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 RtD: Illusia - (Roll #132) 
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Post Re: Roll to Dodge - Illusia (Roll #76)
"I should be able to recover on my own."
> Check the inside of several buildings for supplies or survivors.


Sat Nov 05, 2011 7:02 pm
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Post Re: Roll to Dodge - Illusia (Roll #76)
Go check out the demon's head/claws, see if I could incorporate dat ♥♥♥♥ into my bad-ass wolf gear.


Sun Nov 06, 2011 8:33 pm
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Post Re: Roll to Dodge - Illusia (Roll #77)
EDIT/UPDATE - ROLLING NOW.

Torrent (Gillian) (2)

For a second, you think about healing someone, then you decide it would be more fun to watch them suffer.




Ociamarru (Nikolai) (3)

You hopskip your way over to the Demon's giant dead corpse and look for something to add to your armor.
It REEKS. Like rotten eggs and sweaty socks and molding fruit and decay, and everything nasty in general.

For your sanity's sake, you don't touch it.




caekdaemon (Anderson) (3 - 2 = 1)

You walk about the town, looking for any sort of food or good stuff that you could use.

Somehow, every house you visit is either looted, burned to the ground, or a pile of rubble.

Those villains are damn thorough.




CaveCricket (Raphael) (6 - 2 = 4)

You look around, but there's no one left alive. You're sure of that. The buildings are devoid of anything useful, or they're just plain nonexistent. If there is anything out there, it's likely buried under tons of rock and wood. You don't feel like digging, either.



Tokochiro (Johni) (4 - 1 = 3)

You see the others looking around for loot, and it's quite obvious there is nothing to be salvaged.

You think about summoning up your clones, but it feels unnecessary. You'd probably just piss them off more. Best to just let them be for a while.




Adam (Adam) (9 - 4 = 5)

By using your Pyrokinesis flailing arms and hands, you manage to get the flames reduced to nothing. Your head burns like HELL, but you're sure it'll wear off.




NPCs

Gabriel (7 - 2 = 5)

Gabriel stands around and waits for everyone to get their act together, having no healing skills himself.



___________________________________________________________________________________________________________________________________________________

"Aight, gang. Now that you're all... mostly better, we'll make for the coast."

Journey to Southern Sea - 0 of 3 days complete.

GRIND GRIND GRIND those skills,
Like a gaming pro
MERRILY MERRILY MERRILY MERRILY,
Time for us to go.


(As for those of you who are seriously ♥♥♥♥ up with broken bones, etc... time heals all wounds.)


Fri Nov 18, 2011 1:20 am
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Post Re: Roll to Dodge - Illusia (Roll #77)
What's the area like that we're currently in?


Fri Nov 18, 2011 10:57 pm
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Post Re: Roll to Dodge - Illusia (Roll #77)
Ociamarru wrote:
What's the area like that we're currently in?

Ah, yes. I should include that.

First day shows you traveling through hilly plains. Nothing special, really.
Second day you will be moving beside/around a thick forest. So you have access to some trees.
Third day you'll be in a hilly, lightly forested area.

Thassit.


Sat Nov 19, 2011 1:21 am
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Post Re: Roll to Dodge - Illusia (Roll #77)
Mine metals that are hopefully present in nearby hills.


Sat Nov 19, 2011 1:26 am
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Post Re: Roll to Dodge - Illusia (Roll #77)
>Do puch ups


Sat Nov 19, 2011 10:38 pm
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Post Re: Roll to Dodge - Illusia (Roll #77)
Practice my ability of temporal control - focus on putting things in some sort of stasis/dramatically slowing individual objects.


Sat Nov 19, 2011 10:40 pm
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Post Re: Roll to Dodge - Illusia (Roll #77)
> Practice my telepathy by detecting various lifeforms nearby.


Sun Nov 20, 2011 4:59 am
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Post Re: Roll to Dodge - Illusia (Roll #77)
Truly apologize to myself


Mon Nov 21, 2011 10:52 pm
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Post Re: Roll to Dodge - Illusia (Roll #77)
Roll? I look forward to continuing in this RtD.


Mon Nov 28, 2011 7:24 pm
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Post Re: Roll to Dodge - Illusia (Roll #77)
> Learn to Dual Wield.


Tue Nov 29, 2011 1:35 am
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Post Re: Roll to Dodge - Illusia (Roll #78)
Update - Rolling
I'm going to apologize to you guys again. I should have done this sooner. It's just a grinding period, after all, so it's not that time-consuming to type up.
Sorry.

...

*Ahem.*

Well, let's get on with it.

Torrent (Gillian) (9)

You think about wielding two weapons at once, and whether or not it would be possible to learn.
Silly! You already DID that with your daggers! You can dual-wield whenever you like!




Ociamarru (Nikolai) (4)

You see a small bug hovering in the air nearby. You arch your eyebrows and focus, but you can't seem to make anything happen. The bug flies on, undisturbed.




caekdaemon (Anderson) (8)

There's gold in them thar hills...
Or perhaps a more durable metal that you could use. Gold tends to be pretty crappy as far as sturdiness goes.

You find the tallest hill in the area and start digging with everything you've got. Miraculously, you run into something. You tap the protruding rock-like object with your hammer.
*Tinnnngggg*
Sounds like metal.

You dig up all the surrounding dirt and smash the rock around the metal away with your hammer. You're left with a not-too-heavy pile of pure ore. It is slightly reddish in color. You're quite sure it could be used for a weapon or tool.




CaveCricket (Raphael) (8)

You practice your telepathic abilities with surrounding wildlife. You detect many nearby life forms. You attempt to contact a rather intelligent looking rabbit-like creature, but all you pick up is a feeling of shock coming from it - probably due to the fact that it's having its mind probed. You can't seem to make your telepathy STRONGER this way, but you're getting better at using it.

Gained Telepathic Instinct.



Tokochiro (Johni) (5)

You feel incredibly silly as you apologize to yourself.
"I'm sorry, self. I really didn't mean to piss you off."

If you're worried about your clones, let me reassure you - you can't fix the problem by apologizing every two seconds. Let them be for a while, and they'll cool off.




Adam (Adam) (8)

You do some push ups and feel MANLY. Your newfound MANLINESS earns you a passive trait!

Gained Slight Manliness.




NPCs

Gabriel



Tue Nov 29, 2011 4:57 am
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Post Re: Roll to Dodge - Illusia (Roll #77)
"Hrm, if I can shapeshift myself, what about..."
> Find the nearest, innocent creature via Telekinesis and turn it into its ancestral monstrosity.


Wed Nov 30, 2011 2:45 am
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Post Re: Roll to Dodge - Illusia (Roll #77)
Dammit, I rolled a 9, I should get SOMETHING. ;__;
> Practice Dual Wielding so that I get proficiency while Dual Wielding.


Wed Nov 30, 2011 3:57 am
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