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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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40K Comp: Turret Sprites [Complete/Closed]
Simply put, I would like some sprites for Bolter/Hellgun turrets, around the size of the Coalition Gatling Turret, to be used in the 40K recomp (and, by extension, Unmapped Lands), but all of my attempts at spriting them so far have failed miserably. All I need for this are decent sprites that visually fit the Imperial Guard and Space Marines - any code contribution is absolutely optional, but of course helpful, as I'll be handling most of that myself. There aren't many small turrets to base things off of that I've been able to find, unfortunately, so no reference images. AA Autocannon/SAM turrets would also be nice, but are not important or at all required.
Last edited by Arcalane on Thu Dec 01, 2011 8:11 am, edited 1 time in total.
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Fri Nov 25, 2011 10:42 pm |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: 40K Comp: Turret Sprites
I don't really see where's the difficulty in doing this Just spend some time with references, keep size limits and shade it properly.
Attachments:
tureto.bmp [ 61.86 KiB | Viewed 6209 times ]
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Sat Nov 26, 2011 9:56 am |
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akblabla
Joined: Wed May 20, 2009 3:10 pm Posts: 366 Location: Århus, Denmark
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Re: 40K Comp: Turret Sprites
This was something I made a while ago, which kinda look like a lascannon. Maybe you can find a use for it? Change the sprite as you wish.
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Sat Nov 26, 2011 12:46 pm |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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Re: 40K Comp: Turret Sprites
Naxete wrote: I don't really see where's the difficulty in doing this Just spend some time with references, keep size limits and shade it properly. Maybe because I'm no good at spriting? Sure, I can do a bit, but not nearly as much as most. I'm nowhere near confident enough in my skills at making them from scratch to pull it off, and all of my attempts so far have been terrible. Also, note "around the size of the Coalition Gatling Turret". Yes, there are bigger IG Turrets, but there are very few smaller ones, hence why no reference could be provided. I don't want a gigantic thing!
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Sat Nov 26, 2011 4:01 pm |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: 40K Comp: Turret Sprites
Arcalane wrote: ... I don't want a gigantic thing! Re-size it then! I sended you a scratch made in 10 minutes, only with practice you could reach experience, don't worry about spriting abominations, at first (and lizard would still say already), my sprites were terrible, gotcha can testify that... I personally think this turret, can be very useful for 40K Comp mod, very recyclable stuff.
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Sat Nov 26, 2011 5:33 pm |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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Re: 40K Comp: Turret Sprites
The Tarantula definitely has some potential, yes. Cut the legs off and shrink the main body down a bit and it could work.
Unfortunately no matter what I've been trying, I just slam straight into a mental roadblock when trying to make any sprites myself, like there's a complete disconnect in translating the reference into an actual sprite. It's incredibly frustrating and I have better things to do than stare at the GIMP for half an hour without making any progress whatsoever.
Believe me, if I could do it myself, I would.
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Wed Nov 30, 2011 11:07 pm |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: 40K Comp: Turret Sprites
Here's the scratch: Modifying this, tweaking the pixels and adding some shading+texture you can have a very reliable turret system. Arcalane, I believe your fear to failure stop your initial push, humankind its not going to be destroyed if some ugly sprites come up, au countraire, this community will help you to improve your skills, for first time in many years, this is troll free.
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Thu Dec 01, 2011 1:18 am |
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Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
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Re: 40K Comp: Turret Sprites
You could always do a turret like this hereAlthought that may be a but more difficult.
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Thu Dec 01, 2011 2:01 am |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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Re: 40K Comp: Turret Sprites
Nnng. What part of 'size of a Coalition Gatling Turret' can people not understand? Sorry. Anyway... the problem here is, again, the Tarantula is too big for what I want right now (although it might make a nice SAM turret, now that I think about it). I want something very compact, like so; The Coalition Gatling Turret, for comparison; See what I'm getting at?
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Thu Dec 01, 2011 2:05 am |
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Naxete
Joined: Fri Apr 30, 2010 2:12 pm Posts: 560
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Re: 40K Comp: Turret Sprites
I think your kawaii preferences do not fit inside DAKKA DAKKA style of war40k. I'm outta this before Justin Bieber comes out to conversation.
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Thu Dec 01, 2011 3:25 am |
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Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
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Re: 40K Comp: Turret Sprites
Naxete wrote: I think your kawaii preferences do not fit inside DAKKA DAKKA style of war40k. I'm outta this before Justin Bieber comes out to conversation. Wat. I think he wants it to be smaller so it won't overpower everything and take up a bunch of space. As much as I appreciate DAKKA DAKKA, I don't think that much dakka can fit into CC.
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Thu Dec 01, 2011 5:26 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: 40K Comp: Turret Sprites
Working on some sprtes now, give me a minute. EDIT: Success!
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Thu Dec 01, 2011 5:52 am |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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Re: 40K Comp: Turret Sprites
That'll do nicely, I think! Any chance of a lasgun/hellgun weapon option as well? -- Izen wrote: I think he wants it to be smaller so it won't overpower everything and take up a bunch of space. Space is the primary concern, yes. It's no use for UnmappedLands if it's too large for some of the places it'll be put in.
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Thu Dec 01, 2011 7:03 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: 40K Comp: Turret Sprites
Arcalane wrote: Any chance of a lasgun/hellgun weapon option as well? I totally guessed what a mounted lasgun would look like.
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Thu Dec 01, 2011 7:24 am |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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Re: 40K Comp: Turret Sprites
That'll do nicely. Now for the fun part; getting the offsets right. Ed: Here we go! I'm calling it the Widow, to continue the spider theme.
Last edited by Arcalane on Thu Dec 01, 2011 8:34 am, edited 2 times in total.
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Thu Dec 01, 2011 7:45 am |
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