," John agrees while playing with his wind ether. "Yeah, how could you not like it? It's the longest running TV series in the universe for a reason," Mike adds. "I have all 268 seasons at home!" "Eh, I never got the appeal of it," Ulysses says, shrugging. "I'm with you, man," Jet agrees. "I'm not exactly a fan of that particular show, either," D puts in. "Alright, boys, let's roll. She's waitin' for us." ============================================= Appearance: Tall, six foot, dark and handsome. This was before he started to age. Sleek black hair. Dark eyes too. ===Equipment=== Primary Weapon: Tesla Rifle [1/24] ---A directed energy weapon that creates a plasma channel with a high-powered laser and then sends an incredibly strong electrical current through the channel. Comparable to a lightning gun. Secondary Weapon: Hg PG-9T10 Plasma Pistol [4/40] ---Fires bolts of superheated mercury at high speeds. Due to the heavy heat resistant polymers of the gun, it's a bit hefty, and while the shots are ineffective at long distances, they are extremely damaging at close to medium range. Tertiary Weapon: Concealed Stiletto ===Inventory=== -Tobacco Pipe -Regenerating Tobacco Pouch -Lighter ===Ether=== Passive Abilities -Concentration (Lowers heartbeat and increases reaction time and reflexes; +1 to close quarters combat) -Meditation (Lowers heartbeat, slowing bleeding and metabolism; +1 to injuries) -Bargain (+1 to persuasion) Techniques Electrical Affinity (Lightning, Self. Can manipulate electricity, like by draining batteries, overloading circuits, and bending currents; capable of redirecting electrical attacks)
NPC | Jackson
============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [20|80] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|24] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [5] ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed)
NPC | Dmitri
============================================= Appearance: Olive skin, black hair, black eyes, roughly 6'2", gaunt. ===Equipment=== Primary Weapon: TX-31 Serpent [10|40] ---A .338 sniper rifle with a bullpup design, reducing overall weight and size while allowing for a longer barrel. Highly accurate. Manufactured by Trinity Experimental. Secondary Weapon: TX-90 Ripper [50|200] ---A 5.7mm personal defense weapon. Stable and with a high rate of fire, it is an ideal close range weapon. Can be suppressed to allow for covert reconnaissance. Tertiary Weapon: High Frequency Combat Knife ---A basic combat knife, except designed to vibrate at high speed, giving it higher cutting power. ===Inventory=== -Motion Sensor ===Ether=== Passive Abilities -Marksman (+1 to long range combat)
NPC | Trent
============================================= Appearance: White skin, brown hair, blue eyes, roughly 5'10", heavily built. ===Equipment=== Primary Weapon: YT-649 Dragon [100|400| ---A 7.62mm squad automatic weapon that shoots incendiary rounds at a high rate of fire. Manufactured by Ypsilon Technologies. Secondary Weapon: YT-9 Breaker [18|72] ---A .45 repeating pistol. Reliable, accurate, and strong. Tertiary Weapon: Machete ===Ether=== Passive Abilities -Suppression (Sustained fire from the Dragon reduces the accuracy and perception of enemies, often prompting them to take cover.)
Game Events "Alright, boys, let's roll. She's waitin' for us." The group follows Jackson through a few ordinary hallways ending in another elevator, this one taking them underground. "Most of the private hangars are underground, saves space." Jackson explains as they step in. After a brief ride down, the group exits the cramped space to find themselves standing in a very spacious hangar, on a walkway suspended about 100 feet above a large floor where there are a few dozen docked and stored ships. "They've already winched our ride up- there she is!" Jackson says, pointing to a ship on something like a helipad directly ahead of them. There are 9 of these helipad-like platforms in a 3 by 3 formation, all suspended above the ship storage area, and all directly under large openings in the ceiling. "C'mon, boys." Everyone begins walking towards the ship, which is emblazoned with the name Proteus on the side in a blazing blue.
The Proteus is painted mainly in a dark silvery tone with light blues as a secondary. It's roughly 50 meters long, with a wingspan of about 40, a body width of 20, and a height of 15. Jackson leads them to the back, where the entrance ramp is already open. "All aboard!" he says, climbing through. "The ride there should be pretty uneventful and boring, if short. If you guys wanna just chill till we get there, the living quarters are through there, on the ground floor," he adds, pointing at a hatch immediately in front of them. "Bunks, kitchen, bathroom, hell, even a TV. Most of the space up here is taken up by internal mechanics, weapons, scanners, that sort of thing, but the cockpit is pretty spacious and I can control pretty much everything from there. Now then, let's get the hell out of here!" With everyone on-board, Jackson closes the entrance ramp and moves into the cockpit, firing up the engines of the Proteus. Fifteen minutes later, the Proteus is in orbit.
Thirty minutes later, the ship is warping out of deep space and speeding towards Mendrigan II. "Didn't even know you could get a warp drive on a small ship like this," Trent comments. "Heh, well, Proteus has a lot of tricks up her sleeve. I hope to keep surprising you in the future." The planet looks dusty and barren even from orbit; yellow skies, brown earth, and not a single visible spot of green or blue add to the impression of a giant planetary wasteland. "Yeah, not exactly a vacation spot, is it?" As the Proteus hurtles through the process of atmospheric entry, the view is obscured as the outer hull of the ship is engulfed in flame. After roughly thirty seconds, the ship is suddenly slicing through thick, yellowish clouds, and then it's in clear skies. As far as the group can see, the planet is barren: rocks, sand, dirt, and lakes of sulfur, it's like an endless desert. Mendrigan, the blue star occupying this system, is clearly visible on the other side of the sky. "The facility's pretty close by, maybe a few miles away. It's already visible, actually." So it is- a collection of grey specks grouped in a circle, surrounded by what seems to be a thick wall or barrier of some kind. As the Proteus approaches, more details become visible, until at last, the ship begins to slow down and finally land about a hundred meters from the center. "Scanners are all clear, so we should probably be good. Let's move, boys!" With everyone off the ship, Jackson takes out a remote and closes the boarding ramp, then hits a small button near the bottom. The ship seems to flash, and then a few seconds later, it disappears entirely. "Adaptive camouflage. It's no use when you're moving, but it's a great way to hide it while I'm away. C'mon." As the group begins walking towards the entrance of the facility, an alarm suddenly goes off. "What the hell?"
"WARNING: YOU ARE TRESPASSING ON PRIVATE PROPERTY. LEAVE OR SECURITY WILL BE AUTHORIZED TO FORCIBLY REMOVE YOU FROM THE PREMISES. INJURY OR DEATH MAY RESULT FROM FAILURE TO COMPLY."
Sun Feb 19, 2012 2:40 am
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 2)
> FULL SPECTRUM SCAN OF AREA!
Sun Feb 19, 2012 4:40 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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