View unanswered posts | View active topics It is currently Sat Jan 18, 2025 5:31 am



Reply to topic  [ 8050 posts ]  Go to page Previous  1 ... 343, 344, 345, 346, 347, 348, 349 ... 537  Next
 Art Dump 
Author Message
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Art Dump
Green paint, anyone?


Fri Aug 05, 2011 10:58 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Art Dump
I was more concerned how the shape is all wrong. Maybe you could melt it off.


Fri Aug 05, 2011 11:15 pm
Profile
User avatar

Joined: Mon Sep 28, 2009 2:15 am
Posts: 720
Location: A fucking desert.
Reply with quote
Post Re: Art Dump
Image
was bored. at first i started to draw a broken-down robot, but i somehow ended up with this by the time i was done coloring.


Sat Aug 06, 2011 8:45 am
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Art Dump
Image


Sat Aug 06, 2011 4:02 pm
Profile
User avatar

Joined: Tue Oct 13, 2009 4:23 pm
Posts: 915
Location: Blighty
Reply with quote
Post Re: Art Dump
I have been to the Human town of Warwick and on the 4th of Galena in the year 2011. And got some photos.
This is quite image heavy, so give it time.

Also, a drawing. A bit of a faux pas here: the belt with pouches is horribly low and would hinder his movement. The belt line should be just under his shoulder. Also eyes are tricky buggers.
Image
Perhaps he is, as they say, saggin'?


Sat Aug 06, 2011 5:36 pm
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Art Dump
http://www.1bardesign.com/experiments/Sand.swf

omnomnom


Sun Aug 07, 2011 1:35 pm
Profile WWW
User avatar

Joined: Fri Oct 17, 2008 9:46 pm
Posts: 5212
Location: The Grills Locker.
Reply with quote
Post Re: Art Dump
Geti wrote:
omnomnom


Very interesting approach to the matter, but there are still some setbacks. For example, if you place two sand blocks in the air , one over the other, the upper one will spread on top of the lower one, creating a strange falling layer. Also, sometimes blocks would freeze in the air for no apparent reason, only resuming movement when another block was placed on the map.


Sun Aug 07, 2011 3:23 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Mon Jul 12, 2010 5:39 am
Posts: 4558
Reply with quote
Post Re: Art Dump
I can't play because the game freezes when I place a block.


Mon Aug 08, 2011 12:29 am
Profile WWW
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: Art Dump
It's barely a game, thus it's in experiments. The algorithm used is kinda messy either way (-> not falling blocks etc) and certainly not optimised -> lags like a mofo as lizard said. Not sure why blocks hang in mid-air sometimes though as it's run continuously. Ah well, for 2-3 hours work I'm not that fussed either way, it's a proof of concept :)


Mon Aug 08, 2011 11:16 am
Profile WWW
User avatar

Joined: Mon Mar 16, 2009 10:50 pm
Posts: 2175
Location: Neverwhere
Reply with quote
Post Re: Art Dump
sexy, Geti. Tunnelers will drown in sand?


Mon Aug 08, 2011 3:52 pm
Profile
User avatar

Joined: Tue Oct 13, 2009 4:23 pm
Posts: 915
Location: Blighty
Reply with quote
Post Re: Art Dump
Arsing around in Paint.
Image


Mon Aug 08, 2011 4:31 pm
Profile
User avatar

Joined: Fri May 11, 2007 4:30 pm
Posts: 1040
Location: England
Reply with quote
Post Re: Art Dump
Image
Slight update, hoping to finish it soon though, maybe tomorrow.


Thu Aug 11, 2011 12:51 am
Profile
User avatar

Joined: Sun Aug 09, 2009 9:26 am
Posts: 1633
Reply with quote
Post Re: Art Dump
Do I see Lemon Grenades in that picture?


Thu Aug 11, 2011 4:53 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Mon Jul 12, 2010 5:39 am
Posts: 4558
Reply with quote
Post Re: Art Dump
He's Ryu/Link with robot arms, a portal gun and Navi shooting a headcrab.
May as well make the grenades out of lemons.


Thu Aug 11, 2011 5:05 am
Profile WWW
User avatar

Joined: Fri May 11, 2007 4:30 pm
Posts: 1040
Location: England
Reply with quote
Post Re: Art Dump
Ryu? No man, I don't even like street fighter. The bandanna is just standard ninja/fighter attire and is in loads of games. UI icons at the top are sort of from metal gear solid (I can't actually find an image with the weapon/item inventory open but here's a standard in game screenshot: http://www.thunderboltgames.com/s/reviews/pc/mgs_2.jpg). The green top and navi are from legend of zelda. The portal gun, two background robots and combustible lemons are from portal/portal 2 (the lemons are merely mentioned in a rant by cave johnson http://www.youtube.com/watch?v=GuMv86Ov7-8 - "I'm going to get my engineers to invent a combustible lemon to burn your house down"). The headcrab and crowbar are from half life. The revolver, bullet belt, belt and trousers are cowboy attire because cowboys are awesome and the boots are just a style of boot that I like drawing. The arms are robotic because of my alias "robolee". the ghost and famous yellow guy in the background are from pacman.


Thu Aug 11, 2011 4:17 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 8050 posts ]  Go to page Previous  1 ... 343, 344, 345, 346, 347, 348, 349 ... 537  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.109s | 14 Queries | GZIP : Off ]