RtD - Space [most recent roll: 12/03/2012]
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: RtD - Space
"A superior voice in my mind said that touching the UPP would be stupid. Maybe..." >Take of my wet shirt(?) and use it to grab the UPP. Maybe that will cool it up or at least dry my clothes. Or burn them. Uh...
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Thu Aug 18, 2011 2:33 am |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD - Space
Asklar wrote: "A superior voice in my mind said that touching the UPP would be stupid. Maybe..." >Take of my wet shirt(?) and use it to grab the UPP. Maybe that will cool it up or at least dry my clothes. Or burn them. Uh... It would most likely cool it a tiny bit, generate a lot of steam, and burn your shirt black. All at the same time. It's like putting a soaked sponge on a stove - which I have done. Yeah. It burns.
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Fri Aug 19, 2011 4:30 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: RtD - Space
"Anyway, then..." >Self:Dry() and try to cool down the UPP.
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Fri Aug 19, 2011 8:59 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RtD - Space
rolling now:
unwoundpath: Steve Master : 5 You go to the forest right from the lake, followed by Alexander, while doing so you look a bit at the water and see bubbles here and there, after a walk of 5 minutes you arrive to the first trees, you quickly find large amounts of wood scattered on the floor without needing to go very deep in the forest, yet at some moments you think you hear noises behind you, you turn around but see nothing but trees, you hurry up to gather some wood and get out of this creepy forest as fast as you can, heading for the hill where you came from.(your first action took you too much time to execute a second one just now.)
Description: 5ft 6in Michigan Male
Inventory: 20kg/20kg _wood (9.276kg) _a small box containing electronic components (0.424kg) _electrical wire(0.15kg) _3 small bits of metal(3*0.15kg)
_flamethrower pistol (100%) (1.5kg) _PP-42 (30/30) (1.25kg), 2 extra UPP-72 (2*0.3kg) _8 incendiary grenades (8*250g) _a steel rod (3.5kg) _military knife(0.5kg)
_PS-22-S (100%) (0.35kg)
Abilities (2): Gatherer : +1/-1 to finding/searching for things Computer geek: +1/-1 to hacking most computers and electronics
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Nighthawk: Alexander Forsius : 2 You try to pick up IAMU but soon realize it is too heavy to be carried for more than a few meters by just one man. Then you follow Steve to the forest right from the lake, armed with your rifle, hoping to find some animal to hunt, you quickly get there and carefully proceed trough the dense and dark forest. Now Steve is behind you gatering wood, and you go a bit deeper in the forest, several times you hear noise around you but can't see a thing due to bush like white plants one to two meters tall, the deeper you go the darker it gets, now you see a plant moving a few meters in front of you, you quickly aim and fire, hitting the exact spot you targeted, then you carefully approach, pust the white barks away but nothing, just a burn mark on the floor from the laser hit, yet you are sure they was something there, what could escape so quickly? You didn't directly see the animal but judging by the way the barks moved it must have been about the size of a pig. You look at your detector to see where it went but it detects only you.
Description : Tallish human male. Slightly pale complexion, black hair, blue eyes.
Inventory: 4.352+3 = 7.352/20kg _a screwdriver (0.2kg) _a piece of paper (0.002kg) _damaged IAMU arm (1.25)
_short and sharp knife (0.2 kg) _SDR-27 (4/5) (1.75kg) _unidentified grenade (0.4 kg)
_PS-22 (max charge = 132%) (0.75kg) _combat detector (0.2 kg)
Abilities (2): Tinkerer : +1/-1 to making stuff out of random junk. Pain Resistance : Allows cancellation of -1 modifiers due to pain.
Condition: _Water soaked (+3 kg)
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Asklar : Charles Cross : 4 ERROR: RtD - Space.rte/Players/Asklar/Charles Cross.lua:1 attempt to index global 'Self'(a nil value) It's self, not Self... Now more seriously: You extract as much water as you can from your clothe and pour it on the UPP: much steam is emitted but after a while it calms down and you try to touch it: it's still hot but after a few attempts you manage to hold it in your hand and put it back into the pistol: it shill holds enough energy to shoot 29 times.
Description: Average human male.
Inventory: 4.58 = 4.58/20kg _6 nails (0.03kg) _a medikit (1kg)
_PP-42 (29/30) (0.95kg) _SDR-27 (5/5) (1.75kg) _military knife (0.5kg)
_PS-22-S (92%) (0.35kg)
Abilities (2): Medical Knowledge : +1/-1 on medical related things. Close Combat : +1/-1 on any type of close combat.
Condition: _Water soaked (+4 kg)
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Pseudorastafari: James Fisher : 3+1=4 You carefully aim at the birds on the other side of the lake with your pistol, but they are very far away, after a few seconds of careful aiming you shoot....but the slow and shiny plasma projectile scares the birds before reaching its target and they fly away(the effective range of the plasma pistol is very limited due to the projectile dissolving into the atmosphere and significantly slowing down over time, it's great to kill an elefant 20 meters away with a single shot, but not to shoot a duck 250 meters away.)
Description: Tall burly dude
Inventory: 12.567/15kg _a flask of HNO3 (0.75kg) _an interface circuit (0.4kg) _a box of nails(131) (0.655kg) _26 electronic components (26*0.002) _some cotton in a plastic box (0.3kg) _12 pieces of an unknown alloy (12*0.1)
_a plasma dagger (0.5kg) _PP-42 (29/30) (1.25kg), 1 extra UPP-72 (0.3kg) _2 frag grenades (2*0.35kg) _military knife (0.5kg)
_a hazmat suit (5.75kg) _combat detector (0.2 kg)
Abilities (2) Strong: +1/-1 to rolls involving strength-related tasks Marksman: +1/-1 to rolls involving projectile weapons
Condition _no right arm: -1 aiming with two handed weapons and any other task requiring this arm
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IAMU-6452's inventory: 9.628/15kg _64 electronic components (64*0.002kg) _50 nails (50*0.005kg) _18 small bits of metal (18*0.15kg) _6 medium bits of metal (6*0.3kg)
_SDR-27 (5/5) (1.75kg) _PP-42 (30/30) (1.25kg) _2 frag grenades (2*0.35kg) _1 UPP-72 (0.3kg)
_PS-22-S (100%) (0.35kg) _2 combat detectors (2*0.2 kg)
Game Event: During a few minutes everything goes darker and darker, until there is almost no light left. Surprised by this strange phenomenon in the middle of the day you look up for the sun but can't see it, you just see thousands of stars in the dark sky.
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Tue Aug 23, 2011 11:54 pm |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD - Space
The sun was eaten by a black hole! (Or something like that.)
>>Find a place where I can hide and wait for prey. If anything shows up, fill it with energy bullets.
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Wed Aug 24, 2011 2:15 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: RtD - Space
"This sure is a strange planet. Well guys, let's find some shelter and fire and surviving-stuff." >Search for said stuff.
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Wed Aug 24, 2011 2:23 am |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: RtD - Space
Put the logs on the ground where nothing with catch fire and use a tiny blast of the Flamethrower to start up the fire, so we can see. (and have warmth)
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Wed Aug 24, 2011 3:14 pm |
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pseudorastafari
Joined: Sat Mar 26, 2011 5:53 am Posts: 136 Location: Doing something stupid somewhere
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Re: RtD - Space
chuck a grenade into the lake and get some fish. then move towards the group
"Stupid birds"
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Wed Aug 24, 2011 7:00 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RtD - Space
rolling now:
unwoundpath: Steve Master : 4 As you don't see anything you decide to start up a fire where you stand, on the side of the hill you arrived on with the transportation device. You put a few barks on the floor and light them up using your flamethrower pistol, fortunately the fire catches on quickly and you don't use a lot of ammo. After a few minutes Charles joins you. He seems to have heard something, suddenly you hear a loud explosion sound coming from the water, you quickly take your plasma pistol, ready to shoot at anything threatening.
Description: 5ft 6in Michigan Male
Inventory: 15kg/20kg _wood (4.276kg) _a small box containing electronic components (0.424kg) _electrical wire(0.15kg) _3 small bits of metal(3*0.15kg)
_flamethrower pistol (97%) (1.5kg) _PP-42 (30/30) (1.25kg), 2 extra UPP-72 (2*0.3kg) _8 incendiary grenades (8*250g) _a steel rod (3.5kg) _military knife(0.5kg)
_PS-22-S (100%) (0.35kg)
Abilities (2): Gatherer : +1/-1 to finding/searching for things Computer geek: +1/-1 to hacking most computers and electronics
_____________________________________________________
Nighthawk: Alexander Forsius : 3 During the last minute the woods became darker and darker, it is now so dark you can't see a thing, yet you hear sounds from bushes and barks being moved coming from several directions, you definitely aren't the only one stalking in the area. You suddenly hear a louder sound just in front of you, you quickly shoot in this direction, the flash of the laser beam allows you to see some creature fleeing, it has roughly the size of a big dog, but you can't see it clearly, you quickly fire another shot and hear the creature moan and fall.This time it won't get away, a few seconds after that you hear a distant explosion noise, maybe the others are in trouble? Yet there are still more alarming sounds around you, and they appear to slowly become closer and closer.
Description : Tallish human male. Slightly pale complexion, black hair, blue eyes.
Inventory: 4.352+2 = 6.352/20kg _a screwdriver (0.2kg) _a piece of paper (0.002kg) _damaged IAMU arm (1.25)
_short and sharp knife (0.2 kg) _SDR-27 (2/5) (1.75kg) _unidentified grenade (0.4 kg)
_PS-22 (max charge = 132%) (0.75kg) _combat detector (0.2 kg)
Abilities (2): Tinkerer : +1/-1 to making stuff out of random junk. Pain Resistance : Allows cancellation of -1 modifiers due to pain.
Condition: _Water soaked (+2 kg)
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Asklar : Charles Cross : 3 You get a good look around and quickly notice some light coming from the lake side of the hill. It's a fire, Steve came back from the forset and light a fire, here you can at least see a few meters away, but not much more. While looking in the direction of the water extending to the left you think you hear something, but aren't sure, it may just be these bubbles again. Then a few seconds later you hear a very loud and powerful sound, like an explosion, coming from your right, there you see James, gathering something in the water and then turning back and looking at you.
Description: Average human male.
Inventory: 4.58/20kg _6 nails (0.03kg) _a medikit (1kg)
_PP-42 (29/30) (0.95kg) _SDR-27 (5/5) (1.75kg) _military knife (0.5kg)
_PS-22-S (92%) (0.35kg)
Abilities (2): Medical Knowledge : +1/-1 on medical related things. Close Combat : +1/-1 on any type of close combat.
Condition:
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Pseudorastafari: James Fisher : 5 In an access of anger you unpin a frag grenade and throw it into the water, after sinking for a few seconds you see the water lifting up a couple of meters and hear a loud explosion sound distorted by the huge mass of water it just moved, after the water settles down you look at it and notice a few dead creatures on its surface, you take them, they are some sort of small lobsters with very sharp looking claws, you gater the ones you see but there is not much light and they may be more hiding in the darkness. Once satisfied with what you have you turn around and see the source of the faint light that helped you gather the creatures: it's a fire, next to it are Charles and Steve. Charles is looking at you in a wierd manner while Steve is ready to shoot something with his pistol.
Description: Tall burly dude
Inventory: 13.317/15kg _lobster like creatures(6*125g) _a flask of HNO3 (0.75kg) _an interface circuit (0.4kg) _a box of nails(131) (0.655kg) _26 electronic components (26*0.002) _some cotton in a plastic box (0.3kg) _12 pieces of an unknown alloy (12*0.1)
_a plasma dagger (0.5kg) _PP-42 (29/30) (1.25kg), 1 extra UPP-72 (0.3kg) _2 frag grenades (2*0.35kg) _military knife (0.5kg)
_a hazmat suit (5.75kg) _combat detector (0.2 kg)
Abilities (2) Strong: +1/-1 to rolls involving strength-related tasks Marksman: +1/-1 to rolls involving projectile weapons
Condition _no right arm: -1 aiming with two handed weapons and any other task requiring this arm
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IAMU-6452's inventory: 9.628/15kg _64 electronic components (64*0.002kg) _50 nails (50*0.005kg) _18 small bits of metal (18*0.15kg) _6 medium bits of metal (6*0.3kg)
_SDR-27 (5/5) (1.75kg) _PP-42 (30/30) (1.25kg) _2 frag grenades (2*0.35kg) _1 UPP-72 (0.3kg)
_PS-22-S (100%) (0.35kg) _2 combat detectors (2*0.2 kg)
Game Event: It's still dark.
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Wed Aug 31, 2011 12:09 am |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: RtD - Space
Feed the fire and keep it going while searching around for anything suspicious.
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Wed Aug 31, 2011 12:13 am |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD - Space
>>Run over, picking up the body of the dead animal. If it's still breathing, end its breath. Then get the heck out of the woods and try to find the others.
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Wed Aug 31, 2011 2:12 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: RtD - Space
"Enfermo que come no muere." >Look around for anything that looks edible.
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Wed Aug 31, 2011 8:00 pm |
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Nighthawk
Joined: Tue Sep 28, 2010 8:15 pm Posts: 1288 Location: Heck if I know.
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Re: RtD - Space
Asklar wrote: "Enfermo que come no muere."
Direct TranslationEither Google translate fails, or tu Espanol es muy malo. I wouldn't know because I haven't learned enough Spanish... yet.
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Wed Aug 31, 2011 11:08 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: RtD - Space
My spanish is not bad, I'm Chilean, it's my native language. And google translate sucks. And "Enfermo que come no muere" is a saying which means "Sick people who eat won't die", but it sounds cooler in spanish =P
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Wed Aug 31, 2011 11:11 pm |
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pseudorastafari
Joined: Sat Mar 26, 2011 5:53 am Posts: 136 Location: Doing something stupid somewhere
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Re: RtD - Space
"Steve, its just me! I have food."
Turn on my combat detector, then cook the lobsters. Keep an eye on the combat detector. Avoid the claws. After testing for poison, eat two (if non-posionous). Share the rest out equally to everyone else.
"Where did Alex go?"
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Fri Sep 02, 2011 4:47 am |
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