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 RtD: Illusia - (Roll #132) 
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Joined: Tue Sep 28, 2010 8:15 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
TorrentHKU wrote:
I WAS NEVER EVEN GONE.

I'm not saying you were.

It's simply that some people may stop looking here after I give an announcement that the rounds will most likely be frozen for two weeks.

I did not intend to insult any of you. I was just making sure everyone got the message.


Tue Jun 21, 2011 6:27 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
TorrentHKU wrote:
I WAS NEVER EVEN GONE.

Yeah, I've been watching this too.


Tue Jun 21, 2011 7:37 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
Well, we'll just wait for the others to receive the message.

Hopefully, it won't be too long.

EDIT - Okay, it's probably going to be a while.

Perhaps I should bomb all the others with PMs? :P


Tue Jun 21, 2011 9:22 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
I'm starting to think my PM was never sent.

It's possible.

I'm resending the message now, excluding you three - CaveCricket, Torrent, and Adam.

Edit - Done. Now we wait.


Fri Jun 24, 2011 5:27 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
No, no, I've been here all this time. Just didn't see a need to post.


Fri Jun 24, 2011 5:40 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
Ociamarru wrote:
No, no, I've been here all this time. Just didn't see a need to post.

Aha.

So now we just wait for Toko and caek.


Fri Jun 24, 2011 7:03 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
I alrealdy posted my action lol

Tokochiro, on page 45 wrote:
Go clean self happily

And so did caek post on page 45


Fri Jun 24, 2011 7:36 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
Okay, then. Toko, caek, and CaveCricket have all posted moves.

Now we just need Torrent, Ociamarru, and Adam to post what they're going to do.
And then we can finally get this game up and running.


(God, it's take a while to sort everything out.)


Sun Jun 26, 2011 2:38 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
> Look for some sort of Magic Store or something.


Sun Jun 26, 2011 2:50 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
>head over to Fodderall


Sun Jun 26, 2011 3:34 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
Be a vigilante on any criminals.


Sun Jun 26, 2011 9:37 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
Late Night Update... at least for me. Don't know where you guys live.
But either way, we're up and running again. Onward!

Tokochiro (8)

You walk over to the nearby well and splash some water on your face. Then you proceed to throw it all over your clothes. You feel kind of chilled when you're done, but the smell is gone, at least.

caekdaemon (9 - 2 = 7)

"Blast and Damnation! No bloody training centre. I wonder if this town has a arena of some sort."
You angrily stomp off, which seems to suit the people in town just fine - you fit in perfectly. After a bit of searching, you find a small shop called "Fighter's Way." The title sounds promising, so you push open the door and walk in. An old man at the counter greets you.
"Welcome, visitor, to the Fighter's Way. I specialize in all kinds of weaponry for those adventurous folk out there." His voice is rough and old, but kindly. You state your interests.
"Do you have anything I can train with in here?"
The man furrows his brow, thinking. Then, he lights up.
"We have an... eh, old dummy - in the back. He's pretty decrepit, but he's survived all these years, so I'm sure he'll hold up if you intend on hitting him a bit."

You feel slightly less dreadful now. (Hungover -1)

CaveCricket (3)

You look around for the riddle guy's shop, but you fail to find anything that looks like it'd be the home of a man who can solve riddles. Hopefully Gabriel's having more luck... you've lost sight of where he went.

Torrent (6)

You take a look around town for some kind of magic store. You see several shops whose names hint to magic, but they turn out to be magicians... as in the kind that perform fake magic. Illusion.
Magic seems to be something quite uncommon. The Glyphs must be incredibly rare...

Adam (7)

You walk into... "Fodderall."
The clerk greets you... warmly?
"Hey there! Welcome to Fodderall! We got all your fodder right here!" He seems to be very good at over-enthusiastically talking nonsense.
"Uh... what?"
"We got fodder! Snake fodder, monkey fodder..." he leans close and holds a large purple lizard to your face. "Wasteland Devil fodder."
"Wasteland Devil?" If Wasteland Devils eat lizards that size, they must be pretty huge...
"You've never lain eyes on a Wasteland Devil? The nastiest things... they're careful to eat so that the vital organs remain intact and their prey is still... ALIVE."
This guy is beginning to creep you out. He continues.
"...Then they drink the blood and-" he stops. "Hey! Aren't you here to buy something?" The reptile in the man's hand begins thrashing about and trying to claw his fingers off. He throws the purple lizard into its cage like someone would throw a wad of paper into a trash bin.
"So," he says. "What kind of exotic creature do you own?"

Ociamarru (4 - 3 = 1)

You look around for criminals, but you're feeling really bad, and your temper is just as horrible. You go up to the nearest group of arguing people and shove a man wearing a thick coat and an odd hat. Your mouth moves without your consent.
"You lookin' to start something, buddy?"
(8 v. 1) The man immediately knocks you flat on the ground with a punch to the nose, then goes back to arguing.

You don't feel any better now...


Gabriel looks around at the shops, but fails to find what he is looking for.

-------------------------------------
Summing It Up (In rhyme)

Toko cleaned off his beer smell,
caek found a place to train,
CaveCricket failed to find the shop
Torrent found out getting magic's a pain.
Adam went and made a new friend...
Ociamarru got his nose smashed, and
Altogether it was an amusing round.
Oh, what a time it's been.


Last edited by Nighthawk on Wed Jun 29, 2011 10:37 pm, edited 1 time in total.



Mon Jun 27, 2011 4:36 am
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Post Re: Roll to Dodge - Illusia (Roll #48)
"Much appreciated my friend. I can enhance your equipment in your shop with one of my abilities after I'm done training."
Go into the back and start hitting that dummy.

Also, what kind of modifiers do my gear get since I used my minor mental forge on them?


Mon Jun 27, 2011 12:05 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
caekdaemon wrote:
what kind of modifiers do my gear get since I used my minor mental forge on them?

A few things.
A bladed weapon will cut better.
A blunt weapon's attacks will carry more force.
And metal parts of the weapon will be less likely to break.

In general, it makes your weapon do more damage, and take less.
An upgrade to this power would allow some really cool stuff...


Mon Jun 27, 2011 3:58 pm
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Post Re: Roll to Dodge - Illusia (Roll #48)
Find some trees to practice my equilibrium
Why do I still have alcoholic beverages in my inventory?


Mon Jun 27, 2011 4:00 pm
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