Author 
            Message 
         
        
			
				 
				Mehman
				
				
					Joined:  Tue Nov 17, 2009 7:38 pmPosts:  909Location:  France
				
				 
			 
			
				
				 Propagating fire
 
					
						Hi,
This is a very small mod that consists in fire that burns grass, wood and rubber(and people too), along with a convienient way of delivering it.
Here is a small video:
And the download:
Attachment:
			File comment:  __ Updated: Now fire burns flesh and civilian stuff(dummy plastic) too. Small fix: rubber doesn't burn anymore as it caused fire to burn itself in an infinite loop. 
		
			
				  
				Fire3.rar  [3.25 KiB]
			 
			Downloaded 790 times 
		
		
	 Old:
	
		 
	
	Attachment:
			File comment:  __ Updated: Now fire burns flesh and civilian stuff(dummy plastic) too. 
		
			
				  
				Fire2.rar  [3.26 KiB]
			 
			Downloaded 291 times 
		
		
	 Attachment:
			
				  
				Fire.rar  [3.25 KiB]
			 
			Downloaded 307 times 
		
		
	  
  
					
							 
							
    							Last edited by Mehman  on Sun Nov 06, 2011 1:51 pm, edited 2 times in total.
    						 
						 
			 
		 
		
			Sun Nov 06, 2011 12:45 am 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				Miggles
				Data Realms Elite
				
					Joined:  Mon Jul 12, 2010 5:39 amPosts:  4558
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						Awesome! Would it be possible to make it so it replaces all fire by editing Base.rte?
					 
			 
		 
		
			Sun Nov 06, 2011 1:24 am 
			
				
					
					
					
				    
			 
    	
		 
	
	
		 
	 
	
			
				 
				Sims_Doc
				
				
					Joined:  Fri Aug 20, 2010 4:45 amPosts:  911Location:  No Comment.
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						Burning Grass, Next you'll be making Burning Trees, Great Mod i've already found uses for it.
					 
			 
		 
		
			Sun Nov 06, 2011 1:47 am 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				Gotcha!
				
				
					Joined:  Tue Apr 01, 2008 4:49 pmPosts:  1972Location:  The Netherlands
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						This is quite amazing. 
  *thumbs up*  
					 
			 
		 
		
			Sun Nov 06, 2011 1:48 am 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				malik
				
				
					Joined:  Mon Oct 10, 2011 8:06 amPosts:  26Location:  Indonesia
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						Cool,Next "Flood Control"  
 
					 
			 
		 
		
			Sun Nov 06, 2011 2:04 am 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				The Decaying Soldat
				
				
					Joined:  Thu May 15, 2008 11:40 amPosts:  1527Location:  In heaven, everything is fine.
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						If you make a bunker module completely out of the above stated materials, wouldn't it burn into an awesome fiery display?
					 
			 
		 
		
			Sun Nov 06, 2011 4:13 am 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				Mehman
				
				
					Joined:  Tue Nov 17, 2009 7:38 pmPosts:  909Location:  France
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						Yes it would, any part of the terrain made out of these materials will burn.
					 
			 
		 
		
			Sun Nov 06, 2011 11:58 am 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				[Insert Name Here]
				
				
					Joined:  Wed May 26, 2010 9:58 pmPosts:  270Location:  [Insert ominous, personally significant and extremely obvious location Here, e.g. behind you]
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						Omigod, I love you. Making wood spawner now, flamethrower bunker module is on its way. (Isn't there an easier way to make a flamer bunker module?) Shut up, internal dialogue.
					 
			 
		 
		
			Sun Nov 06, 2011 12:09 pm 
			
				
					
					
					
				    
			 
    	
		 
	
	
		 
	 
	
			
				 
				Mehman
				
				
					Joined:  Tue Nov 17, 2009 7:38 pmPosts:  909Location:  France
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						[Insert Name Here] wrote:
Omigod, I love you. Making wood spawner now, flamethrower bunker module is on its way.
Once this is made please release it so that we can all enjoy it.
Miggles wrote:
Awesome! Would it be possible to make it so it replaces all fire by editing Base.rte?
Attaching Fire.rte/Flame.lua to anything will make it create fire on impact, so just attach it to vanilla flames and it should work.
Updated: 
Now fire burns flesh and civilian stuff(dummy plastic) too.
edit:
Small fix: rubber doesn't burn anymore as it caused fire to burn itself in an infinite loop.
Oh and could someone make wooden bunker modules?
 
					
							 
							
    							Last edited by Mehman  on Sun Nov 06, 2011 1:26 pm, edited 1 time in total.
    						 
						 
			 
		 
		
			Sun Nov 06, 2011 12:39 pm 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				warhammer651
				
				
					Joined:  Fri Aug 19, 2011 10:37 pmPosts:  18
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						[Insert Name Here] wrote:
Attaching Fire.rte/Flame.lua to anything will make it create fire on impact, so just attach it to vanilla flames and it should work.
 errr, what do you mean attach it? just sticking it in the same folder?
 
					 
			 
		 
		
			Sun Nov 06, 2011 7:54 pm 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				Mehman
				
				
					Joined:  Tue Nov 17, 2009 7:38 pmPosts:  909Location:  France
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						By replacing the scriptpath line of the vanilla flame's .ini by this one: ScriptPath = Fire.rte/Flame.lua
					 
			 
		 
		
			Sun Nov 06, 2011 8:13 pm 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				Asklar
				Data Realms Elite
				
					Joined:  Fri Jan 07, 2011 8:01 amPosts:  6211Location:  In your office, earning your salary.
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						This fire should be the vanilla fire.
					 
			 
		 
		
			Mon Nov 07, 2011 1:14 am 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				KravenDanger
				
				
					Joined:  Mon Jan 31, 2011 10:51 pmPosts:  81
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						I'm not seeing anything new in my shoplist. What kind of buyable is it?
					 
			 
		 
		
			Mon Nov 07, 2011 4:02 am 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				Mehman
				
				
					Joined:  Tue Nov 17, 2009 7:38 pmPosts:  909Location:  France
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						It's a molotov cocktail in bombs.
					 
			 
		 
		
			Mon Nov 07, 2011 9:37 am 
			
				
					
					
					
				  
			 
    	
		 
	
	
		 
	 
	
			
				 
				Gotcha!
				
				
					Joined:  Tue Apr 01, 2008 4:49 pmPosts:  1972Location:  The Netherlands
				
				 
			 
			
				
				 Re: Propagating fire
 
					
						Bug report: If you choose to deliver one of your molotovs through a dropship/rocket without having an actor holding it the molotov will be dropped and explode on impact. <- 
That's not the bug. Then it starts to burn forever, into the ground, eventually slowing down the game to 1 frame per hour. 
 
					 
			 
		 
		
			Mon Nov 07, 2011 10:13 pm