More...interactive? Are you aware of what that word means? You control just about every aspect of the gameplay, short of the terrain (which still can be destroyed) and AI, and you can even change those if you want to learn coding. You build your own base, order your own actors, with a loadout you choose, then you can wreck havoc and death upon everything, including the terrain. If that isn't considered interactive, I'm not sure what is.
What exactly are you trying to convey with the word "interactive"? Because you need to find a better word.
salix_catus wrote:
yeah... making your own guns ingame... perhaps borderlands style, (where the different parts are randomised)...only for this you'd choose the parts... that way you could make a sniper that shoots whatever...bricks or you could make it use shotgun shells.. or a homing sniper..... or a shotgun that fires loads of little harpoons with wires attached...
I think Cortex Command needs to be WAY more interactive.....
Fun fact! You
can do all of that, except maybe the shitload of harpoons with wires attached. It just requires a little bit of knowledge. Want a sniper with homing bullets? Either download a mod, of which there are plenty, or learn a little bit of Lua.