If you play Minecraft, this mod is ♥♥♥♥ awesome. http://www.minecraftforum.net/topic/553749-173-solar-apocalypse-wip/ Basically you have three days to collect as many resources as possible. Pretty much EVERYTHING is an essential, because you're about to be living underground forever. Also I suggest using this, and maybe a book mod to make a little journal. :3 Feel free to add any other mods you want for fun.
Sat Aug 20, 2011 3:52 pm
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
Re: Link Dump
Sat Aug 20, 2011 7:55 pm
David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
Re: Link Dump
Sat Aug 20, 2011 10:47 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Link Dump
To quote the highest-rated comment: THAT'S OKAY! I WASN'T PLANNING ON SLEEPING TONIGHT ANYWAYS!
In case that alone won't burn into your brain:
^At first it sounds like standard Combine radio chatter and the idea that the zombies are using it is almost comical... at first. Then you realize from the use of certain terms- "Necrotics inbound", "Sector is not secure", "Parasites", "Infestation", etc- that the Zombine are repeating what may have been their last sentences as a human trying to fend off the headcrab attack.
Sun Aug 21, 2011 3:06 am
Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
Re: Link Dump
Or maybe the combines are still aware of what's happening and all, but the headcrab is just controlling all the movement and such. Then think about how wonderful it would be to be a combine when all the others in your squad are infected.
Sun Aug 21, 2011 10:17 am
Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
Re: Link Dump
Well then any form a co-worker rivalry would be easily solved by a shotgun blast to the face.
Sun Aug 21, 2011 10:28 am
Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
Re: Link Dump
The rational thought of why Valve would give the zombine words to say doesn't seem entirely realistic. Once you shoot the Headcrab off the body you see the entire head is gone and (supposedly) digested, just the neck is whats left. Unless the Headcrab had actual control over their vocals and made perfect muscle movements to sound out words and to understood human/combine vocabulary, I think that was a wee bit of a mistake on Valve's part.
That'd make up for a cool feature though, headcrabs expressing their aggression and attempting to cuss at you through the ability of a dead body.
Last edited by Coops on Sun Aug 21, 2011 11:02 am, edited 2 times in total.
Sun Aug 21, 2011 10:34 am
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
Re: Link Dump
Nah it's other combine you hear, not the zombine.
Sun Aug 21, 2011 10:51 am
Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
Re: Link Dump
Code:
"Zombine groans are filtered through the soldier's vocoder. This "speech" consists not only of zombie growls but also Combine soldier reports, such as "Necrotics inbound" or "Sector is not secure". Zombines may also say things like: "Contact", "Biotic over-run" And "Infestation". This may be a sign that the host combine is aware of the infection, and is warning surrounding soldiers or that it is stuck on the last report the soldier was trying to make before being attacked."
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