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			| AsusStealth 
					Joined: Tue Aug 23, 2011 12:48 am
 Posts: 2
 Location: Why do you care?
   |   Star Wars ATAT?Hi, I'm kinda new to this, so bear with me...I really thought that a Star Wars ATAT would be really cool.
 Maybe it could be able to carry troops, but with a limit, maybe 5.
 Questions, comments, and yes, criticism are all welcome, especially from senior members.
 
 
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			| Wed Aug 24, 2011 1:01 am | 
					
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			| nicolasx 
					Joined: Sun Mar 13, 2011 6:17 pm
 Posts: 646
   |   Re: Star Wars ATAT?You might be able to do it if some serious modder helped you but other than that the troop thing is pretty much impossible but if you really wanted just an ATAT then you could make it an acrab which might be pretty easy except for the head, hope this helps
 Nicolas X
 
 
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			| Wed Aug 31, 2011 7:09 pm | 
					
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			| AsusStealth 
					Joined: Tue Aug 23, 2011 12:48 am
 Posts: 2
 Location: Why do you care?
   |   Re: Star Wars ATAT?Thank you for that, I am extremely new to this, and I have no expertise in any modding field, except maybe some spriting. The troop thing stinks.
 But thanks anyway.
 
 
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			| Thu Sep 01, 2011 4:41 pm | 
					
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			| NeoSeeker 
					Joined: Tue Jul 24, 2007 1:13 am
 Posts: 1183
 Location: eating sock's face like a cupcake
   |   Re: Star Wars ATAT?I'm sorry but one of the main functions of the AT-AT is an assault armored troop transport. 
 
 you can't have an AT-AT without cargo capabilities.
 
 
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			| Sat Sep 03, 2011 2:47 am | 
					
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			| nicolasx 
					Joined: Sun Mar 13, 2011 6:17 pm
 Posts: 646
   |   Re: Star Wars ATAT?Wait Maybe with some insane Lua you could make this a craft which then drops whatever you want but then you have to consider CC has no squad combat yet lol 
 
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			| Wed Sep 07, 2011 7:29 am | 
					
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			| Thriller 
					Joined: Sat Jul 25, 2009 4:24 am
 Posts: 146
 Location: Somewhere in Ohio
   |   Re: Star Wars ATAT?actually, there was an AT-AT made, if my memory suits me correct. And it didn't turn out like planed. I'll see if I can find it. 
 
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			| Fri Sep 09, 2011 10:36 pm | 
					
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			| Roast Veg Data Realms Elite 
					Joined: Tue May 25, 2010 8:27 pm
 Posts: 4522
 Location: Constant motion
   |   Re: Star Wars ATAT?Walkpaths would be retarded, though. 
 
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			| Fri Sep 09, 2011 10:47 pm | 
					
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			| Kettenkrad 
					Joined: Mon Oct 25, 2010 5:51 am
 Posts: 1198
 Location: Sydney
   |   Re: Star Wars ATAT?EDIT: Nvm. 
 
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			| Sat Sep 10, 2011 3:06 am | 
					
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			| nicolasx 
					Joined: Sun Mar 13, 2011 6:17 pm
 Posts: 646
   |   Re: Star Wars ATAT?Non, I was taking all that into account, although I don't have allot of modding experience I just didn't know if an acrab would work considering how buggy they are and how big it would be btw a turret for the head was a nice idea     also welcome back thriller, (in-case I am wrong and you've always been here I apologize in advance)
 
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			| Sat Sep 17, 2011 6:12 am | 
					
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			| nicolasx 
					Joined: Sun Mar 13, 2011 6:17 pm
 Posts: 646
   |   Re: Star Wars ATAT?Ok my mistake 
 Nicolas X
 
 
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			| Sat Sep 17, 2011 10:50 pm | 
					
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