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Twwig
Joined: Thu Oct 01, 2009 1:48 am Posts: 51 Location: Somewhere very cold.
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 Re: Art Dump
 Some pirate guy with a rocket tube or something. Just trying out some different coloring/shading (?) styles from what I normally do after reading the last Agent Black comic. His right leg was supposed to be up on something, but I sort of forgot that 'til I was nearly finished already. Buh.
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Sat Nov 05, 2011 4:39 am |
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madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
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 Re: Art Dump
I guess it fits the comic-like style but as a rule of thumb you should avoid using pure black for shadows as it looks unnatural. But yeah, the legs are a tad confusing, cool perspective though. Here's some stuff for looking at    The colors on the last one are garbage because I can't color from greyscale in Gimp.
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Wed Nov 09, 2011 11:56 am |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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 Re: Art Dump
Been working on this lately:  Loosely(very important word) based on the Rolls Royce Merlin engine. Major differences include the use of carburetors and triple manifolds(something that I've never seen before and probably won't work IRL.) The darkness is caused by cloning a default texture, making it easier to keep clones apart and stuff. It's modeled by me, which means there is some sick detail in some spots and a lack of it in others. For instance: The manifolds are actually hollow as well as the tubes that connect them to everything.(including those going to the carbs.) However, there are no piston, even though the cylinders are hollow. Eventually I will make something that will look a bit like: this
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Wed Nov 09, 2011 10:59 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: Art Dump
I love really detailed 3D like that. I saw an animation on a science forum I attended from a bunch of engineered of all the CAD components of an engine getting put together in digital space, then being fired virtually using simulated impulses on the pistons. Was hardcore as.  Quick study. Still not happy with the eyes. This drawing on the screen thing will take some time to get used to.
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Thu Nov 10, 2011 3:34 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
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Thu Nov 10, 2011 9:03 am |
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Adriaan
Data Realms Elite
Joined: Mon Oct 12, 2009 11:19 pm Posts: 797 Location: The Netherlands
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 Re: Art Dump
Awesome stuff as always madmax!
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Thu Nov 10, 2011 10:40 am |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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 Re: Art Dump
Fancy materials are fancy:  Screwed around with the exhausts a bit but that's it model wise.
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Fri Nov 11, 2011 11:11 pm |
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Emogotsaone
Joined: Mon Mar 07, 2011 2:18 am Posts: 717
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 Re: Art Dump
This one has a pretty funky theme... Download 1366x768
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Sun Nov 13, 2011 5:21 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: Art Dump
 my fro for PJ - missed the deadline but it was a nice break from calculus  it's for a lighter background than DRL -> the shadow's derp and the outlines aren't even visible here but whatver, you get the idea. Guy with big hair mostly made of metal.
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Mon Nov 14, 2011 8:43 am |
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Emogotsaone
Joined: Mon Mar 07, 2011 2:18 am Posts: 717
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 Re: Art Dump
I love that sprite. Well I decided to make a "Game" (Lol, used game maker cause I'm a noob) and it has sprites in it so it must be art, right? http://www.gamefront.com/files/20993970/Menoetius_exe
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Wed Nov 16, 2011 3:58 am |
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LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
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 Re: Art Dump
 something i'm NEVER going to get around to finish. and yes i know the shading / colour is rather ♥♥♥♥ up.
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Wed Nov 16, 2011 11:10 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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 Re: Art Dump
Oh lawd, is dat sum imperial guard? Not bad, certainly better than what i could do free-hand. Also, Skyrim inspired me with the subtlety of 30 hammers.  Obviously it had to be a robot dragon.
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Sun Nov 20, 2011 8:33 pm |
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LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
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 Re: Art Dump
yea, it's an imperial guard, i was going to do it without a Vox mask but by god the face was so ♥♥♥♥ annoying to do. so i just ended up doing a vox mask.
Ethier way the colouring is off, but i tend to colour things in how i think, and then fix it up with shades and better colour choices.
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Sun Nov 20, 2011 10:43 pm |
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madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
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 Re: Art Dump
This doesn't look so great on a dark background  a landscape  A fur trapper or Indian or something of that sort  That is all
Last edited by madmax on Thu Nov 24, 2011 5:00 am, edited 1 time in total.
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Thu Nov 24, 2011 1:47 am |
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Emogotsaone
Joined: Mon Mar 07, 2011 2:18 am Posts: 717
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 Re: Art Dump
Dear madmax, Please stop making us all look bad.
Love, Emogotsaone
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Thu Nov 24, 2011 3:36 am |
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