View unanswered posts | View active topics It is currently Thu Dec 26, 2024 4:26 pm



Reply to topic  [ 54 posts ]  Go to page Previous  1, 2, 3, 4  Next
 Space Station 13 
Author Message
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Reply with quote
Post Re: Space Station 13
I think we need to set up some rules concerning things from previous lives in game. It dont seem right being man hunted by the person you killed earlier, because you killed them, yet their new character knows nothing of the crime even happening.


Thu Aug 25, 2011 2:20 am
Profile WWW
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Space Station 13
I originally had respawns off, but people wanted them on.

If you guys want to go more RP-like rather than FFA, that's perfectly fine, just so long as everybody agrees to do that.


Thu Aug 25, 2011 3:40 am
Profile
User avatar

Joined: Fri Oct 17, 2008 9:46 pm
Posts: 5212
Location: The Grills Locker.
Reply with quote
Post Re: Space Station 13
Yeah, I'd be all in for a bit more of RP-ing.


Thu Aug 25, 2011 5:52 pm
Profile WWW
User avatar

Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Reply with quote
Post Re: Space Station 13
Duh, small request: You remove the Electronic Overload random event, which regularly attacks the station and blows out all the lights.
Nothing more annoying than a lack of lights.

That is, if we're going with the aimless RP gamemode.
Also, taking out Aliens for the free gamemode.


Thu Aug 25, 2011 6:43 pm
Profile
User avatar

Joined: Fri Oct 17, 2008 9:46 pm
Posts: 5212
Location: The Grills Locker.
Reply with quote
Post Re: Space Station 13
Nah, it's only aimless if we go sandbox. A longer game of Traitor/Changeling/Malf allows for a nice ammount of RP without being too futile.


EDIT: As long as we got a smart traitor, that is.


Thu Aug 25, 2011 7:59 pm
Profile WWW
User avatar

Joined: Sun Aug 09, 2009 9:26 am
Posts: 1633
Reply with quote
Post Re: Space Station 13
I shot Lemarr the friendly alien D:

Edit: I AM THE MINOTAUR. NO ESCAPE, NO SURVIVORS.


Thu Aug 25, 2011 9:10 pm
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Space Station 13
Oh right I should probably recount the changes I made.
Random encounters with aliens and random power surges to the lights no longer happen. Only through admin shenanigans.
Oh and you can join after the game has started as a cyborg.


Fri Aug 26, 2011 1:45 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Mon Jul 12, 2010 5:39 am
Posts: 4558
Reply with quote
Post Re: Space Station 13
grawr how does

I am completely dumbfounded with this game. I can't do ♥♥♥♥. I wanna play though.
Lemme go watch some tutorials or something


Fri Aug 26, 2011 3:21 am
Profile WWW
User avatar

Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
Reply with quote
Post Re: Space Station 13
Goddammit is there a map of the station somewhere?


Fri Aug 26, 2011 3:50 am
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Space Station 13
This map is slightly out of date with the current version, but close enough to work in most cases. The major geometry of the station has not changed.
Warning, it's huge (7MB), might want to save link as that picture.


Fri Aug 26, 2011 3:55 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Reply with quote
Post Re: Space Station 13
I might play some more sometime. It's pretty damn fun being a scientist.


Fri Aug 26, 2011 4:13 am
Profile WWW
User avatar

Joined: Sun Apr 24, 2011 8:19 am
Posts: 42
Reply with quote
Post Re: Space Station 13
I tried this once, but never knew how to do anything, and i still dont :(

Seems fun though...


Fri Aug 26, 2011 11:44 am
Profile
User avatar

Joined: Wed Feb 10, 2010 4:06 am
Posts: 1294
Location: Comox, BC, Canada
Reply with quote
Post Re: Space Station 13
Okay, last time I played this the station was a simple donught. if you kept walking, you'd eventually find what you were looking for (medical)

Now it's ♥♥♥♥ complicated. What the ♥♥♥♥. Imma have to relearn this whole damn game.

EDIT: The singularity used to be in the middle, where did it go?


Fri Aug 26, 2011 12:08 pm
Profile WWW
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Space Station 13
Down the center of the station at the bottom.
In other news, server is up and I really need to find a way to have it auto-start after restart. Damn you BYOND and not having documented CLI.


Fri Aug 26, 2011 12:21 pm
Profile
User avatar

Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Reply with quote
Post Re: Space Station 13
alphagamer774 wrote:
Okay, last time I played this the station was a simple donught. if you kept walking, you'd eventually find what you were looking for (medical)

Now it's ♥♥♥♥ complicated. What the ♥♥♥♥. Imma have to relearn this whole damn game.

EDIT: The singularity used to be in the middle, where did it go?


I believe you're thinking of the Goon station.
/tg/ station is the map that Duh102 linked.

Minor bug: I pulsed the AI's APC power wire, and then cut it. I then turned off all the SMES cells, turning their output Offline and to 0. The AI, at that point, was receiving no power. It died, but then came back a minute later. At that moment, there was no way I could have killed the AI, short of a bomb to the core.
When Duh102 was the AI, I just cut the APC, and it was an instant kill.


Fri Aug 26, 2011 1:12 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 54 posts ]  Go to page Previous  1, 2, 3, 4  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.048s | 14 Queries | GZIP : Off ]