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 Roll to Dodge - Equilibrium (Roll 91) 
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Post Re: Roll to Dodge - Equilibrium (Roll 58)
Roll 58
____________________



Name : Siamnyan (Roast Veg)
[ - ] = -
> You stand really still, doing nothing.



Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :



Name : Sin (Nonsequitorian)
[ 1 + 1 ] = 2
> You hide under the table.

Nothing seems to happen in the basement. The noise you hear sounds almost like the roar of a crowd, but it dies down after a few minutes.

Race : Chirop
Inventory : (3/10)
- Bull Whip
- Tribal Shortsword
- Paper with Unknown Rune

Equipped : (0/10)

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)
-- Voice (Middle-aged man)

Passive Abilities :
- ???

Conditions :



Name : Aeeng (Tokochiro)
[ 5 + 1 + 1] = 6
> Standing your ground, you prepare to meet the incoming calvary.

One of the horseman charge into you, but you quickly dodge is spear thrust and slash him with your longsword. The man falls off his horse while the animal runs psat you and falls into the trench around the city.

A few other men in the defense line manage to do the same, but quite a lot of others get struck down. The 30 or so horse riders who are still alive retreat in the direction they came, and prepare for a second run.

Race : Human
Inventory : (2/10)
- Shortsword
- Parrying Dagger

Equipped : (0/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)
- Soldier's Training (+1 physical actions, +1 Halberd/Shortsword/Longsword/Parrying-Dagger/Bow/Shield use)

Conditions :



Name : Gorf "Choppy" Harkelsan (Natti)
[ 5 ] = 5
> You lie on the bed, chillin'.



Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 2 ] = 2
> You open your eyes to find that you're lying on a bed and all of your wounds have been healed. Several men in white robes are walking around in the room you're in, which is filled up with beds holding a few other people.

You softly chuckle to yourself, attracting a few looks.

Race : Lupus
Inventory : (3/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- 100 gold coins
- Large Gauntlet (Qty. 1)

Equipped : (2/10)
- Hammerplate Gauntlet
- Typhoon (Qty. 2) (+1 leg actions)

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Fighting Stance (Snapdragon, Bluebell, Touch-Me-Not)

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm



Name : Constantin (Tomaster)
[ 1 ] = 1
> "Ey, look! Someone's been messin' with the animals'."

You feel your cage being turned right-side up, and two men looking at you through the bars. One of them is shorter than the other.

"Whus this hole here?"
"Maybe the bat dug up bugs to eat or somethin'. You hungry, bat?"

The short man is holding a roasted chicken leg up to your cage.

"Why you givin' 'em yer roast? Ain't that yer dinner?"
"Well, he can't get his own food. 'Sides, I have bread an' soup at home for m'self."

Race : Chirop
Inventory : (0/10)

Equipped : (0/10)

Active Abilities :
- Magic Control - Pathic
-- Kinetic Control

Passive Abilities :

Conditions :





World Events:
Time of day: Night
Weather: Clear


Wed Jun 29, 2011 3:01 am
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Equilibrium (Roll 58)
Power to legs, rush over to them and then power to arms and proceed to slaughter them before they turn back


Wed Jun 29, 2011 3:29 am
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 58)
"So. What'd I win besides an ass-whupping?"


Wed Jun 29, 2011 3:43 am
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Post Re: Roll to Dodge - Equilibrium (Roll 58)
Yes please, I'm starving.
Take leg, and eat it. Ask why I'm in this cage when I'm clearly sentient.


Wed Jun 29, 2011 3:50 am
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Post Re: Roll to Dodge - Equilibrium (Roll 58)
> Investigate the shape.


Wed Jun 29, 2011 5:20 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 58)
"Dandelion, for the record, I hate you very, very much. ♥♥♥♥."


Mon Jul 04, 2011 12:16 pm
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Posts: 13144
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Post Re: Roll to Dodge - Equilibrium (Roll 59)
Roll 59
____________________



Name : Siamnyan (Roast Veg)
[ 1 ] = 1
> You peer into the dark, but no more details present them to you. Only the long, twisting shape in the grassy plains.



Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :



Name : Sin (Nonsequitorian)
[ 2 ] = 2
> You exit through the basement door and find yourself in a hallway. Along the path are rooms barred by iron gates like a dungeon, with cells filled with large predatory animals to monstrously sized humans. The hulking humans seem to give no alarm when they see you, only stare at you with blank expressions.

Oddly enough, the cells appear to be in good condition with little filth or garbage, and chipped but sturdy furniture sits in cells with the men.

Race : Chirop
Inventory : (3/10)
- Bull Whip
- Tribal Shortsword
- Paper with Unknown Rune

Equipped : (0/10)

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)
-- Voice (Middle-aged man)

Passive Abilities :
- ???

Conditions :



Name : Aeeng (Tokochiro)
[ 5 + 1 + 1] = 6
> You power up your legs and sprint towards a horseman until you're right behind him before powering up your arms. With a swing of your longsword, you hack through the man's lightly armored back and he falls off his horse in a cry of pain. The other horsemen move ahead and start to turn around.

You also start to feel a bit tired...

Race : Human
Inventory : (2/10)
- Longsword
- Shortsword
- Parrying Dagger

Equipped : (0/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)
- Soldier's Training (+1 physical actions, +1 Halberd/Shortsword/Longsword/Parrying-Dagger/Bow/Shield use)

Conditions :
- Tired (Ends in 2 turns)



Name : Gorf "Choppy" Harkelsan (Natti)
[ 5 ] = 5
> "Dandelion, for the record, I hate you very, very much. ♥♥♥♥."

He doesn't respond.

Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 2 ] = 2
> The dwarf that you fought earlier is lying on a bed not too far away.

"Dandelion, for the record, I hate you very, very much. ♥♥♥♥."

You ignore him and ask the mage who was healing you -

"So. What'd I win besides an ass-whupping?"
"Second place, right? You get 1000 gold and something else. Uh... Oh, right! A sword from the 'Master' Smith. You can pick up your prizes from Al, the guy who took signed you up."

Race : Lupus
Inventory : (3/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- 100 gold coins
- Large Gauntlet (Qty. 1)

Equipped : (2/10)
- Hammerplate Gauntlet
- Typhoon (Qty. 2) (+1 leg actions)

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Fighting Stance (Snapdragon, Bluebell, Touch-Me-Not)

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm



Name : Constantin (Tomaster)
[ 6 ] = 6
> "Yes please, I'm starving."

"SEE! I told ya' they can talk!"

The man passes the roasted chicken leg through the cage bars and you take it. It's pleasent, warm aroma sets a rumbling in your stomach. You ask the men why you're in a cage if you're 'clearly sentient'.

"Well, uh, you see, there's this thing going on where dem northern mages are snatching up your kind for some reason. I don't remember what it was for, but I'm just in charge of keeping these other animals full and happy."

You look around and see that there are large gazebos set up with many other cages below them with an assortment of animals.

"Some southern mages are trying to get you and your kind free, but they don't have a lot of power. You know what I mean? I can't do much m'self, if anything goes wrong it's my door that they bust down first."

The other man, who didn't give you the chicken, looks oddly at you, as if you were some new species to him.

Race : Chirop
Inventory : (1/10)
- Roasted Chicken Leg

Equipped : (0/10)

Active Abilities :
- Magic Control - Pathic
-- Kinetic Control

Passive Abilities :

Conditions :





World Events:
Time of day: Night
Weather: Clear


Mon Jul 11, 2011 3:25 am
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
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Post Re: Roll to Dodge - Equilibrium (Roll 59)
"Heh, sorry Gorf, but it WAS a tournament. If it's any consolation, I kicked your ass so quickly because I didn't want to risk a prolonged battle with you. That's a pretty wicked punch you've got."
> Get up, head out to collect my prize.


Mon Jul 11, 2011 4:00 am
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Joined: Tue Nov 07, 2006 1:26 am
Posts: 2037
Location: Jerking off in a corner over by the OT sub-forum
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Post Re: Roll to Dodge - Equilibrium (Roll 59)
What about Captain Silent over there? Do you have anything to say? Also, any chance you could let me out of this cage? I promise I can fend for myself.
Chill.


Mon Jul 11, 2011 5:34 am
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Post Re: Roll to Dodge - Equilibrium (Roll 59)
"I know, right? Your kick has some damn serious power in it too."
>Then ask the one who healed me: "Did I win something too?"


Mon Jul 11, 2011 10:40 am
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Equilibrium (Roll 59)
GET ON DA HORSE, KILL PEOPLE!


Mon Jul 11, 2011 3:46 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 59)
> Throw something at it.


Mon Jul 11, 2011 6:21 pm
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Posts: 13144
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Post Re: Roll to Dodge - Equilibrium (Roll 60)
Roll 60
____________________



Name : Siamnyan (Roast Veg)
[ 6 ] = 6
> You pick up a rock on the ground and hurl it at the shape. You hear a soft *donk* and a beam of light blasts apart the tree next to you. Looking carefully into the dark, the shape is no longer in the grass and you can hear something in the air above you.



Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :



Name : Sin (Nonsequitorian)
[ - ] = -
>



Race : Chirop
Inventory : (3/10)
- Bull Whip
- Tribal Shortsword
- Paper with Unknown Rune

Equipped : (0/10)

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)
-- Voice (Middle-aged man)

Passive Abilities :
- ???

Conditions :



Name : Aeeng (Tokochiro)
[ 1 ] = 1
> The horse runs away before you could catch it and the other horsemen are now coming your way. One hits you in the shoulder with a spear and sends you to the ground in pain.



Race : Human
Inventory : (2/10)
- Longsword
- Shortsword
- Parrying Dagger

Equipped : (0/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)
- Soldier's Training (+1 physical actions, +1 Halberd/Shortsword/Longsword/Parrying-Dagger/Bow/Shield use)

Conditions :
- Tired (Ends in 1 turns)
- Wounded Left Shoulder (-2 left arm use)



Name : Gorf "Choppy" Harkelsan (Natti)
[ 1 ] = 1
> "Heh, sorry Gorf, but it WAS a tournament. If it's any consolation, I kicked your ass so quickly because I didn't want to risk a prolonged battle with you. That's a pretty wicked punch you've got."

"I know, right? Your kick has some damn serious power in it too."

You turn to the guy that healed you.

"Did I win something too?"
"Nope, sorry."

Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 5 ] = 5
> "Heh, sorry Gorf, but it WAS a tournament. If it's any consolation, I kicked your ass so quickly because I didn't want to risk a prolonged battle with you. That's a pretty wicked punch you've got."

"I know, right? Your kick has some damn serious power in it too."

You get up, find the exit, and locate the man who took down your name. He hands you a leather pouch which you take and a piece of paper with some writing on it.

"Take this to the 'Master Smith' shop and you get a free sword."

You take note of a lean, young man with an envelope and a larger man looking around, looking for the recipient. Kat isn't too far away from you and they walks up to her and the smaller one speaks.

"Hello. Would you happen to know a Tara-"

You're not sure what he says next, because Kat slams her fist into his face and sends him onto the ground with a bloody nose. His hand is still raied up, holding the letter off of the ground. The larger man behind the letter carrier looks nervous -

"Bison Mail would like to apologize for any mispronounced names! Any mispronunciations are purely accidental! If you wish to clarfiy how your name should be pronounced, please visit the closest Bison Mail center to have your name's pronunciation recorded for future reference!"

You can't see Kat's expression, but she slowly takes the letter and walks off quickly. Several people gather around the young man on the ground and look at him.

"You okay Kark? That looked like a nasty hit you took there."

The young man sits up with blood streaming from his nose.

"No no, it's okay. Takes my mind off of my leg..."

You look at his legs, and note the bloody bandages around the right one.

"C'mon, that's the last one. Let's get you cleaned up."

Race : Lupus
Inventory : (5/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- Leather Pouch
-- 1100 gold coins
- Large Gauntlet (Qty. 1)

Equipped : (2/10)
- Hammerplate Gauntlet
- Typhoon (Qty. 2) (+1 leg actions)

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Fighting Stance (Snapdragon, Bluebell, Touch-Me-Not)

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm



Name : Constantin (Tomaster)
[ 6 ] = 6
> "What about Captain Silent over there? Do you have anything to say? Also, any chance you could let me out of this cage? I promise I can fend for myself."

"Captain Silent" doesn't say anything.

"... Alright, I guess it won't hurt to let you go. Hold on a second..."

The man pulls out a ring of keys before putting one into the cage's lock and turning it. The door swings open on oiled hinges, and you carefully step out.

"The things that were on you before you were caught are in that building over there."

The man points to a short structure in the middle of the plaza of cages.

"Try not to make yourself seen, and good luck."

Race : Chirop
Inventory : (1/10)
- Roasted Chicken Leg

Equipped : (0/10)

Active Abilities :
- Magic Control - Pathic
-- Kinetic Control

Passive Abilities :

Conditions :





World Events:
Time of day: Day
Weather: Clear


Sat Jul 16, 2011 6:28 am
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Equilibrium (Roll 60)
"YOU BASTARD!!"
GET UP, POWER TO LEGS, RUSH OVER THEM AND KILL THEM ALL!


Sat Jul 16, 2011 2:43 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 60)
>Get up, look for an exit.
"Hey, uh, I can just leave now? I mean, I'm okay and all?"


Sat Jul 16, 2011 7:37 pm
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