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 Roll to Dodge - Mecha ON HOLD 
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
Hyper does it take a full turn for my mech to go quadruped, or is it a side action? It would probably be a good idea to know before I'm in danger of failing miserably at being ready.


Wed Oct 05, 2011 12:00 am
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Loose Canon
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Post Re: Roll to Dodge - Mecha
Full action, but if you roll well I may throw in a side action for free.


Wed Oct 05, 2011 12:03 am
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Post Re: Roll to Dodge - Mecha
TorrentHKU wrote:
Full action, but if you roll well I may throw in a side action for free.

If you call within the next five minutes, you'll get our built-in toaster oven!

BUT WAIT! There's more!

...

Sorry. It just reminded me of those shows.


Fri Oct 14, 2011 3:02 am
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Loose Canon
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Post Re: Roll to Dodge - Mecha
Oh look a roll.

Tomaster (Vladimír Shurla) [5]:
"That works. I'd rather not lose any armor, so under the cannons it is. Is it a difficult upgrade?"
"Pshh, naw. This'll be cake, just couple them to the hardpoint, pop in the ammo, and make sure everything connects to your mech good and proper. It'll be done faster than you can squeeze Erroni's boob."

He stops to consider that for a moment.
"Bit of advice, don't go trying that unless she tells you to."

Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:

Mecha


Amazigh ("Amazigh") [8]:
"I get the distinct impression that it's Broken."
"Can you move it?"

You try to move it. You cannot.
"Nope."
"Dammit. Alright, stay here."

The nurse leaves, then returns in a couple minutes with a toe brace. She helps splint the toe with the help of a handheld x-ray machine, then applies the toe brace to make sure your toe heals properly. You can walk on this you suppose.
"Sorry, no shoes. You can walk on the brace though."

Pilot
Abilities:
- Cyborg Enhancements
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:
- Broken Toes (Braced and Splinted)
- Shoeless

Mecha


JJA79 (James Argus) [9]:
Meh, conspiracy theory for another day. In any case, you should get your battle panic looked at by a professional. You crutch yourself down the halls towards the medical center, and see not one but two of your teammates here. What an odd day.
"Oh god dammit another one."
"No, I'm here for psychological counselling."
"Oh it just gets better..."

The receptionist seems haggard. And a bit bitchy.
In other words, you're not getting rid of your panic. You chose it, you stick with it.

Pilot
Abilities:
- Sniper expert (+1 when shooting from long range)
Inventory:
- Crutches
Conditions:
- Panic (-1 to actions when in close combat)
- Broken Legs (Anesthetized and splinted, cannot walk)

Mecha


Tokochiro (John Kosloswa) [4]:
"Add something to disable the ♥♥♥♥ then!"
"So what kind of guns would you like for your mecha then?"


Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 8/18 Rounds
- Sports Watch
- Visitor's Map
Conditions:

Mecha


DragonXP (Kaime Freins) [8]:
NyanNyanNyanNyanNyanNyanNyanNyanNyanNyanNyanNyan

Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- Roll of Bandages
- Crutch
Conditions:
- Missing Left Leg (Cannot Walk)
- Unconscious (Lasts 3 turns)

Mecha


Ragdollmaster (Sargon) [2]:
You turn towards the nearby mecha bay, and run into a short lady. Your drink spills, most of it ending up all over her shirt.
"Aagh! Sorry, sorry!"
"♥♥♥♥, no, my fault, I didn't look where I was going. Crap, here, let me get you a paper...Uhhh..."
"What?"
"Such a lacy thing for such a small girl."

Erroni looks down at her shirt, then looks up again at Sargon.
Then she gets pissed.

Pilot
Abilities:
Inventory:
- Vanilla Coke
Conditions:

Mecha


Game Events: Arrive at next Objective in 2 turns.


Sat Oct 15, 2011 12:27 am
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Joined: Sun Dec 16, 2007 12:09 am
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Location: Being The Great Juju
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Post Re: Roll to Dodge - Mecha
"Er, that sounded much better in my head. Please don't castrate me."


Sat Oct 15, 2011 1:42 am
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Mecha
"A disabling dart launcher blah blah"


Last edited by Tokochiro on Sat Oct 15, 2011 3:48 am, edited 1 time in total.



Sat Oct 15, 2011 1:46 am
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DRLGrump
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Location: Jerking off in a corner over by the OT sub-forum
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Post Re: Roll to Dodge - Mecha
Awesome. You guys have any other sick upgrades by any chance?
If yes, stick around. If no, go the cafeteria, socialize, and eat.


Sat Oct 15, 2011 3:08 am
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Data Realms Elite
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Posts: 1531
Location: Ye Olde England
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Post Re: Roll to Dodge - Mecha
>Head to Mech Bay, Check on Mech status.


Sat Oct 15, 2011 3:45 am
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
>Go bug commanders about storm rage message.


Sat Oct 15, 2011 11:21 am
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
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Post Re: Roll to Dodge - Mecha
Rawlin.

Tomaster (Vladimír Shurla) [2]:
"Awesome. You guys have any other sick upgrades by any chance?"
"Probably, but not for you."
"Bastard."

You say goodbye to your mechanic friend, and attempt to leave the Mecha bay to head to the mess hall. Unfortunately, you forget which way the door opens, and smack face-first into it.
"Hey Vlad, need help with that?"
"STILL A BASTARD!"


Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:

Mecha


Amazigh ("Amazigh") [10]:
"Okay, thanks."
You head out the medical bay, leaving Kaime to his fate, and head down the hallways towards the Mecha Bay. As you try to open the door, something hits the other side.
"STILL A BASTARD."
...
The door opens, and Vlad walks out. You then walk in, and immediately see the mechanic for your team.
"Oh hey, Vlad was just here."
"I saw. So uh, how is my Mech doing?"
"Good news and bad news. Bad news is that your reactor's shielding cracked, so it wasn't an easy fix. Good news is, we're almost done with the fix!"
"Oh, awesome."
"Hey, what the hell happened to your foot?"


Pilot
Abilities:
- Cyborg Enhancements
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:
- Broken Toes (Braced and Splinted)
- Shoeless

Mecha


JJA79 (James Argus) [6]:
"Fine then, I've got better things to do anyway."
You leave before the snobby receptionist can get another quip off, and head towards the command portion of the ship. You'd expect Commander Lovegale or at least Nairle to be there. When you do get there though, a guard outside the more important rooms stops you.
"Sorry bud, no can do. There's a meeting right now, orders not to let anyone in."

Pilot
Abilities:
- Sniper expert (+1 when shooting from long range)
Inventory:
- Crutches
Conditions:
- Panic (-1 to actions when in close combat)
- Broken Legs (Anesthetized and splinted, cannot walk)

Mecha


Tokochiro (John Kosloswa) [10]:
"A disabling dart launcher!"
"I'm just going to ignore you if you keep this up."


Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 8/18 Rounds
- Sports Watch
- Visitor's Map
Conditions:

Mecha


DragonXP (Kaime Freins) [10]:
Image

Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- Roll of Bandages
- Crutch
Conditions:
- Missing Left Leg (Cannot Walk)
- Unconscious (Lasts 2 turns)

Mecha


Ragdollmaster (Sargon) [7]:
"Er, that sounded much better in my head."
"HOW THE HELL DID IT SOUND BETTER?!"
"...Please don't castrate me."

She pulls a box cutter out from a belt pouch, and flicks the blade out.

Pilot
Abilities:
Inventory:
- Vanilla Coke
Conditions:

Mecha


Game Events: Arrive at next Objective in 1 turn.
All personnel, prepare for combat. This is not a drill.
Repeat, all personnel, prepare for combat. This is not a drill.
Mecha Teams A through C, report to the top deck immediately.


Sat Oct 22, 2011 2:35 am
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DRLGrump
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Post Re: Roll to Dodge - Mecha
Already? Damn.
Go grab a meal to go, and then report to the bay.


Sat Oct 22, 2011 3:29 am
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Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
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Post Re: Roll to Dodge - Mecha
"Whoa now, miss, no need for sharp objects. You heard that alarm. I need to get topside now." >GO GO GO


Sat Oct 22, 2011 4:12 am
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Data Realms Elite
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Location: Ye Olde England
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Post Re: Roll to Dodge - Mecha
"You'd be surprised how heavy a cart full of medical supplies is."
>Get ready to enter Mech as soon as it's ready.


Sat Oct 22, 2011 4:22 am
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
>Curse at random inanimate objects under breath while limping towards mech bay.


Sat Oct 22, 2011 3:49 pm
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Mecha
"An explosive dart launcher then!"
ENTER ZA MECH


Sat Oct 22, 2011 8:32 pm
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