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 HDFirearm/Magazine functions 
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Joined: Wed Feb 17, 2010 12:07 am
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Post Re: HDFirearm/Magazine functions
Those kind of properties are for lazy people, unless you're able to switch them.

Just use self.Pos + the ini ejection Vector.


Wed Aug 10, 2011 5:12 am
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: HDFirearm/Magazine functions
Asklar wrote:
Isn't there something like self.EjectionPos?


HeldDevice:GetMuzzlePos()


Wed Aug 10, 2011 10:08 am
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
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Post Re: HDFirearm/Magazine functions
Coops9753 wrote:
Those kind of properties are for lazy people, unless you're able to switch them.

Just use self.Pos + the ini ejection Vector.


If you need to do it for multiple guns I'm sure it would come in handy.


Wed Aug 10, 2011 2:45 pm
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Data Realms Elite
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Joined: Fri Jan 07, 2011 8:01 am
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Post Re: HDFirearm/Magazine functions
Coops9753 wrote:
Those kind of properties are for lazy people, unless you're able to switch them.

Just use self.Pos + the ini ejection Vector.


I did this, but uh... why did I use self.MuzzlePos instead of self.Pos?
I should have read this before.


Wed Aug 10, 2011 7:37 pm
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