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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Team Fortress Deux
Did I mention I suck at airblasting? Also I never really find myself getting caught up by projectiles. I just dodge them, and if the blast damage does hurt me then it will be significantly less powerful than a direct shot with anything.
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Wed Aug 17, 2011 11:53 pm |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: Team Fortress Deux
GenericUsername wrote: 111herbert111 wrote: GenericUsername wrote: How does a Pyro out damage a Heavy? In close quarters, the Pyro out does everything in sheer damage. No, not at all. A Heavy in the very face of the Pyro does like triple the damage of the Pyro if his minigun is ready. A demoknight can do fatal damage and even one-hit Pyros, and survive afterburn. And even Soldiers can outdamage Pyro in close combat, as a direct rocket in close combat does 150+ damage, and is harder to reflect. And since you said everything I am gonna list the Sentry Gun here as well. A heavy with the same HP as the pyro that is burning him would be dead first.(pyro does more damage but has significantly less health) The demo knight however is not as mobile as the pyro and cannot outdamage him in sheer DPS. The soldier could outdamage the pyro, not gonna lie. However, where the pyro can set 10 people on fire and run, the soldier would just rocket 1-3 of them to death. The level three sentry does indeed outdamage the pyro with ease. Point is that the pyro moves and the sentry is stuck. They should be a lot stronger to compensate for this.
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Thu Aug 18, 2011 12:08 am |
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GenericUsername
Joined: Sun Aug 07, 2011 10:44 am Posts: 119 Location: IN A SOUP CAN
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Re: Team Fortress Deux
maart3n wrote: GenericUsername wrote: 111herbert111 wrote: GenericUsername wrote: How does a Pyro out damage a Heavy? In close quarters, the Pyro out does everything in sheer damage. No, not at all. A Heavy in the very face of the Pyro does like triple the damage of the Pyro if his minigun is ready. A demoknight can do fatal damage and even one-hit Pyros, and survive afterburn. And even Soldiers can outdamage Pyro in close combat, as a direct rocket in close combat does 150+ damage, and is harder to reflect. And since you said everything I am gonna list the Sentry Gun here as well. A heavy with the same HP as the pyro that is burning him would be dead first.(pyro does more damage but has significantly less health) The demo knight however is not as mobile as the pyro and cannot outdamage him in sheer DPS. The soldier could outdamage the pyro, not gonna lie. However, where the pyro can set 10 people on fire and run, the soldier would just rocket 1-3 of them to death. The level three sentry does indeed outdamage the pyro with ease. Point is that the pyro moves and the sentry is stuck. They should be a lot stronger to compensate for this. A revved up Heavy with 175 HP easily obliterates a Pyro with 175 HP. How is a Pyro more mobile than a demoknight? They can charge around everywhere, then lolcrit the Pyro, if they are at range, demoknight will charge and kill, if they are in melee range, it depends on where they are fighting.
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Thu Aug 18, 2011 12:47 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Team Fortress Deux
Well, assuming the two are literally in each others faces and don't miss, and are both using the standard weapons, the Heavy does 520 damage/sec, while the Pyro does 139.5 damage/sec. So uh, yeah. Heavies are kinda terrifying as hell at point blank.
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Thu Aug 18, 2011 12:59 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Team Fortress Deux
I can pretty-reliably kill heavies as pyro so long as I have the jump on 'em just by zappin' them with the Degreaser and then hitting them two or three times with the Axtinguisher.
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Thu Aug 18, 2011 1:03 am |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: Team Fortress Deux
TorrentHKU wrote: Well, assuming the two are literally in each others faces and don't miss, and are both using the standard weapons, the Heavy does 520 damage/sec, while the Pyro does 139.5 damage/sec. So uh, yeah. Heavies are kinda terrifying as hell at point blank. Only if they are already wound up though, if not the pyro wins hands down.
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Thu Aug 18, 2011 1:03 am |
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GenericUsername
Joined: Sun Aug 07, 2011 10:44 am Posts: 119 Location: IN A SOUP CAN
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Re: Team Fortress Deux
111herbert111 wrote: TorrentHKU wrote: Well, assuming the two are literally in each others faces and don't miss, and are both using the standard weapons, the Heavy does 520 damage/sec, while the Pyro does 139.5 damage/sec. So uh, yeah. Heavies are kinda terrifying as hell at point blank. Only if they are already wound up though, if not the pyro wins hands down. How often do you meet a heavy with less than 200 HP without being revved up/ready with SOMETHING (melee, sandvich 150up, shotgun)
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Thu Aug 18, 2011 1:15 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Team Fortress Deux
Quite often when they aren't expecting a backburner Pyro to lead around the corner and toast him and his medic.
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Thu Aug 18, 2011 1:17 am |
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GenericUsername
Joined: Sun Aug 07, 2011 10:44 am Posts: 119 Location: IN A SOUP CAN
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Re: Team Fortress Deux
TorrentHKU wrote: Quite often when they aren't expecting a backburner Pyro to lead around the corner and toast him and his medic. If he even has a Medic the chances for the Pyro to win is very little. And any good Heavy jump revvs around corners. I was guarding a point and didn't do the jump revv of some cause, and a BB pyro came, and I easily managed to kill him without dieing myself, then i threw a sandvich to stop the burning/heal a bit.
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Thu Aug 18, 2011 2:16 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Team Fortress Deux
Ohh...
I realise I suck bad at this. But I'll just blame the lag. It's unbearable, even with the lowest settings.
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Thu Aug 18, 2011 2:41 am |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: Team Fortress Deux
GenericUsername wrote: If he even has a Medic the chances for the Pyro to win is very little.
And any good Heavy jump revvs around corners.
I was guarding a point and didn't do the jump revv of some cause, and a BB pyro came, and I easily managed to kill him without dieing myself, then i threw a sandvich to stop the burning/heal a bit. You make it sound as if you saw him coming, we are talking about ambushing a heavy around the corner. I've ambushed TWO heavies and a medic as a pyro and killed 'em all, got 'em from the back with a BB.
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Thu Aug 18, 2011 2:57 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Team Fortress Deux
So we were talking on the IRC just now about possibly getting a DRLFF-only server up, even if it would only be for a game or two. We have quite a bit of players, new and experienced, based on the people who've posted in this thread as well as the people from the DRLFF Steam group that I always see playing TF2.
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Thu Aug 18, 2011 3:18 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Team Fortress Deux
Who would host?
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Thu Aug 18, 2011 3:27 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Team Fortress Deux
Thanks for offering yourself, Miggles.
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Thu Aug 18, 2011 4:37 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Team Fortress Deux
I can't host off of my laptop. :/ It's good and all but I've tested with people in my area and they get bad lag.
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Thu Aug 18, 2011 5:24 am |
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