Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: Art Dump
Low Poly 3D tower.
47 polys (mostly quads) 64x32 diffuse texture, lots of room to spare too.
Back to KAG work, enough distractions.
(I should really be studying for exams D:)
Sun Oct 23, 2011 12:32 pm
Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
Re: Art Dump
That looks awesome. If KAG was 3D, that's what it would look like.
Sun Oct 23, 2011 6:36 pm
Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
Re: Art Dump
For heaven's sake Geti. Quit college, be a game artist, profit.
Sun Oct 23, 2011 9:56 pm
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: Art Dump
Miggles wrote:
That looks awesome. If KAG was 3D, that's what it would look like.
Nah if KAG was 3D Michal would have hired someone able to do good 3D work, haha. Better get cracking on that in case he changes his mind eh Might do a little scene for that tower later on.
Areku wrote:
For heaven's sake Geti. Quit college, be a game artist, profit.
We'll see. If I can do both I'd like to, though it's pretty pressing on my time and I'm likely not doing either justice this way :/ Decisions decisions eh? I'd also like to be more than just a game artist - I like thinking about the gameplay design side of things as well.
Mon Oct 24, 2011 2:47 am
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: Art Dump
I drew 90% of the graphics in this, so it counts as art.
Mon Oct 24, 2011 4:32 am
Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
Re: Art Dump
Geti wrote:
We'll see. If I can do both I'd like to, though it's pretty pressing on my time and I'm likely not doing either justice this way :/ Decisions decisions eh? I'd also like to be more than just a game artist - I like thinking about the gameplay design side of things as well.
True, true. Making design docs and figuring out mechanics is a mighty interesting activity, I'll give you that. Ach. Forgive me for being so envious of your simultaneous programmer/designer/artist skills.
Mon Oct 24, 2011 7:12 pm
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: Art Dump
Dumpity.
Tue Oct 25, 2011 5:49 am
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: Art Dump
@Areku: I don't really do design docs, prefer to think and then do, or have conversations about it. I sometimes do class layouts etc on paper though.
@yoman: looking good, a little over-dithered on the scope, looks like banding+grain but nice detail everywhere
Some 3D mixed with mockup paintover stuff. Don't show the KAG folks if you wouldn't mind, I don't want too much speculation at this point.
Tue Oct 25, 2011 1:02 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: Art Dump
Damn that looks pretty darn good.
Tue Oct 25, 2011 3:32 pm
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
Re: Art Dump
Geti wrote:
@Areku: I don't really do design docs, prefer to think and then do, or have conversations about it. I sometimes do class layouts etc on paper though.
@yoman: looking good, a little over-dithered on the scope, looks like banding+grain but nice detail everywhere
Some 3D mixed with mockup paintover stuff. Don't show the KAG folks if you wouldn't mind, I don't want too much speculation at this point.
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