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 Art Dump 
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Joined: Mon Mar 07, 2011 2:18 am
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Lizardheim wrote:
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They're coming outta the walls. They're coming outta the goddamn walls.

Is that a working mod I see?


Fri Oct 21, 2011 3:43 am
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Location: Rent free in your head. Vacation in your ass.
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If it is, than the Mech better be as huge as the mother alien, or I'm gonna criticize the ♥♥♥♥ out of you.


Fri Oct 21, 2011 9:01 am
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Oh man, powerloader was tricky to do.


Fri Oct 21, 2011 10:47 am
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A little tune I made in iNudge.
Maybe I should stick to graphics.


Sat Oct 22, 2011 4:35 am
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Low Poly 3D tower.

47 polys (mostly quads)
64x32 diffuse texture, lots of room to spare too.

Back to KAG work, enough distractions.

(I should really be studying for exams D:)


Sun Oct 23, 2011 12:32 pm
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Data Realms Elite
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That looks awesome.
If KAG was 3D, that's what it would look like.


Sun Oct 23, 2011 6:36 pm
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For heaven's sake Geti. Quit college, be a game artist, profit.


Sun Oct 23, 2011 9:56 pm
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Miggles wrote:
That looks awesome.
If KAG was 3D, that's what it would look like.

Nah if KAG was 3D Michal would have hired someone able to do good 3D work, haha.
Better get cracking on that in case he changes his mind eh ;)
Might do a little scene for that tower later on.
Areku wrote:
For heaven's sake Geti. Quit college, be a game artist, profit.
We'll see. If I can do both I'd like to, though it's pretty pressing on my time and I'm likely not doing either justice this way :/ Decisions decisions eh?
I'd also like to be more than just a game artist - I like thinking about the gameplay design side of things as well.


Mon Oct 24, 2011 2:47 am
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I drew 90% of the graphics in this, so it counts as art.


Mon Oct 24, 2011 4:32 am
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Geti wrote:
We'll see. If I can do both I'd like to, though it's pretty pressing on my time and I'm likely not doing either justice this way :/ Decisions decisions eh?
I'd also like to be more than just a game artist - I like thinking about the gameplay design side of things as well.


True, true. Making design docs and figuring out mechanics is a mighty interesting activity, I'll give you that.
Ach. Forgive me for being so envious of your simultaneous programmer/designer/artist skills. :roll:


Mon Oct 24, 2011 7:12 pm
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Dumpity.
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Tue Oct 25, 2011 5:49 am
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@Areku: I don't really do design docs, prefer to think and then do, or have conversations about it. I sometimes do class layouts etc on paper though.

@yoman: looking good, a little over-dithered on the scope, looks like banding+grain but nice detail everywhere

Image

Some 3D mixed with mockup paintover stuff. Don't show the KAG folks if you wouldn't mind, I don't want too much speculation at this point.


Tue Oct 25, 2011 1:02 pm
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Data Realms Elite
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Damn that looks pretty darn good.


Tue Oct 25, 2011 3:32 pm
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Geti wrote:
@Areku: I don't really do design docs, prefer to think and then do, or have conversations about it. I sometimes do class layouts etc on paper though.

@yoman: looking good, a little over-dithered on the scope, looks like banding+grain but nice detail everywhere

Image

Some 3D mixed with mockup paintover stuff. Don't show the KAG folks if you wouldn't mind, I don't want too much speculation at this point.

OMG KAG IS GOING 3D


Tue Oct 25, 2011 3:35 pm
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So lizzard Eta on them aliens?


Tue Oct 25, 2011 7:16 pm
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