View unanswered posts | View active topics It is currently Thu Dec 26, 2024 3:36 am



Reply to topic  [ 10 posts ] 
 BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME 
Author Message
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
Make a forum game out of it and I will play it.


Wed Oct 19, 2011 6:36 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
This actually sounded cool.


Wed Oct 19, 2011 7:24 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
Couldn't you do a land/air based version too?


Wed Oct 19, 2011 7:43 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
Having to move every turn is all part of the challenge...


Thu Oct 20, 2011 12:26 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
Well it's true. I'm still certain that this would work really well with land and air. You could then add amphibious vehicles and seaplanes, for added effect.


Thu Oct 20, 2011 5:29 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
You need to make a mortar ship. Two swings of range per luck point, one movement swing per luck point, can fire over land but it's easily destroyable.


Thu Oct 20, 2011 7:31 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
Well, I guess that is it then.
I forgot you agree on how long will the swing distance be at the beginning, so one swing seems reasonable.


Thu Oct 20, 2011 7:48 pm
Profile
A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE
User avatar

Joined: Sun Jan 28, 2007 8:54 pm
Posts: 1070
Location: Somewhere beyond the endless sea of hyperspace, fighting for your right to call a planet home.
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
Do you mind editing the topic title so it doesn't look like a spambot got through our post approval?


Mon Oct 24, 2011 6:50 pm
Profile
User avatar

Joined: Fri Aug 20, 2010 4:45 am
Posts: 911
Location: No Comment.
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
For Some Reason i was thinking Sprite battle.


Mon Oct 24, 2011 7:19 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: BOAT SHIP ARMADA NAVAL NAUTICAL MARINE WAR FIGHT BATTLE GAME
Dauss wrote:
Do you mind editing the topic title so it doesn't look like a spambot got through our post approval?


Hahaha, really.


Mon Oct 24, 2011 8:06 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 10 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.061s | 14 Queries | GZIP : Off ]