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flying sheep
Joined: Sat Dec 18, 2010 1:14 am Posts: 12
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The wiki: Learning from Minecraft, Terraria, …
Hi, i observed that i myself am much more interested in minecraft’s and terraria’s development, not only because their developers have blogs and twitter and stuff, but also, because the wiki is better maintained (every bit of information ever said by the devs is there, as well as technical stuff)
i guess that a “upcoming features” and “changes per build” page would be great.
what do you think?
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Wed Jul 27, 2011 10:28 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: The wiki: Learning from Minecraft, Terraria, …
The thing is, we already have sort of a changelog. http://twitter.com/#!/DataRealmsFeel free to compile it into a list if you want to however.
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Wed Jul 27, 2011 10:43 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: The wiki: Learning from Minecraft, Terraria, …
Content in CC changes wildly between builds, and the community is smaller than Minecraft's divided by Terraria's. There just aren't enough interested parties to keep the Wiki useful in any real sense, and there's no consistent standard of editing, either.
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Wed Jul 27, 2011 10:52 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: The wiki: Learning from Minecraft, Terraria, …
Not to mention we don't really have any tidbits from Data to compile. The most we hear from him is directly accessible on the devlog.
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Thu Jul 28, 2011 12:02 am |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: The wiki: Learning from Minecraft, Terraria, …
Never mind the fact that any useful modding information can easily be found on the forums.
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Thu Jul 28, 2011 12:21 am |
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flying sheep
Joined: Sat Dec 18, 2010 1:14 am Posts: 12
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Re: The wiki: Learning from Minecraft, Terraria, …
ok, i think this: Grif wrote: Content in CC changes wildly between builds, and the community is smaller than Minecraft's divided by Terraria's. There just aren't enough interested parties to keep the Wiki useful in any real sense, and there's no consistent standard of editing, either. and this: 111herbert111 wrote: Never mind the fact that any useful modding information can easily be found on the forums. together are pretty good reasons for not keeping the wiki up-to-date any reason why the fanbase is so small? the game is good, and the HIB was a great promotion for everything involved.
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Sat Jul 30, 2011 3:53 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: The wiki: Learning from Minecraft, Terraria, …
flying sheep wrote: any reason why the fanbase is so small? the game is good, and the HIB was a great promotion for everything involved. I think this is probably because of how little depth there is to Cortex. It's very fun, but at the end of the day it has no story and the gameplay is fairly the same no matter how you play it. Terraria has a tech tree of sorts to keep you interested for a while, Minecraft you can create an entire separate reality for yourself, but Cortex is limited to skirmishes and community-made mods.
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Sat Jul 30, 2011 4:44 pm |
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Data
DRL Developer
Joined: Tue Jul 27, 2004 8:02 pm Posts: 428 Location: AZ
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Re: The wiki: Learning from Minecraft, Terraria, …
duh, i'd love to know if your opinion of that changes as the metagame/campaign matures
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Fri Aug 05, 2011 8:31 am |
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Cybernetic
Joined: Wed Aug 04, 2010 2:31 pm Posts: 216
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Re: The wiki: Learning from Minecraft, Terraria, …
Duh102 wrote: I think this is probably because of how little depth there is to Cortex. It's very fun, but at the end of the day it has no story and the gameplay is fairly the same no matter how you play it. Terraria has a tech tree of sorts to keep you interested for a while, Minecraft you can create an entire separate reality for yourself, but Cortex is limited to skirmishes and community-made mods. I agree though i wil always remain a great fan of cc not just because iv been playing since build 15 but also because of the great depth in modding now all that is required is a sense of achievment or pride as you use you modded hero to secure that gold investment or addon weapon the clasic hands of a coalition to purposefuly fight back those hoarding whitebots, instead of just frying random actors but i believe thats what data and the team are working on so keep it up!
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Sun Aug 07, 2011 11:15 am |
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