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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: RtD Nonspace ALL ENGINES FIRE
"♥♥♥♥ it then, let's go to the food place." >Head to said place with my weapon ready.
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Wed Feb 15, 2012 6:54 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: RtD Nonspace ALL ENGINES FIRE
"Awesome, Alright everyone, once we're done looting the ♥♥♥♥ out of this place, we should head for the shuttle." Boot up my Omni tool and check on Charlotte
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Wed Feb 15, 2012 7:22 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: RtD Nonspace BORKEN DOORS
"Easy." Head to room 7.
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Thu Feb 16, 2012 6:25 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: RtD Nonspace BORKEN DOORS
...well ♥♥♥♥. Backtrack and grab the ledger, skim through and see if I can find any drugs.
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Thu Feb 16, 2012 9:40 pm |
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TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
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Re: RtD Nonspace BORKEN DOORS
SELF>>>_modify. erroR
Use the scrap metal to create several small cameras. Attach them to multiple points on body to allow a massively increased field of view.
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Thu Feb 16, 2012 10:26 pm |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: RtD Nonspace BORKEN DOORS
>Head to room 6, but before activating the console ask Dale what his original plan entailed. The chances of me rolling another 1 is pretty slim, right?
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Fri Feb 17, 2012 6:19 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: RtD Nonspace BORKEN DOORS
"This keeps getting better!" >Head to room #7 and look for anything that could look helpful.
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Fri Feb 17, 2012 7:36 am |
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nicolasx
Joined: Sun Mar 13, 2011 6:17 pm Posts: 646
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Re: RtD Nonspace BORKEN DOORS
Follow to room 7
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Fri Feb 17, 2012 10:40 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: RtD Nonspace BORKEN DOORS
"Open door please." Please open the door so we can enter. Please?
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Sat Feb 18, 2012 5:10 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: RtD Nonspace BORKEN DOORS
I didn't get this big by refusing to place unknown substances in my body! Inject that ♥♥♥♥. If I can still walk, get over to room 7.
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Sat Feb 18, 2012 5:43 pm |
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TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
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Re: RtD Nonspace BORKEN DOORS
:/RESOURCES [lens] insufficient.
Scrounge room 6 for any glass or lenses, then make the cameras functional and attach them.
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Sat Feb 18, 2012 6:43 pm |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: RtD Nonspace BORKEN DOORS
>Attempt to fix the code with my l33t computer skills, also talk to Dale about the physical abilities of the zombie things "Will someone check out that whirring noise, for ♥♥♥♥ sake!"
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Sat Feb 18, 2012 11:38 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: RtD Nonspace BORKEN DOORS
"Can you open the door?" >Wait for the door to get opened.
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Sun Feb 19, 2012 12:58 am |
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TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
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Re: RtD Nonspace BORKEN DOORS
come on, dufe
post ye action
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Sun Feb 19, 2012 5:36 pm |
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TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
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Re: RtD Nonspace BORKEN DOORS
RESOURCE:[lens] nonexistent. finding alternative...
Convert the lens-less cameras into pinhole cameras, then attach them to self.
must SELF-IMPROVE
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Sun Feb 19, 2012 7:22 pm |
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