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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
Kill it once and for all! Shoot it in the melted part of its back!
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Tue Nov 01, 2011 3:43 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
♥♥♥♥' run to the opposite end of the room while reload. I don't gots much else ta do.
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Tue Nov 01, 2011 3:47 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Roll To Die
2 original players left now that I'm dead, amirite?
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Tue Nov 01, 2011 7:01 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Roll To Die
Yep.
> Run North!
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Tue Nov 01, 2011 2:26 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
Forgot to put it in the Roll, but alphagamer774 is next up, likely in two or three rolls at most.
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Tue Nov 01, 2011 3:35 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll To Die
> Pew pew pew shoot dat hole.
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Tue Nov 01, 2011 6:19 pm |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Roll To Die
>Go for a leg again. Hopefully a damaged one.
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Tue Nov 01, 2011 8:59 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
ROLLAN 8 [Droid] CaveCricket48 Clone #25942 [1] > Run North!You get up and just as you are about to start running the Droid slams you with its Hammer, flooring you once again. Abilities: -Weak Telekinesis Inventory: -Auto Grenade Launcher [4/4] -Assault Rifle [24/30] Conditions: -Burn Scars [-1 to some rolls] -Crippled Right Arm [-1 to rolls involving Right Arm] -Severe Bruising [-1 to most actions] [8 turns] -Broken Ribs [-1 to rolls involving movement] -Burned Left Leg [-1 to rolls involving fast movement]Barnox Clone #25943 [7] >Go for a leg again. Hopefully a damaged one.You Fire at the Droids legs and manage to hit it's rear Right Knee and the Knee freezes up, it'd seem you've immobilised that Knee. Abilities: -Weak Telekinesis -Moderate Physical Barrier Inventory: -Laser Rifle [60%] Conditions: -Scarred Right Leg [Movement Speed Reduction] -Scarred Stomach [Slightly Lower Damage Resistance] -Scarred Bullet Wounds [-1 to some actions] -Severed Left Arm-Pulse Laser [100%] -Advanced Targeting System -Medium Static Field Projector [100%]Ociamarru Clone #25958 [4] ♥♥♥♥' run to the opposite end of the room while reload. I don't gots much else ta do.You start up your Machineguns reload cycle before you begin moving across the Room. Abilities: Inventory: -"Mah Ex-Waifu" Machinegun [30/50] [|||||---] -1 Point [Not a physical item] Conditions: -Slightly Stronger Limbs -Moderate Plating -Scarred Throat [Cannot Talk] -Scarred Bullet Wounds [-1 to some actions] -Fractured Ribs [-1 to rolls involving movement]Roast Veg Clone #25969 [7] > Pew pew pew shoot dat hole.You fire into the Robots Chest cavity and strike some of its exposed components, there is a spray of sparks and the central component begins spraying out the Glowing fluid much more vigorously. Abilities: Inventory: -Machinegun [40/50] -Basic Targeting System -Medium Body Armor Conditions: -Cracked Left Wrist [-1 to actions involving left hand] -Laser Burns [-1 to some rolls]Lucem Clone #25970 [4] Kill it once and for all! Shoot it in the melted part of its back!You shoot at the Droids back but your shot goes slightly wide of the damaged portion and causes relatively little damage. Abilities: Inventory: -Sniper Rifle [1/4] -Medium Body Armor Conditions: -Scarred Chest [Slightly Lower Damage Resistance] -Crippled Left Leg [-1 to rolls involving movement]Game Events:The Drone bears down on #25942 and Slams him back onto the Floor, the spray of fluid caused by #25969's splashes onto #25942 and burns his Leg. Map:
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Thu Nov 03, 2011 8:26 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Roll To Die
> Use telekinesis to push me towards the north!
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Thu Nov 03, 2011 11:07 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll To Die
>Edge away from the droid while maintaining fire.
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Thu Nov 03, 2011 11:15 pm |
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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
>Fire at one of the hammer's joints to prevent the robot from turning #25942 into a fine pulp.
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Thu Nov 03, 2011 11:18 pm |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Roll To Die
Onward!
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Fri Nov 04, 2011 12:04 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Roll To Die
>Another knee, then try start a reload on the rifle.
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Fri Nov 04, 2011 9:50 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Roll To Die
ROLLAN 5 [Droid] CaveCricket48 Clone #25942 [8-2=6] > Use telekinesis to push me towards the north!You fling yourself away from the Droid using your Telekinesis and by sheer luck manage to land on your feet and continue moving some more. Abilities: -Weak Telekinesis Inventory: -Auto Grenade Launcher [4/4] -Assault Rifle [24/30] Conditions: -Burn Scars [-1 to some rolls] -Crippled Right Arm [-1 to rolls involving Right Arm] -Severe Bruising [-1 to most actions] [7 turns] -Broken Ribs [-1 to rolls involving movement] -Burned Left Leg [-1 to rolls involving fast movement]Barnox Clone #25943 [6] >Another knee, then try start a reload on the rifle.You fire and try to disable another knee and manage to burn off the protection on its front left Knee, then spend a couple seconds trying to reload your Rifle before remembering that it recharges it's internal battery when not in use and can't be actively reloaded. Abilities: -Weak Telekinesis -Moderate Physical Barrier Inventory: -Laser Rifle [52%] Conditions: -Scarred Right Leg [Movement Speed Reduction] -Scarred Stomach [Slightly Lower Damage Resistance] -Scarred Bullet Wounds [-1 to some actions] -Severed Left Arm-Pulse Laser [100%] -Advanced Targeting System -Medium Static Field Projector [100%]Ociamarru Clone #25958 [6-1=5] Onward!You keep moving across the Room while keeping an eye on the Droid. Abilities: Inventory: -"Mah Ex-Waifu" Machinegun [50/50] -1 Point [Not a physical item] Conditions: -Slightly Stronger Limbs -Moderate Plating -Scarred Throat [Cannot Talk] -Scarred Bullet Wounds [-1 to some actions] -Fractured Ribs [-1 to rolls involving movement]Roast Veg Clone #25969 [2] >Edge away from the droid while maintaining fire.You try firing at the Droid and backing away at the same time but aiming takes a back seat to getting away from the charging Droid and you fail to cause any damage. Abilities: Inventory: -Machinegun [30/50] -Basic Targeting System -Medium Body Armor Conditions: -Cracked Left Wrist [-1 to actions involving left hand] -Laser Burns [-1 to some rolls]Lucem Clone #25970 [4] >Fire at one of the hammer's joints to prevent the robot from turning #25942 into a fine pulp.You try to finish Disabling its left Hammer but your shot goes high and further pulverises one of the already useless Machineguns. Abilities: Inventory: -Sniper Rifle [0/4] [||------] -Medium Body Armor Conditions: -Scarred Chest [Slightly Lower Damage Resistance] -Crippled Left Leg [-1 to rolls involving movement]Game Events:The Drone continues its pursuit of #25942 still spraying the glowing fluid, it's movements are beginning to become more and more sluggish. Map:
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Sat Nov 05, 2011 10:17 pm |
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Lucem
Joined: Mon Jul 12, 2010 3:30 am Posts: 232 Location: In a grassy place.
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Re: Roll To Die
>Fire at its left hammer.
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Sun Nov 06, 2011 7:03 am |
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