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 Art Dump 
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Joined: Sun Jul 13, 2008 9:57 am
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3D, not 2D. Not sure if I want to talk about the camera idea yet, but possibly not just FP perspective.

Not sure about the control specifics, likely everyone on a team would be a player though.

... I honestly don't have time for a while though. I might get more over the summer holidays but if I start on this pre-november it'll be in my spare time, like everything else. KAG takes priority as it's what keeps me from starving, heh.


Mon Sep 05, 2011 2:18 pm
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FOURTH TIME'S THE CHARM, OR SO I'VE HEARD.

This is the one that will be in the mod, period.


Tue Sep 06, 2011 4:11 am
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just playing around with it. yours doesn't really feel like it's made with metal, man. Could be more profitable to scrap it and start over unless you really really need this sort of design.

Mine's missing the "enclosed core" feel, not sure about the brenish magazine but I'm assuming its more of a dakka dakka gun than something you'd be trying to aim across half the map

In other news I hate hate hate MSPaint. that took way longer than it should've :<


Tue Sep 06, 2011 5:36 am
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it was intended to be more like a heavy mg. (like, slowish firing heavy hitting rounds)

i'll try upping contrast on the upper bits of the gun, but yes i kind of like the design i have for it and i don't think i'm going to scrap it (again) at this point.

edit: mine wasn't really meant to have a brenish magazine; its ammo is fed in through the turret base.


Last edited by Urch on Tue Sep 06, 2011 6:15 am, edited 1 time in total.



Tue Sep 06, 2011 5:45 am
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i ♥♥♥♥ told you all to add a engine belt, then we wouldn't be here

I think, it needs, more saturation. :?


Tue Sep 06, 2011 5:49 am
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Nope, it just needs some more contrast and better cluster usage.


Tue Sep 06, 2011 10:40 am
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boxboxbox

I can make slightly more interesting meshes than this now but I wanted to do some UV mapping without everything getting screwy. Texture is 32x32, cubes is 6 quads -> 12 tris. I might do something more complicated later on this week if I get time. I'm glad my crappy laptop can handle it as it means I can do this kind of stuff before bed, though learning to use my tablet with it is probably not a _bad_ idea.

I think I might make some props so I can put scenes together. Crates, grass and barrels make the world go round!


Tue Sep 06, 2011 3:34 pm
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Cool stuff Geti!


Tue Sep 06, 2011 3:38 pm
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wolfwolfwolfwolf
4.5-ish hours

The emblem on the chest is the Oblivion logo.


Last edited by CrazyMLC on Sun Sep 11, 2011 4:33 am, edited 1 time in total.



Sun Sep 11, 2011 4:04 am
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Looks like the Oblivion (gate) sign? :)


Sun Sep 11, 2011 1:08 pm
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1 bit graphics lol


Mon Sep 12, 2011 1:45 am
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Urch, what the hell. Just use the original. It looked the best.


Mon Sep 12, 2011 2:51 am
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i just don't like the original. it feels wrong to have the gigantic thing on a flimsy uni-directional stand.


Mon Sep 12, 2011 2:54 am
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Another five hours or so on top of that.
(Ten hours maybe? Maybe eight)


Mon Sep 12, 2011 3:48 am
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Well it's what looks best IMO. Stands are huge on the others.


Mon Sep 12, 2011 3:56 am
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