Re: B26 lag problems (still unsolved)
I have this too. Noticed your thread so i thought id add instead of creating a new one. Heres what i was ABOUT to post in a new thread XD:
"It appears this is a frequently occurring problem which is unfortunate. I believe im running a pretty decent machine , not great , but decent:
Intel Core 2 Quad 2.66GHz
4GB RAM
Radeon HD 5670
I get huge lag on skirmishes where there is a lot going on. Usually the tutorial map plays full speed until a shuttle crash lands or the like.
Im not running anything over intensive in the background. I mean I can run BFBC2 with pretty high specs pretty nicely but i experience 3 SECOND lag at the worst of times. Its horrible.
It would be cool if it was incorporated into the game tho. Kind of like the slomo mutator in Unreal Tournament games
.
Im know its a recurring theme with good old CC so I would hope its pretty high on the list of code mods , after all , a slow game might as well be no game at all in my mind. It might actually be the only game that ran faster on my P4 then on my new quad.
I know it would be a big effort to do it but perhaps you would be able to make the program utilise the graphics card a bit more? Im sure back when the game was released into beta it was probably par with systems back then , single cored machines or high frequency dual core.
It sure is a shame for such a great game to be ruined by these speed issues. I hope you guys will somehow benefit from my mindless ranting..."
It really is a shame about this though.
Also might I ask what your system specs are? perhaps they are simlar to mine...