| Author | Message | 
        
			| Asklar Data Realms Elite 
					Joined: Fri Jan 07, 2011 8:01 am
 Posts: 6211
 Location: In your office, earning your salary.
   |   UpperBodyStateI read this , and I figured out this is what I need so, how do I use it? I tried self.parent:GetController():UpperBodyState(THROWING_PREP) and self.parent:UpperBodyState(THROWING_PREP), but it just won't work. Halp?
 
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			| Sun Oct 16, 2011 6:21 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: UpperBodyStateI believe those are internal to the AI coding, rather than intrinsic engine variables. 
 
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			| Sun Oct 16, 2011 7:35 am | 
					
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			| Asklar Data Realms Elite 
					Joined: Fri Jan 07, 2011 8:01 am
 Posts: 6211
 Location: In your office, earning your salary.
   |   Re: UpperBodyStateAnd that means? 
 
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			| Sun Oct 16, 2011 7:38 am | 
					
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			| Mehman 
					Joined: Tue Nov 17, 2009 7:38 pm
 Posts: 909
 Location: France
   |   Re: UpperBodyStateAsklar wrote: I read this , and I figured out this is what I need so, how do I use it? I tried self.parent:GetController():UpperBodyState(THROWING_PREP) and self.parent:UpperBodyState(THROWING_PREP), but it just won't work. Halp?either self.parent.UpperBodyState = 6 or ToAHuman(self.parent).UpperBodyState = 6 should work, exept if this is read only.
 
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			| Sun Oct 16, 2011 2:28 pm | 
					
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			| Asklar Data Realms Elite 
					Joined: Fri Jan 07, 2011 8:01 am
 Posts: 6211
 Location: In your office, earning your salary.
   |   Re: UpperBodyStateNonono, I'm not trying to change it, I'm trying to see if the actor is charging to throw the grenade. 
 
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			| Sun Oct 16, 2011 7:29 pm | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   |   Re: UpperBodyStateThe AI Lua script uses those, and nothing else. The only way to determine its value is access it through hacky methods. I don't recall specifically how to do it, but I believe Kyred had a thread about it a while back. 
 
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			| Sun Oct 16, 2011 8:23 pm | 
					
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			| Asklar Data Realms Elite 
					Joined: Fri Jan 07, 2011 8:01 am
 Posts: 6211
 Location: In your office, earning your salary.
   |   Re: UpperBodyStateUh, I hate kacy workarounds.
 I'll look into them.
 
 
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			| Sun Oct 16, 2011 8:37 pm | 
					
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			| Mehman 
					Joined: Tue Nov 17, 2009 7:38 pm
 Posts: 909
 Location: France
   |   Re: UpperBodyStateYou may be able to access it using the AHumans metatable. 
 
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			| Sun Oct 16, 2011 8:41 pm | 
					
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			| Asklar Data Realms Elite 
					Joined: Fri Jan 07, 2011 8:01 am
 Posts: 6211
 Location: In your office, earning your salary.
   |   Re: UpperBodyStateAnd how would I do that? And TLB, I found this , which lead me to this , but after reading it I suppose it's not possible, but I've got to test it.
 
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			| Sun Oct 16, 2011 8:46 pm | 
					
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