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 RtD: Illusia - (Roll #132) 
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Post Re: Roll to Dodge - Illusia (Roll #65
That looks freaking amazing.

I'LL TAKE IT!

Update - Downloaded it and gave it a spin. Had to look up a guide to figure all the stuff out.
It's working pretty well, but a part of me wishes there was an option to make it tile-based, so I can easily put together nice, neat structures, like houses.
Other than that, it's nice to use.

If anyone else has a suggestion, keep 'em coming! I'll try everything out there.


Sat Sep 03, 2011 1:37 am
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Post Re: Roll to Dodge - Illusia (Roll #65)
"Alright, let's try this again!"

> Transform into Calkoom.


Sat Sep 03, 2011 4:23 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
"Please don't kill me you tiny little magnificent bastards."
> Cause my knives to home in towards demon eyes, then imbue them with force and throw them towards the demon. Give em a flick of the wrist too with Sleight of Hand to add spin.

SUPER DRILL-KNIVES TO THE EYES.


Sat Sep 03, 2011 4:48 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
Where is the demon, exactly? I'm considering weakening a nearby building to have it fall on the bastard, but if it's in the middle of a plaza or something, that won't exactly work.


Last edited by Ociamarru on Sat Sep 03, 2011 8:57 pm, edited 1 time in total.



Sat Sep 03, 2011 8:25 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
Ociamarru wrote:
Where is the demon, exactly? I'm considering weakening a nearby building to have it fall on the bastard, but if it's in the middle of a plaza or something, that wont' exactly work.


Basically, you're in a large clearing that serves as a main road for the city. It's pretty large, and the houses by the side of the road aren't even as large as the demon. So no, you can't collapse a building onto him.


Sat Sep 03, 2011 8:49 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
Damn.

"Atonement..."
REPULSE TALISMAN IS GO. If a wound is made, try to keep it from healing via TEMPORAL CONTROL.


Sat Sep 03, 2011 8:59 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
>Concentrate on his head and try to teleport onto it. If i succeed then try to burn a small hole in his head.
"Now we'll see who's scared."


Sat Sep 03, 2011 9:25 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
I've altered my action. I plan to increase the mass of the top of its torso to snap its legs with the weight.


Sat Sep 03, 2011 10:57 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
I have an idea, I could make a clone, hyper would change it making it obey every order, adam could raise it's mass like hell and drop him on the demon's head :D


Sun Sep 04, 2011 12:12 am
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Post Re: Roll to Dodge - Illusia (Roll #65)
Tokochiro wrote:
I have an idea, I could make a clone, hyper would change it making it obey every order, adam could raise it's mass like hell and drop him on the demon's head :D

But I have the mass changing powahs.

But seriously, increasing the mass of its upper body should do enough damage to bring it to the ground. Then just whittle the guy away.


Sun Sep 04, 2011 2:34 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
KNIFE EYE ATTAAAAAAAAACK!


Sun Sep 04, 2011 3:31 pm
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Post Re: Roll to Dodge - Illusia (Roll #66)
Still trying to get the hang of AutoRealms. I'm hoping to become a Legendary +5 Mapmaker (Kudos if you get the reference) and then draw you guys some awesome maps.

But the roll must go on!

Torrent (Gillian) (8 + 2 = 10)

Before attacking, you take a second to... pray? Have a pep talk? You don't know, but you do it anyway.
"Please don't kill me you tiny little magnificent bastards."

The knives glow blue, and you release them. A tiny flick of your wrist before the throw ensures that they are spinning at blinding speeds as they zoom towards the giant's eyes... (10 v. 7) and hit. At least, one of them does. The other dagger zooms by the left side of his head, turning into a speck in the distance. ♥♥♥♥. That's gonna be hard to find later.

But the other dagger hits! It is embedded into the great freak's eye, and he rears back, roaring aloud in pain.

Woah. you feel all... sluggish. Why is moving so hard all of a sudden?




Ociamarru (Nikolai) (5)

"Atonement..."
Yeah. It's about time.

You charge the Greater Demon, leap as high as you can, and strike downward with your talisman. (5 v. 6) unfortunately, the demon simply moves his leg, and you only end up striking the ground. The talisman activates from the impact anyway, the repulsing blast sending you skidding across the paved road past your foe.

You slide to a stop on your back... and you don't feel like getting up. What is this?




caekdaemon (Anderson) (12)

"What is it with giant creatures? Why not a horde of small guys?"
Gabriel shouts the answer as he charges the demon.
"You know they like to show off. 'My demon is bigger than yours' and all that!"

Well, the bigger they are, the heavier they are, the easier it is to break their legs.
That IS how the saying goes, isn't it?

You focus your powers into a single space in the demon's torso, and try to increase it's mass exponentially.
But the blast expands outward. You're unable to control it! Before you can do anything, you feel incredibly... heavy. You kneel to the ground under the weight. You see everyone else doing the same.




CaveCricket (Raphael) (1)

"Alright, let's try this again!"

And then the demon was larger.
What the hell? Why is it so big?
What were you just thinking of? Were you... oh, no. You were thinking of how you were like a gnat compared to the demon.

And now you are. Literally. A gnat.

Through your tiny eyes, you see your friends falling to the ground as if they're exhausted. What's wrong with them?




Tokochiro (Johni) (9)

"Oh, looks like Ugly is back there again..."
You summon up quite a few clones, and they happily begin to charge the demon without a care as to whether or not they'll live.
They hang onto the demon's leg quite successfully, but one of them remarks, "This is really stupid."
Indeed, what is the use of grabbing said leg?

Urgh. Your legs feel weak. What's going on?




Adam (Adam) (4)

"Now we'll see who's scared."
YOU are. Without your consent, your legs begin shaking. But still you try to teleport. You close your eyes, concentrate, and open them.
You're in the exact same place.

Well, it's probably better than being on top of the demon... you guess.

Your legs feel like jelly. And it's not just because you're scared. They're... heavy. What the heck?




NPCs

Gabriel (3 + 2 = 5)

Gabriel charges the demon, sword drawn. As he runs, the blade becomes larger and shorter. A broadsword. He makes a mighty slash at it's leg (5 v. 1) and the demon doesn't even bother to move. He takes the full force of the strike. Unfortunately, it hardly makes a dent. There's a gash in his leg, but he has plenty of leg left. The demon hardly notices it.

Gabriel jumps back, but then begins buckling as if he were struggling to stay standing.



_______________________________________________________________________________________________________________________________________

The Greater Demon looses a mighty roar. It will most certainly attack next round.


Mon Sep 05, 2011 4:03 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
Try and slow down the demon to compensate for our sluggishness.


Mon Sep 05, 2011 4:14 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
"OH, WHAT THE DERP!"
> Leg-Force Imbue to get away from the Demon. AS IN FORCE IMBUE RUNNING.

Realized how horrendously that could be misconstrued.


Mon Sep 05, 2011 4:22 pm
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Post Re: Roll to Dodge - Illusia (Roll #65)
"I said CALKOOM"

> Turn into Calkoom!


Mon Sep 05, 2011 4:35 pm
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