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 Attach an emitter to an object? 
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Joined: Sat Jun 19, 2010 5:02 pm
Posts: 331
Location: Mekkan
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Post Attach an emitter to an object?
I want my object to make a constant stream of MOPixels come out of a specific spot of my grenade (The top) and make a sizzling sound. How can I do that?


Wed Aug 03, 2011 3:14 pm
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Joined: Wed Jul 06, 2011 5:11 pm
Posts: 226
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Post Re: Attach an emitter to an object?
Make an AEmitter that emits this certain pre-defined MOPixel. Make sure EmissionsEnabled is set to "= 1" and make the EmissionSound the sizzle sound you want. Attach the emitter to your launched grenade and voila!

For reference, you could look at the coalition grenade launchers. They do the same thing, minus the sizzle sound :P

Good luck getting this all to work!


Fri Aug 12, 2011 5:02 am
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