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			| Alobomb 
					Joined: Sun Aug 07, 2011 12:37 am
 Posts: 6
   |   Question about a crash when trying to use a gun I made.Okay, so I am currently trying to create a gun to mess around with .ini files. I have made the .rte and index.ini and filled those out. I also have the folder "ShotGuns" and in it "AloGun.ini" and the sprite. Now for the index file I pointed it like thise Quote: IncludeFile = Alobomb.rte/Shotguns/AloGun.ini yet when I launch the game it says this Quote: Failed to load Datafile Object with following path and nameAlobomb.rte/ShotGuns/AloGun.ini
Any ideas? Also if this is in the wrong section please move, but I think it's right.
 
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			| Sun Aug 07, 2011 12:44 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Question about a crash when trying to use a gun I made.Capitalization. Make sure that any variable names or file directory references agree in every detail; spelling, capitalization and spacing all count. 
 
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			| Sun Aug 07, 2011 12:58 am | 
					
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			| Themanaic 
					Joined: Sun Aug 07, 2011 3:09 am
 Posts: 18
   |   Re: Question about a crash when trying to use a gun I made.i hate to say this but did you put a tab before your IncludeFile = etc.? in your index?that also really matters
 
 
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			| Sun Aug 07, 2011 5:35 am | 
					
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			| Alobomb 
					Joined: Sun Aug 07, 2011 12:37 am
 Posts: 6
   |   Re: Question about a crash when trying to use a gun I made.Okay thanks, for a second I though that fixed it, but to no avail. I am now getting the same error except Test.rte/AloShot000 cannot be found.I do not have anything in it named AloShot000, any ideas?
 
 
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			| Sun Aug 07, 2011 4:22 pm | 
					
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			| Shook 
					Joined: Fri Feb 16, 2007 8:43 pm
 Posts: 1695
 Location: AH SHIT FUCK AUGH
   |   Re: Question about a crash when trying to use a gun I made.Sounds like a case of FrameCount being higher than 1. If it is, the game will go looking for <name>000.bmp, <name>001.bmp and so forth. Setting it to 1 will probably fix that error. The variable should be chilling out just below SpriteFile and such. 
 
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			| Sun Aug 07, 2011 4:30 pm | 
					
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			| Alobomb 
					Joined: Sun Aug 07, 2011 12:37 am
 Posts: 6
   |   Re: Question about a crash when trying to use a gun I made.Very well, thanks. (And love your mod!) 
 
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			| Sun Aug 07, 2011 4:40 pm | 
					
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			| Alobomb 
					Joined: Sun Aug 07, 2011 12:37 am
 Posts: 6
   |   Re: Question about a crash when trying to use a gun I made.Wooo Double Post.
 But anyway I set the framecount to 1 and saved but it's still not working, are there any other possibilitys?
 
 
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			| Sun Aug 07, 2011 4:45 pm | 
					
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			| Shook 
					Joined: Fri Feb 16, 2007 8:43 pm
 Posts: 1695
 Location: AH SHIT FUCK AUGH
   |   Re: Question about a crash when trying to use a gun I made.Oh yes, just noticed something. In the OP, you refer to Alobomb.rte. In the recent error, it's referring to a Test.rte. Perhaps the two should be the same? (Also, thanks!) 
 
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			| Sun Aug 07, 2011 4:51 pm | 
					
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			| Alobomb 
					Joined: Sun Aug 07, 2011 12:37 am
 Posts: 6
   |   Re: Question about a crash when trying to use a gun I made.Ah, sorry I forgot to mention I've made a new .rte, don't worry about it. 
 
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			| Sun Aug 07, 2011 4:54 pm | 
					
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