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 Art Dump 
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Joined: Sun Apr 22, 2007 8:01 pm
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Post Re: Art Dump
Thanks MLC. I knew that left forearm didn't feel right to me.


Fri Sep 23, 2011 9:08 am
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Post Re: Art Dump
Does "Turok 2" and "Cerebral Bore" ring a bell?



Fri Sep 23, 2011 1:21 pm
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Post Re: Art Dump
The5 wrote:
Does "Turok 2" and "Cerebral Bore" ring a bell?

ohgawd, them sprites.
they so amazin`.


Fri Sep 23, 2011 2:01 pm
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Re: Art Dump
So here's my progress:

Original screenshot

Latest screenshot


The 'game' is displayed at 3x size, so that's actually what you see. Thoughts, criticisms?
EDIT: I just updated the latest image, fixing some contrast issues.


Last edited by Yoman987 on Fri Sep 23, 2011 2:18 pm, edited 1 time in total.



Fri Sep 23, 2011 2:08 pm
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Post Re: Art Dump
Yoman987 wrote:
Thoughts, criticisms?

I'm interested in how you upped the grass quality, not to mention the stalagmites.

I think you should have kept the hot dog though.


Fri Sep 23, 2011 2:16 pm
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Post Re: Art Dump
I just updated the latest image, fixing some contrast issues.

I might have a hotdog food item though :grin:

...

Image
Ohhey, lookit that! :3


Fri Sep 23, 2011 2:19 pm
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Image


Fri Sep 23, 2011 10:09 pm
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Post Re: Art Dump
YoBro, that's looking pretty good. One thing I may suggest, though, is to make the grass a little less..uh, cluttered. It's kind of really tall and noisy. Also some sort of dirt or something instead of blackness would be nice.


Fri Sep 23, 2011 10:56 pm
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Post Re: Art Dump
Non- its a google images ghuillie suit with some GIMP'd on office wear, because i'm broke and can't draw very well. I used a Posterize filter with really high contrast settings and stuff.
Miggles- that's part of the charm. I was going for a backlit-by-explosions kind of thing or something similar. My bad.


Last edited by YHTFLKC on Sat Sep 24, 2011 6:42 am, edited 1 time in total.



Fri Sep 23, 2011 11:22 pm
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I was talking to YoBro.


Fri Sep 23, 2011 11:49 pm
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Make some dirt, less noisy grass transition. Yeppers.

EDIT: Oh looky thar!
Comparison:


Sat Sep 24, 2011 1:25 am
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Thats looking really nice man! Digging the dirt/grass tiles.

Image
Mockup of something I'm going to do once I finish this semesters Java class. Thoughts? ( id submit the full bg but its freaking huge)


Sat Sep 24, 2011 3:17 pm
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Post Re: Art Dump
Well, what's the context?


Sat Sep 24, 2011 3:32 pm
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2D Sidescroller set in a wasteland setting. Tile based maps


Sat Sep 24, 2011 3:38 pm
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Post Re: Art Dump
Cool. Any fancy game mechanics or do you just jump on things?


Sat Sep 24, 2011 3:45 pm
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