Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere
TLDR: Magic is real and exists physically as matter, implying many interesting and irrelevant uses.
Also apparently we're all students.
Mon Feb 13, 2012 12:15 pm
nicolasx
Joined: Sun Mar 13, 2011 6:17 pm Posts: 646
Re: Roll To Dodge: Ethersphere
Waiting list Please
Name: Alex Stara Appearance: Medium build, tall, Blue eyes, brown hair, wearing new looking jet black armor. Equipment: Primary Weapon: C2-Hammer Sniper rifle Secondary Weapon: Small superheated military knife. Tertiary Weapon: Desert eagle, from another time. Inventory: Small bolt cutters. Matches. Utility tool. Passive Abilities Offensive [1 starter]: Sniper: + 1 to accuracy when using sniper rifles Defensive [1 starter]: Knife Fighter: + 1 to dodge an attack Non-Combat [1 starter]: Hacker: + 1 to hacking Techniques [1 starter]: Void Single, literally makes nothing in a concentrated area of space. (not a black hole) [Some say that if you look close enough at nothingness you start to see something...]
Mon Feb 13, 2012 5:55 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere
alphagamer774 wrote:
TLDR: Magic is real and exists physically as matter, implying many interesting and irrelevant uses.
More or less, yeah. Frankly the finer points of this RTD universe aren't really important, but for anyone interested in it, I've put out a significant chunk of backstory for them.
alphagamer774 wrote:
Also apparently we're all students.
Nope, just decided to use that setting to convey the information
nicolas: Wait'd.
There'll be a roll later tonight, stay tuned!
Mon Feb 13, 2012 11:46 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere
In the not too distant future...
The ISC Durandal rumbles to a stop in the docking facility of Kyoshi City, capital of the small colony planet Mendrigan IV. During times of war, it would have been quite a rare sight to see a menacing heavy cruiser docked in such a peaceful area. At 1700 meters in length, 525 meters in width, and 440 in height, the monstrous behemoth is a terrifying sight to an enemy of the ISC. Bristling with armaments including 50mm to 225mm rail cannons, pulse lasers, nuclear missiles, and a devastating electrolaser capable of incapacitating a shielded battleship in one hit (dubbed the "Fang Ripper" by many of the crew), the ship is a force to be reckoned with.
Despite the fact that it could likely overrun a city by itself, the Durandal is not returning from an expedition of war, but from a silly suppression mission at a mining compound in the neighboring Troika star system. The prisoners of war and criminal convicts who typically populate these facilities are usually manageable enough, but there have been several infamous rebellions and uprisings over the past year. The ISC doesn't want to make the mistake of underestimating the ragtag worker groups again. So now the deadly warship returns, ferrying thousand-strong battalions from 2 separate PMCs and dozens of freelance mercenaries. With many former ISC soldiers either retired, stationed at distant outposts, or undergoing continuous training in preparation for anything, the private sector is being increasingly called upon to take care of the mundane, trivial security matters of the ISC systems.
Yet, the Durandal's most recent voyage home had been anything but routine. ISC high command was already well aware of the unorthodox turn of events, and the Kyoshi maintenance crews had been informed to be discreet and not ask questions. The mercenaries began their descent from the boarding ramps, many of them still slightly shaken about what had occurred. At the back of the procession were several dozen pairs of men and robots carrying covered stretchers.
The Lions' Arms and Zion Alliance PMCs disembarked into separate transport vehicles at the Kyoshi center, while the ragtag groups of mercenaries remained gathered at the center. One small cluster of freelancers were gathered around a table, chatting and making small talk over what had just occurred...
"And you know what the worst part about the whole thing is?" Jet went on. "Even though we went through all that bull♥♥♥♥ on the return, we still got the same pay as any standard escort!""To be fair," John interjected, "We're pretty overpayed for 'standard escorts' as it is. That was more of an escort than I've ever done before. Usually, it's really rare if we get to fire a single shot off." "What I don't get," Aicaya commented, "Is how we encountered an unknown civilization in between two ISC star systems. I mean, they popped in from nowhere. What the hell?" Most of the group nodded in agreement, but Michael cut in, "Well, it's not like we really monitor every inch of ISC space. The ISC mainly cares about the populated systems. Still, you'd think those ships would have shown up on deep space scanners.""Although useful for picking up large ship movements or tracking known vessels, deep space scanners are programmed to respond to sets of known detection data." D-EYE5 supplied. "Unknown vessels and vessels with designs significantly different from conventional ship designs are registered as minor anomalies at best."
There are perhaps 30 people total in the room, an open, circular enclosure about the size of a conference room, with large floor-to-ceiling windows covering most of the outer edge. The atmosphere is rather relaxed and laid back. A lush blue carpet covers the floorspace, and soft couches and sofas are spread around coffee tables and televisions throughout the room. Many of the other mercenaries that haven't left yet are busy watching My Little Pony on the biggest TV in the place; some are drinking at a small bar in the corner of the room.
"Well, that's cool and all," Ulysses responded, "But right now I could care less about what just happened and more about what I'm going to do now." "Well, I don't have anything planned." "Nor do I." "Me either." "It would appear that we're all currently searching employment. Perhaps we could ask some of the other soldiers here what they're planning on doing?", D suggested. "Not a bad idea."
As the group quiets down, they collectively listen to a conversation taking place not too far away at the corner bar. "So uh, where do we go from here, exactly?" The voice belongs to a nearby mercenary, a tall, gaunt man, talking to his rather husky companion. "Dunno, man. I can't think of anything to do in Kyoshi... Durandal's probably gonna be grounded while the ISC freaks out over this whole encounter. I guess we could try getting to another system, look for work there." "From the ISC again? I'm getting tired of being a replacement soldier. Most of the time we go on those bull♥♥♥♥ guard details and suppressive missions where we don't do anything. We barely get to fire a shot every now and then. And then, and then, when something exciting actually happens, it spawns all of this panic and ♥♥♥♥." He stops talking to down another shot of spirit. "Tch. I know what you mean though, man. I guess we could go down to the terminal, see if they have any cheap flights to nearby major systems. Maybe we could just check out private commissions here." "If you boys are looking for work, I've actually got a private endeavor to take care of that I could use some help with." A third man- burly with a drawling voice- breaks in. "Raiding an abandoned weapons research facility on Mendrigan II. ISC hasn't touched the place in over a decade, so who knows what's crawling around? Native predators are probably back on the prowl, maybe there's some pirates and bandits there, but I've heard from a reliable source that there's a lot of raw material there that sells real nice. Probably a few ammo dumps, too. Maybe some experimental stuff laying around. Interested?" The two men- and the group sitting close by- are all ears. "Hell, yeah, I'm interested. You got transport?" "Yup. Private little ship of mine that I left docked here when I started contracting with the ISC. Might need to get some supplies for it, but she's fast and could hold, oh, probably 15 people, easy. Weapons, shields, a lot of scanning equipment- I used to do this kind of work more often a while back, so I'm pretty much all set-up for it."
Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|180] ---Underslung Shotgun [1|10] Secondary Weapon: DefCore MGL [6|18] Tertiary Weapon: Plasma Torch "Sword" ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.)
TorrentHKU | John S. Freeman (-)
Appearance: Goatee. ===Equipment=== Primary Weapon: Barrett TK101 [7|21] Secondary Weapon: Quasi BF-14 [15|60] Tertiary Weapon: Fluted Knife (Accelerates using Air) ===Inventory=== - Pack of Gum (8 pieces) - Multitool ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) -Gum Nom Nom (Chewing gum calms John down and reduces pain) Techniques Kamaitachi (Air, Single. Fires scything blades of air at a target.)
Amazigh | Aicaya (-)
Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1|25] ---High power long range cannon. Secondary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Tertiary Weapon: N/A ===Inventory=== -HIBISCUS Heavy Powered Combat Armor (Equipped) -14 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.)
DSMK2 | DEYE-5 (-)
Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [300|0] Secondary Weapon: Twin Lens-Based Lasers [5|∞] Tertiary Weapon: Nano Blade Claw Fingers ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by it's use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, swiss cheese, with everything, used to be delicious. -Case of ZIGER Autocannon Ammo [300] ---Ammo that was actually made for D-EYE5's autocannon! ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) Defensive Abilities -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.)
alphagamer774 | Michael "Mike" Rocksford (-)
Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [5|20] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Old Seatbelt -- I-2 Custom -- 1 Jackson magazine [5] -- 1 I-2 Custom magazine [20] -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- 3 Jackson magazines [5] ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.)
Nonsequitorian | Ulysses Green (-)
Appearance: Tall, six foot, dark and handsome. This was before he started to age. Sleek black hair. Dark eyes too. ===Equipment=== Primary Weapon: Tesla Rifle [1/24] ---A directed energy weapon that creates a plasma channel with a high-powered laser and then sends an incredibly strong electrical current through the channel. Comparable to a lightning gun. Secondary Weapon: Hg PG-9T10 Plasma Pistol [4/40] ---Fires bolts of superheated mercury at high speeds. Due to the heavy heat resistant polymers of the gun, it's a bit hefty, and while the shots are ineffective at long distances, they are extremely damaging at close to medium range. Tertiary Weapon: Concealed Stiletto ===Inventory=== -Tobacco Pipe -Regenerating Tobacco Pouch -Lighter ===Ether=== Passive Abilities -Concentration (Lowers heartbeat and increases reaction time and reflexes; +1 to close quarters combat) -Meditation (Lowers heartbeat, slowing bleeding and metabolism; +1 to injuries) -Bargain (+1 to persuasion) Techniques Electrical Affinity (Lightning, Self. Can manipulate electricity, such as by draining batteries, overloading circuits, and bending currents; capable of redirecting electrical attacks)
(Feel free to chitchat, explore, etc etc, this is just a starter roll after all. More ♥♥♥♥ tomorrow.)
Tue Feb 14, 2012 4:11 am
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere
♥♥♥♥
"I'm interested. When do we leave?"
Tue Feb 14, 2012 8:27 am
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: Roll To Dodge: Ethersphere
Ragdollmaster wrote:
My Little Pony
In spaaaaaaace
I can't wait to get into this thing. I also fixed my link to my gun in my character profile.
Tue Feb 14, 2012 10:22 am
unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
Re: Roll To Dodge: Ethersphere
If MLP is still having episodes that far in the future, I will be forever in love.
Tue Feb 14, 2012 11:55 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere
>Demand that rag uses the correct character sheet for me THE GODS HAVE SEEN AND GRANTED YOUR REQUEST, MORTAL
"Sure sounds like an interesting proposition you got there" >Saunter over to the guys.
Tue Feb 14, 2012 3:51 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere
"I heard something about weapons?" > Head over, offer my services.
Tue Feb 14, 2012 3:56 pm
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere
> Perk up about the mention of an weapons research facility; Casually scan the area then approach mercenary and identify.
Tue Feb 14, 2012 6:24 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere
Currently waiting on Tommybaby.
Wed Feb 15, 2012 3:49 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere
Blach. Fine, I guess I'll stay with the group this time. Hey-o, approach nice men talking bout the weapons facility. You fellas need an additional hired gun with no moral scruples, for a decent rate? BE CHARMING.
Wed Feb 15, 2012 4:53 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
"Well, that definitely sounds like a job offer to me." Pushing himself up from the couch, Jet suavely saunters over to the nearby bar. "I couldn't help but overhear you gentlemen discussing this facility. You fellas need an additional hired gun with no moral scruples, for a decent rate?" The man seems a bit taken aback at first, but Jet's Charm (1+1 = 2) comes through for him, and the man smiles. "Heh. That's exactly the kind of hired gun I'm looking for. Welcome aboard, sir. Name's Jackson." "Good to meet you. I'm Jet." Apparently encouraged by Jet's successful entry into a possibly potential job, most of the rest of the group comes over too. "And these would be a few of my new friends. If you want firepower, I think you'll be pretty happy with us." ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|180] ---Underslung Shotgun [1|10] Secondary Weapon: DefCore MGL [6|18] Tertiary Weapon: Plasma Torch "Sword" ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.)
TorrentHKU | John S. Freeman (Roll: 4)
After seeing Jet's successful entry into the party, John heads over to the corner bar. "I heard something about weapons?" he says, slightly stroking his goatee as he does so. Much of the group has come with him, prompting Jet to say, "And these would be a few of my new friends. If you want firepower, I think you'll be pretty happy with us."Jackson grins. "The more, the merrier." ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Barrett TK101 [7|21] Secondary Weapon: Quasi BF-14 [15|60] Tertiary Weapon: Fluted Knife (Accelerates using Air) ===Inventory=== - Pack of Gum (8 pieces) - Multitool ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) -Gum Nom Nom (Chewing gum calms John down and reduces pain) Techniques Kamaitachi (Air, Single. Fires scything blades of air at a target.)
Amazigh | Aicaya (Roll: 4)
Aicaya gets up and saunters to the bar, following most of her teammates. "Sure sounds like an interesting proposition you got there, boys.""Well, well. I wasn't expecting nearly this much support this quick. This job might be even easier than I thought. That's quite a big gun you've got there, girly.", he adds with a joking smile. "Oh, yeah?" she replies with a smile of her own. "It looks even bigger when it's pointed right at you. Wanna see?" "Heh. Well-played. No, I don't think that's necessary. I'm really liking this little group, though." ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1|25] ---High power long range cannon. Secondary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Tertiary Weapon: N/A ===Inventory=== -HIBISCUS Heavy Powered Combat Armor (Equipped) -14 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.)
DSMK2 | DEYE-5 (Roll: 6)
Upon hearing the mention of a weapons research facility, D perks up as a good half of his team goes over to inquire about the job. He somewhat conspicuously scans the area before joining the rest of his teammates. "If you have room for one more, I would like to offer my services for this mission.""Well, ♥♥♥♥, a combat cyborg. This just keeps getting better! Yeah, we've got plenty of room. Welcome aboard." ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [300|0] Secondary Weapon: Twin Lens-Based Lasers [5|∞] Tertiary Weapon: Nano Blade Claw Fingers ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, swiss cheese, with everything, used to be delicious. -Case of ZIGER Autocannon Ammo [300] ---Ammo that was actually made for D-EYE5's autocannon! ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) Defensive Abilities -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.)
alphagamer774 | Michael "Mike" Rocksford (Roll: 3)
Mike is one of the first ones up after Jet, hastening to grab the job opportunity. "I'm interested. When do we leave?""Ooh, love that attitude. We're leaving soon, I guess. I got all this help a lot quicker than I anticipated I would." ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [5|20] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Old Seatbelt -- I-2 Custom -- 1 Jackson magazine [5] -- 1 I-2 Custom magazine [20] -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- 3 Jackson magazines [5] ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.)
Nonsequitorian | Ulysses Green (Roll: 2)
Instead of jumping at the first signs of a job opportunity, Ulysses decides to inspect the situation more thoroughly, first by trying to find out who in the room is of the highest ranking. Unfortunately, this proves more difficult than he originally thought it'd be- everyone in the room is a freelancer, so there are no formal "rankings." Some soldiers are noticeably more battle-scarred and tougher-looking than others, but that's about it. He suddenly realizes that the drawling man from earlier is addressing him- "Hey, tall, dark, and handsome, are you gonna come with your friends or what?" ============================================= Appearance: Tall, six foot, dark and handsome. This was before he started to age. Sleek black hair. Dark eyes too. ===Equipment=== Primary Weapon: Tesla Rifle [1/24] ---A directed energy weapon that creates a plasma channel with a high-powered laser and then sends an incredibly strong electrical current through the channel. Comparable to a lightning gun. Secondary Weapon: Hg PG-9T10 Plasma Pistol [4/40] ---Fires bolts of superheated mercury at high speeds. Due to the heavy heat resistant polymers of the gun, it's a bit hefty, and while the shots are ineffective at long distances, they are extremely damaging at close to medium range. Tertiary Weapon: Concealed Stiletto ===Inventory=== -Tobacco Pipe -Regenerating Tobacco Pouch -Lighter ===Ether=== Passive Abilities -Concentration (Lowers heartbeat and increases reaction time and reflexes; +1 to close quarters combat) -Meditation (Lowers heartbeat, slowing bleeding and metabolism; +1 to injuries) -Bargain (+1 to persuasion) Techniques Electrical Affinity (Lightning, Self. Can manipulate electricity, like by draining batteries, overloading circuits, and bending currents; capable of redirecting electrical attacks)
Game Events Everyone but Ulysses is now with Jackson, so they introduce themselves to the two soldiers he'd originally been talking to. The tall, gaunt man, roughly 6'2" with olive skin and black hair and eyes, says, "Nice to meet you all. I'm Dmitri." His husky companion- maybe 5'10", but heavily built, with white skin, short brown hair, and blue eyes- says, "Yo, I'm Trent."
PARTY MEMBERS GET!
NPC | Jackson
============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [20|80] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|24] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [5] ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed)
NPC | Dmitri
============================================= Appearance: Olive skin, black hair, black eyes, roughly 6'2", gaunt. ===Equipment=== Primary Weapon: TX-31 Serpent [10|40] ---A .338 sniper rifle with a bullpup design, reducing overall weight and size while allowing for a longer barrel. Highly accurate. Manufactured by Trinity Experimental. Secondary Weapon: TX-90 Ripper [50|200] ---A 5.7mm personal defense weapon. Stable and with a high rate of fire, it is an ideal close range weapon. Can be suppressed to allow for covert reconnaissance. Tertiary Weapon: High Frequency Combat Knife ---A basic combat knife, except designed to vibrate at high speed, giving it higher cutting power. ===Inventory=== -Motion Sensor ===Ether=== Passive Abilities -Marksman (+1 to long range combat)
NPC | Trent
============================================= Appearance: White skin, brown hair, blue eyes, roughly 5'10", heavily built. ===Equipment=== Primary Weapon: YT-649 Dragon [100|400| ---A 7.62 squad assault weapon that shoots incendiary rounds at a high rate of fire. Manufactured by Ypsilon Technologies. Secondary Weapon: YT-9 Breaker [18|72] ---A .45 repeating pistol. Reliable, accurate, and strong. Tertiary Weapon: Machete ===Ether=== Passive Abilities -Suppression (Sustained fire from the Dragon reduces the accuracy and perception of enemies, often prompting them to take cover.)
Thu Feb 16, 2012 12:34 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere
Excellent. Glad to see we're all interested in the same thing. Now, as much as I'd love to get started, I'd like to know what the payment on the job is going to be before I fully commit. Stay charming. See if I can negotiate a cut of weaponry we find, in addition to payment.
Thu Feb 16, 2012 3:17 am
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 1)
> While waiting for the "group" to move, become nostalgic about own origins.
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