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Awesomeness
Joined: Sat Jun 19, 2010 5:02 pm Posts: 331 Location: Mekkan
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
If you lose any mission on unmapped lands, you can't restart. That's cheating.
Also, for me, RoninLastStand, DummyLastStand, and Attack07 are still visible on the campaign map.
PS: AGH I ALWAYS LOSE
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Tue Aug 31, 2010 10:10 pm |
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Bobsagetisshaft
Joined: Sun Aug 29, 2010 9:57 pm Posts: 2
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Im aware that you cant retry a mission. What i meant to say is when i restart cortex command and go into unmapped lands it automatically takes me back to the same mission i had failed earlier, gives me a brain and money, but says FAIL on it.
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Sun Sep 05, 2010 7:09 pm |
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Teddypimm
Joined: Sat Sep 18, 2010 3:43 pm Posts: 3
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
I've found a strange error with this, when I try and remove the mod, and then start the game up again, it crashes while loading, even when I uninstall Cortex command then reinstall, it still crashes EDIT: I've found that it still works when I remove everything in the .rte except the text datamodule in index.ini or launch it though the CC mod manager Pic of crash error:
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Sat Sep 18, 2010 3:52 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Remove the archive flag.
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Sat Sep 18, 2010 5:53 pm |
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Teddypimm
Joined: Sat Sep 18, 2010 3:43 pm Posts: 3
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
mail2345 wrote: Remove the archive flag. What do you mean by that, how do I remove the archive flag? (Sorry for my noobishness)
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Sat Sep 18, 2010 5:58 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Right-click on UnmappedLands.rte, then go into properties. Click on advanced, and uncheck the indexing service.
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Sat Sep 18, 2010 7:45 pm |
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Teddypimm
Joined: Sat Sep 18, 2010 3:43 pm Posts: 3
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Roast Veg wrote: Right-click on UnmappedLands.rte, then go into properties. Click on advanced, and uncheck the indexing service. No dice, removed the indexing and "Ready for archiving" flags from the .rte, and when I remove the .rte, CC still thinks it's there
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Sat Sep 18, 2010 8:05 pm |
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Salaz
Joined: Tue Jun 01, 2010 4:12 am Posts: 9
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Wegee great work you have done here... i like it so much!! ... But, you have to disable the restart buttom. (Ctrl+R). Because... there's a bug when you restart the mision. The bug is that you permanently keep in the same mission (oh, sorry for my bad english D: ) Well, keep working in awesome mods like this
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Sat Oct 02, 2010 6:06 pm |
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weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Gabbo! Gabbo! Gabbo!
Gabbo is coming!
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Thu Sep 15, 2011 3:48 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Gabbo! The one from The Simpsons?
No, but seriously!
ARE YOU SERIOUS!?
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Thu Sep 15, 2011 3:56 am |
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weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
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Re: [WIP] Metagame: Unmapped Lands B25
Gabbo is HERE! Check the OP.
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Thu Sep 15, 2011 9:07 am |
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Ari
Joined: Thu Sep 15, 2011 1:40 pm Posts: 5
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Re: [WIP] Metagame: Unmapped Lands B25
hi, i encountered seriously strange bug, i was in coalition fraction and i attacked dummy territory, after the mission starts, i get spammed by free brains with weapons and dummy enemies have no weapons(all they have is hands) also the dummy brain isn't even in the mission
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Thu Sep 15, 2011 3:28 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: [WIP] Metagame: Unmapped Lands B25
Holy...
Weegee.
EDIT:
B26 Compatible =D!
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Thu Sep 15, 2011 11:55 pm |
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Awesomeness
Joined: Sat Jun 19, 2010 5:02 pm Posts: 331 Location: Mekkan
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Re: [WIP] Metagame: Unmapped Lands B25
B26?! I'm getting it right now!
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Fri Sep 16, 2011 2:06 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: [WIP] Metagame: Unmapped Lands B25
Wait, it's not fully B26 compatible. It needs some weapons rename.
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Fri Sep 16, 2011 10:53 pm |
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