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 Epic CC moments 
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Joined: Thu May 05, 2011 1:30 am
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Location: Rent free in your head. Vacation in your ass.
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Post Re: Epic CC moments
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YEEEEEEEEHAWWWWWWWWWWWWW


Edit:
Made this one too.
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Mon Aug 29, 2011 2:47 am
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Joined: Wed Jul 06, 2011 5:11 pm
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Post Re: Epic CC moments
So crabs can walk up walls now? :P


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Tue Aug 30, 2011 5:43 am
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Joined: Sat Aug 27, 2011 11:33 am
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Location: Space Land
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Post Re: Epic CC moments
Pantera1993 wrote:
So crabs can walk up walls now? :P


Thats nothing i had a dreadnought fall into the tutorial bunker and climb all the way out trying to kill my brain.(I walled off brain room with concrete)



2000 gold in acid bombs and flourine nades from dummy expansion in dummy assault


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Tue Aug 30, 2011 10:58 pm
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Joined: Sun Dec 19, 2010 6:17 pm
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Location: Terra, Slovakia
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Post Re: Epic CC moments
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Direct hit!
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I was bored. Yes, those are MDC nuclear warheads.
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Oooooooooopsss...
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To celebrate our new cortex commander's graduation, we're throwing a BBQ party!


Wed Aug 31, 2011 10:45 am
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Joined: Tue Nov 17, 2009 7:38 pm
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Location: France
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Post Re: Epic CC moments
Testing different kinds of rocket launcher ammo:


Testing my new experimental assault rifle:


Thu Sep 01, 2011 10:26 pm
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: Epic CC moments
Dude! You know what we should totally do?! Go find one of the first Glocks produced chambered in .40 S&W, and then load it with extremely overpressured ammo!
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They said a pistol in .50AE with 20 round magazines and the sear ground off so it dumps the whole magazine fully automatically regardless of releasing the trigger was "impractical". What a bunch of morons, those modifications would offer supreme performance!
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Mia used her superior agility and speed to jump out of harms way, over the gap, and do a somersault out of the blast zone, only to realize afterward that she was too late, and had lost her head, despite her best efforts.
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And the [SE] Rifleman, out of guilt, raised his hand to admit he was the one who caused this needless tragedy.



AIEEEEEE! NO! NOO!
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Your assault rifle has an underbarrel grenade launcher and your grenades explode?
That's cool, I guess, but my grenades attach optics to rifles, and my battle rifle has an underbarrel battle rifle. So yeah.
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[This was a complete accident and not functional, I referenced the gun's sprite for the mag]


Last edited by Azukki on Sun Sep 11, 2011 8:08 am, edited 1 time in total.



Fri Sep 02, 2011 2:56 am
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Post We can see who won here
Who kills who now?


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Last edited by Omegaism on Fri Sep 09, 2011 11:57 pm, edited 1 time in total.



Mon Sep 05, 2011 6:59 pm
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Post Re: Epic CC moments
It was...A pretty long battle.




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Mon Sep 05, 2011 7:36 pm
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Joined: Mon Sep 28, 2009 2:15 am
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Location: A fucking desert.
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Post Re: Epic CC moments
Boom, headshots!
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Not sure if this qualifies as epic but I'm fairly happy that I finally
got this weapon working pretty much exactly how I wanted to.


Mon Sep 05, 2011 8:22 pm
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Joined: Sat Nov 03, 2007 9:44 pm
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Location: Flint Hills
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Post Re: Epic CC moments
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He dumped three magazines doing this, until the dreadnought came over the hill and ballistically decapitated both he and I.
Oh AI, you so crazy.

Hey, looks like this was fixed for b26, nifty.


Last edited by Azukki on Sat Oct 01, 2011 6:43 am, edited 1 time in total.



Sun Sep 11, 2011 3:33 pm
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Post Re: Epic CC moments
First off, when did cortex command get Fallout 3's bloody mess perk, and secondly, when did I unlock it?
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set the joint stiffnesses on an actor to 100, and all the joint strengths to 999999999

At 1000, slowmo is needed to really see it happen.
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Mon Sep 12, 2011 7:17 am
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Data Realms Elite
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Joined: Fri Jan 07, 2011 8:01 am
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Location: In your office, earning your salary.
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Post Re: Epic CC moments
Nonsequitorian wrote:
Finally, a good flamer!

And a Coabine with awesome strength due to his acrobat skillz and AI. These things are killer, especially with a Kerosene Match (the flame thrower.).


Hah! I knew those sprites would looks awesome!
Oh dude, when is the mission coming?

USER WAS WARNED FOR THIS POST:
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NO PICTURE WHEN POSTING IN EPIC MOMENTS


Mon Sep 12, 2011 7:28 am
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Joined: Tue Nov 17, 2009 7:38 pm
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Location: France
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Post Re: Epic CC moments
My attempt at making an AHuman with decent mobility:



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A rather unusual delivery method:





Offensive jump:


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Mon Sep 12, 2011 11:31 am
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Post Re: Epic CC moments
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Still working on the loading system.


Fri Sep 16, 2011 1:32 pm
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Post Re: Epic CC moments
The new Hexad would have been awesome, but the blasted vanilla grenade launchers beat me to the punch (before I had hands) with detonation mode selection, and remote detonation!
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Oh well, it's still kinda neat to have a combination of the Coalition Remote-GL and Ronin Thumper that doesn't need reloading to toggle modes.
Tiiime to make select fire pie menu'd.
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Pie menus are epic...
No matter how you slice it.
Yeeeeaaaaaahhhh.
FTFY -grif

Dummies and concussive explosions can have varying results.
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I took one shot with the Hexad, as the coalition soldier, standing by the AK-47, at the dummy, it flew over his head and behind him, and it sent him flying through the air, and he did a midair pelvic thrust at the soldier's face, which decapitated him and sent him flying back into the bunker shaft, which he fell down, and at the bottom he rolled into the brain room.


Fri Sep 16, 2011 1:51 pm
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