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 RtD: Illusia - (Roll #132) 
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Post Re: Roll to Dodge - Illusia (Roll #55)
Since when do broken noses NOT heal by themselves?

Repeat x2


Sun Jul 17, 2011 11:49 pm
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Post Re: Roll to Dodge - Illusia (Roll #55)
"MEDIC!!!"
Try to drag myself out of the fight.


Mon Jul 18, 2011 1:05 am
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Post Re: Roll to Dodge - Illusia (Roll #55)
For the record, I am repeating that action until it is successful because I've already invested too much time into it not to.


Mon Jul 18, 2011 1:06 am
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Post Re: Roll to Dodge - Illusia (Roll #55)
Forget my arm for now, I'll get it later. Damnable weakass healing powers.
> Counter Calkoom with knives in the eyes if he attacks me, otherwise watch him for any patterns or openings.


Mon Jul 18, 2011 1:06 am
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Post Re: Roll to Dodge - Illusia (Roll #55)
> Hold the longsword in front of me in a defensive position. Strike Calkoom it he gets within range.


Mon Jul 18, 2011 2:47 am
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Post Re: Roll to Dodge - Illusia (Roll #55)
Aim for the eyes!
>Use whip to break his seeingness


Thu Jul 21, 2011 12:39 am
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Post Re: Roll to Dodge - Illusia (Roll #56)
Toko has not posted, but I am impatient! Rolling!

Ociamarru (Nikolai) (7 + 2 - 1 = 8)

After three turns of trying to smash a statue, you finally succeed.
You lift yourself up to the thing, and thrust your palm against it. Fragments of stone fly outward, hitting the walls of the shrine and falling to the ground.

You take a look at Calkoom, hoping that you had some effect. You seem to have had SOME effect, because he's charging straight for you.

(2 v. 8) Calkoom, in his rage, seems to have forgotten how to attack properly. He sails above you, and you strike with a palm to his exposed belly. You hear a grunt from the beast, and Calkoom hits the dirt on the other side of the shrine in a rather undignified manner. Amazingly, he gets back up in a flash and attacks you yet again. His eyes are glowing, and he seems even more unhappy than before. (9 v. 11) You just manage to get out of the way as his claws cut through the air.

caekdaemon (Anderson) (10 - 2 = 8)

"MEDIC!!!"

You're really hurting right now. You manage to drag yourself away from the shore and into a grassier area. Clinging to the grass like a lifeline, you haul yourself behind a tree. Calkoom doesn't seem to have noticed you. He's too busy trying to kill Nikolai.

Torrent (Gillian) (12 - 2 = 10)


You hear the sound of something breaking to your left. Nikolai finally got around to smashing that statue. Good for him. Oh, look. Calkoom doesn't seem to be taking it very well. He's charging. Oh! Nikolai scored a hit on the oversized kitten! And Calkoom is still coming back for more! He's a stubborn one. Nikolai manages to dodge him again. You notice that Calkoom like to charge headfirst into enemies, but when he can't get enough momentum to pounce, he resorts to using his claws.

CaveCricket (Raphael) (3)

You hold the longsword out defensively, but Calkoom seems busy attacking someone else. Well darn.

Adam (Adam) (11 - 1 = 10)

You speed up to a run, flailing your whip about as Calkoom attacks Nikolai. After the second attack, you strike. (10 v. 9) Calkoom sees you coming, and begins to move out of the way. Your whip catches him on the upper back, doing practically nothing. He begins backing up...

Tokochiro (Johni) (MISSED THIS ROUND)

You sit still and do nothing. Luckily, your head is not torn off by an angry lion. 'Grats.


Gabriel catches his breath.
Status
-Left Shoulder - Clawed (Bleeding)
-Pain (-1)

Okay, peeps. It seems that a map would REALLY help you guys out, so I'm going to go ahead and post one.
Image

Also, you're all going to have to choose colors, or you won't be able to tell who's who.
Image

I don't know if you want pink or lavender... but...
Anyway, I chose some of the most visible colors possible. You can only choose a color that's on there, as I'm saving some for... *ahem* NPCs.

In your posts, gimme a number. Two people cannot have the same color!


Thu Jul 21, 2011 3:15 am
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Post Re: Roll to Dodge - Illusia (Roll #55)
I call color 4.

> Heal my arm then get over to Anderson.


Thu Jul 21, 2011 4:23 am
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Post Re: Roll to Dodge - Illusia (Roll #55)
I call 1, I suppose.

Blast the damn thing's claw-talon-whatever off with m'medallion.


Thu Jul 21, 2011 5:03 am
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Post Re: Roll to Dodge - Illusia (Roll #55)
I'll take 3.

> Stealthily stalk Calkoom from behind. Wait until he finishes an attack at someone else, then aim a slash with the longsword at his hind legs. If I get noticed, evade any attacks.


Thu Jul 21, 2011 5:21 am
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Post Re: Roll to Dodge - Illusia (Roll #55)
Damn, no crimson. I take 5 then.

Try to deal with the pain!


Thu Jul 21, 2011 4:12 pm
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Post Re: Roll to Dodge - Illusia (Roll #55)
Dodge his attacks and search for my blade D:
I take 7! Because it is FABULOUS


Thu Jul 21, 2011 4:38 pm
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Post Re: Roll to Dodge - Illusia (Roll #55)
caekdaemon wrote:
Damn, no crimson. I take 5 then.

Yeah, Red is for your enemies, and there's a burgundy, but that's for... someone else.

Also...

caekdaemon wrote:
Try to deal with the pain!

Image


Thu Jul 21, 2011 4:53 pm
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Post Re: Roll to Dodge - Illusia (Roll #56)
6 please
>Try to take out his legs


Thu Jul 21, 2011 8:18 pm
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Post Re: Roll to Dodge - Illusia (Roll #57)
You guys are getting the crap kicked out of you! Of course, that's what is supposed to happen. None of these fights are supposed to be easy.

Torrent (Gillian) (9 - 2 = 7)

A soft glowing mist flows over your arm as you heal it. The wound closes, and your pain diminishes.
You look around and spy Anderson lying down behind a tree a good distance away. You run over to see how he's doing.
"You don't look so good."
"Tell me about it."

Ociamarru (Nikolai) (1 - 1 = 1)

You jump forward, aiming your palm at the beast, (1 v. 12) but he nimbly sidesteps and smashes you out of the air with a well-placed strike. You collide, painfully, with the ground. Something's broken. And you're hurting so much that you can hardly think straight. You've completely forgotten about your nose, but now you've got more injuries to think about.

CaveCricket (Raphael) (3 + 1 = 4)

You begin sneaking up on Calkoom. He deals a hefty blow to Nikolai as you come up behind his back. Unfortunately, you step on something which crunches rather loudly. Ohey. Look. It's a HUMAN SKULL.
"Aieeee!"

Calkoom tends to notice screaming people. He spins about, claws flying... (8 v. 12) and you just manage to duck. Whew.

caekdaemon (Anderson) (2 - 2 = 1)

You attempt to deal with your pain, but thinking about it only makes it worse. A fresh wave of agony courses through your back. Gillian comes over to visit. He says you're not looking good.
"Tell me about it," you respond through clenched teeth.

Tokochiro (Johni) (3 - 1 = 2)

You venture out to look for your sword. It's probably somewhere near where Calkoom fell...
After a few moments of searching, you find something. Calkoom. He's staring you in the face.
"Ohai."

Adam (Adam) (4 - 1 = 3)

Calkoom seemed like he was going for you, but he just whipped around to deal with someone else. This is your chance! You take a slice at him with your whip... (3 v. 5) and miss.


Gabriel seems to stay quiet for a moment, then his blade flips about numerous times, nearly slicing his nose off as it does. When it stops, it has turned into what looks like a short, two-pronged fork. He holds it steady in front of himself as he charges Calkoom. (1 v. 1) However, he stumbles as he reaches the platform. Calkoom doesn't seem to notice.
"Well, that was embarrassing," he says, picking himself up off the floor.
Status
-Left Shoulder - Clawed (Light Bleeding)


No one landed a hit on Calkoom v2 this round.

Map


Fri Jul 22, 2011 5:16 pm
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