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 Art Dump 
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I see.

@MLC, that's looking much better. I know dithering faces is frowned upon but its hardly noticeable there, so good job. The lighting still seems too soft but it's much better than the first go.


Fri Jan 20, 2012 5:08 am
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robolee wrote:
Image Snip

Amazing, I love sidecut. Both viewing and drawing.
Also, as y'all might know, I love pop art. So put this in your pipe and smoke it.
Image


Fri Jan 20, 2012 8:32 pm
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robolee wrote:
IMAGE
Don't like the explosion at the top left but whatever.


First saw it, said to myself, "hey that looks kinda like x-com!" Studied it a bit more and saw the emblem on the rocket, and went, "Holy cow I was right"


Fri Jan 20, 2012 10:14 pm
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Data Realms Elite
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Some awesome stuff in here. :)

@robolee, I always liked making those kind of 2D sidescrolling like views of bases, battles or factories myself when I was little, nothing this refined ofcourse. Epic underground base!

Sweet portrait too MLC, it looks convincing for sure. I was wondering though, since Madmax mentioned it, why is dithering faces frowned upon exactly?


Fri Jan 20, 2012 11:15 pm
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In this case it's works perfectly fine because MLC seems to know what he's doing. Dithering works to make smoother gradients but it also creates a rough texture if the dithering is visible, really looks bad when it can be seen on something so smooth as a face.

3 hour study
Image
Can anyone guess what movie it's from?


Fri Jan 20, 2012 11:36 pm
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madmax wrote:
In this case it's works perfectly fine because MLC seems to know what he's doing. Dithering works to make smoother gradients but it also creates a rough texture if the dithering is visible, really looks bad when it can be seen on something so smooth as a face.

3 hour study
Image
Can anyone guess what movie it's from?


The League of Extraordinary Gentlemen?


Sat Jan 21, 2012 3:10 am
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That was quick. I plan on reading the books. Dr Maturin is a great character.
Thanks btw.


Sat Jan 21, 2012 4:23 am
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I was bored so i made a super quick ice cave view thing.

Image

Not my best of works but it was fun to do. Probably riddled with annoying flaws for you competent artists to look at. :U
It was also a decent bit of lighting practice.


Sat Jan 21, 2012 11:50 pm
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I want you to draw me like one of your french girls, Shook.


Sun Jan 22, 2012 6:08 am
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Shook wrote:
I was bored so i made a super quick ice cave view thing.

[Snip

Not my best of works but it was fun to do. Probably riddled with annoying flaws for you competent artists to look at. :U
It was also a decent bit of lighting practice.

Its okayish. Except for
Image
Really bugging me


Sun Jan 22, 2012 9:12 am
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Well yeah, couldn't really figure out how to make the sun glare properly, since monitors don't really do anything brighter than white (and as we all can testify, the sun is EXTREMELY BRIGHT WHITE when looking at it), and the ambient light level in that image is very high. Not sure why you'd be particularly bugged about the reverse icicles though, i'm pretty sure they also happen in reality. Or is it the not-quite-consistent shading that's bugging you? Because that'd be a legit concern. Wasn't really going for perfection though, i wanted to see how well i could make something really quickly. As it turns out, okayish. Which i'm cool with, since it's a huge step up from ohgodmyeyesareburning. :-o


Sun Jan 22, 2012 1:51 pm
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madmax wrote:
In this case it's works perfectly fine because MLC seems to know what he's doing. Dithering works to make smoother gradients but it also creates a rough texture if the dithering is visible, really looks bad when it can be seen on something so smooth as a face.

I would like to say I know what I'm doing, but it's mostly trial and error. It doesn't hurt that a lot of my colors for the face are very similar.
Glad you think it works though, I'm still not so sure. Oh well.

I like your study. My only complaint is that the clothing doesn't seem to show the form underneath very well.
I like the face and how you did the glasses. The shadows the glasses cast is pretty nice.


Spent an hour going back to my roots, making animations.
Image
Yes, I know it's slomo. I can't seem to make it go any faster.
John is just too cool to be rushed, I suppose.

Thanks Lizard. Never knew gifs were so fussy.
I need to animate more often.


Last edited by CrazyMLC on Sun Jan 22, 2012 3:06 pm, edited 3 times in total.



Sun Jan 22, 2012 2:37 pm
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Image


Sun Jan 22, 2012 2:40 pm
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Looks like the right hand snaps up a bit too fast near the end of it's swing forward (or perhaps it snaps down from it's far most point after the swing forward is completed?), but apart from that the animation looks natural and very smooth. :)


Last edited by Adriaan on Sun Jan 22, 2012 3:46 pm, edited 1 time in total.



Sun Jan 22, 2012 3:05 pm
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Dang that's smooth, what program are you animating in, MLC?


Sun Jan 22, 2012 3:40 pm
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