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Jackal
Joined: Sat Jan 22, 2011 2:23 am Posts: 213 Location: Somewhere over the rainbow of public acceptance.
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Re: Armored Brain Units for Dummies NEW-V2.00 finally. 01-28-10
Actually, the Gatling gun would look even cooler if you made it shoulder-mounted. Imagine that one, and you will get an eyegasm. EDIT: I like this better for a shoulder-mounted style. Obviously, it needs some variations so it looks more "Dummy".
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Sat Feb 19, 2011 4:30 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Armored Brain Units for Dummies NEW-V2.00 finally. 01-28-10
Man I just downloaded the last version of the Behemoth that I uploaded and realized just how long I've held back little updates I've done.
I've made small modifications to the weapons, changing a few things with the Shotgun/Rocket Fist, but most of the changes are in the Behemoth's body and whatnot.
List of differences from previous version: -Brain version of Behemoth now has a "false head" as in it won't kill the Behemoth to be headless. The heart (previously shown off in this thread), lies under the ribcage and is what must be destroyed to truly kill the Behemoth. -Behemoth now has a "Skullcage", a layer underneath the helmet before the Dummy Controller head. -Behemoth's legs are redone. Though they look just like they did before, the armor plates can be blown off to expose the core inner leg now. One also animates in line with the ribcage circuitry. -Behemoth's foot sprites altered. Now look more natural. -New shotgun sprite (also previously shown off in the thread). -Rocket fist now has an Impulse grenade-esque AoE component. Really just a placeholder for what I've actually been working on still.
I'll upload it later tonight, along with the other stuff I'm currently tossing around.
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Sun Jul 03, 2011 12:22 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Armored Brain Units for Dummies NEW-V2.00 finally. 01-28-10
=D!
I'm pretty glad this mod and modder didn't went into the trash bin. And from what you said, it sounds like you didn't waste time.
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Sun Jul 03, 2011 12:26 am |
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DudeAbides
Joined: Thu Jan 13, 2011 1:31 pm Posts: 158
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Re: Armored Brain Units for Dummies NEW-V2.00 finally. 01-28-10
All of that sounds super exciting. Curious to see how the new layered armor business on the head and legs work.
Stop holding out on us!
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Sun Jul 03, 2011 4:17 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
Alright. There's the update described. I also updated the main page a bit. Will be messing with it some more, as the pictures featured are quite old.
Anyhow, enjoy!
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Mon Jul 04, 2011 7:52 am |
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KravenDanger
Joined: Mon Jan 31, 2011 10:51 pm Posts: 81
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
I'm digging the new feel for the weapons. Little changes, but still. Everything was just as fantastic as before, but the walkpath seems just a bit clunky for me. It's barely something to complain about though since it isn't a huge problem.
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Mon Jul 04, 2011 4:02 pm |
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Jackal
Joined: Sat Jan 22, 2011 2:23 am Posts: 213 Location: Somewhere over the rainbow of public acceptance.
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
An update! So joyous is this moment, that render it words cannot! Thank you, sir!
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Mon Jul 04, 2011 4:29 pm |
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blargiefarg
Joined: Mon Apr 05, 2010 8:04 am Posts: 149 Location: Under your bed
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
I'm glad to see that this mod is still being worked on.
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Mon Jul 04, 2011 6:26 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
Awesomeness to the MAX!
Good update! I loved the new skull the Behemoth has. This is by far one of my favorite mods, probably the most. Awesome job.
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Mon Jul 04, 2011 6:48 pm |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
I cannot express my impatience for the revolver and the sword. Good update! Love the little things that make it oh so much more polished.
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Mon Jul 04, 2011 8:52 pm |
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sam123486
Joined: Sun May 02, 2010 3:39 pm Posts: 354
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
I really want the dummy to be buyable in the menu.
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Mon Jul 04, 2011 9:33 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
I'm pretty sure this version allows you to buy it from both the Brain and regular actor menus, unless you mean something else?
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Tue Jul 05, 2011 2:10 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
I'm pretty sure he means mid-game, which would be overpowered and silly. This is a BRAIN unit, and couldn't be anything else.
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Tue Jul 05, 2011 5:55 pm |
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sam123486
Joined: Sun May 02, 2010 3:39 pm Posts: 354
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
Roast Veg wrote: I'm pretty sure he means mid-game, which would be overpowered and silly. This is a BRAIN unit, and couldn't be anything else. Well I really just want to f**k ♥♥♥♥ up. Even mid-game.
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Tue Jul 05, 2011 6:03 pm |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Armored Brain Units for Dummies - Volume 3 (7/03/11)
You can order it mid-game. Just because it doesn't have a picture of itself next to it's name doesn't mean it's no there. You should see an eye-doctor.
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Tue Jul 05, 2011 9:19 pm |
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